From 01c8701b68986ccfa83e902515716838d6829311 Mon Sep 17 00:00:00 2001 From: Onyx Date: Tue, 1 Dec 2015 20:55:30 +0000 Subject: - Fixed all of the bugs mentioned on github - Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given --- .../jewelrycraft/effects/EffectBlazePowder.java | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java') diff --git a/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java b/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java index 4e0a14b..678aa51 100644 --- a/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java +++ b/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java @@ -1,22 +1,19 @@ package darkknight.jewelrycraft.effects; +import darkknight.jewelrycraft.api.ModifierEffects; +import darkknight.jewelrycraft.item.ItemBracelet; +import darkknight.jewelrycraft.item.ItemEarrings; +import darkknight.jewelrycraft.item.ItemNecklace; +import darkknight.jewelrycraft.item.ItemRing; +import darkknight.jewelrycraft.util.JewelryNBT; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; -import darkknight.jewelrycraft.api.ModifierEffects; -import darkknight.jewelrycraft.item.ItemBracelet; -import darkknight.jewelrycraft.item.ItemEarrings; -import darkknight.jewelrycraft.item.ItemNecklace; -import darkknight.jewelrycraft.item.ItemRing; -import darkknight.jewelrycraft.util.JewelryNBT; -import darkknight.jewelrycraft.util.PlayerUtils; -import darkknight.jewelrycraft.util.Variables; public class EffectBlazePowder extends ModifierEffects { public EffectBlazePowder() { @@ -55,7 +52,6 @@ public class EffectBlazePowder extends ModifierEffects { } public boolean onPlayerAttackedCacellable(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry, float amount) { - NBTTagCompound playerInfo = PlayerUtils.getModPlayerPersistTag(player, Variables.MODID); if (jewelry instanceof ItemEarrings && rand.nextInt(4) == 0 && source == DamageSource.lava || source == DamageSource.inFire || source == DamageSource.onFire) { // Positive for earrings int stackSize = JewelryNBT.modifierSize(item, modifier); -- cgit v1.2.3