From 01c8701b68986ccfa83e902515716838d6829311 Mon Sep 17 00:00:00 2001 From: Onyx Date: Tue, 1 Dec 2015 20:55:30 +0000 Subject: - Fixed all of the bugs mentioned on github - Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given --- .../java/darkknight/jewelrycraft/entities/EntityHalfHeart.java | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/entities/EntityHalfHeart.java') diff --git a/src/main/java/darkknight/jewelrycraft/entities/EntityHalfHeart.java b/src/main/java/darkknight/jewelrycraft/entities/EntityHalfHeart.java index 6b9561f..06bf7b7 100644 --- a/src/main/java/darkknight/jewelrycraft/entities/EntityHalfHeart.java +++ b/src/main/java/darkknight/jewelrycraft/entities/EntityHalfHeart.java @@ -1,15 +1,7 @@ package darkknight.jewelrycraft.entities; -import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; import net.minecraft.world.World; -import darkknight.jewelrycraft.JewelrycraftMod; -import darkknight.jewelrycraft.network.PacketRequestPlayerInfo; -import darkknight.jewelrycraft.util.PlayerUtils; -import darkknight.jewelrycraft.util.Variables; /** * @author Sorin -- cgit v1.2.3