From 4f29b0ed24e393be7074abd851e207aadab38196 Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Sun, 12 Apr 2015 16:29:24 +0300 Subject: I rearranged files and added a few cool stuff. --- .../jewelrycraft/events/PlayerRenderHandler.java | 97 +++++++++++++++++----- 1 file changed, 76 insertions(+), 21 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java') diff --git a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java index d85620a..146b7d6 100644 --- a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java +++ b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java @@ -1,40 +1,43 @@ package darkknight.jewelrycraft.events; -import java.util.ArrayList; import java.util.Iterator; -import java.util.List; import net.minecraft.client.Minecraft; +import net.minecraft.client.model.ModelBiped; +import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.server.MinecraftServer; +import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.event.RenderPlayerEvent; import org.lwjgl.opengl.GL11; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import darkknight.jewelrycraft.entities.renders.RenderHelper; -import darkknight.jewelrycraft.lib.Reference; -import darkknight.jewelrycraft.model.ModelMask; -import darkknight.jewelrycraft.tileentity.renders.MaskRender; +import darkknight.jewelrycraft.item.render.BraceletRender; +import darkknight.jewelrycraft.item.render.EarringsRender; +import darkknight.jewelrycraft.item.render.MaskRender; +import darkknight.jewelrycraft.model.ModelBracelet; +import darkknight.jewelrycraft.util.JewelryNBT; import darkknight.jewelrycraft.util.PlayerUtils; +import darkknight.jewelrycraft.util.Variables; public class PlayerRenderHandler { - ModelMask maskModel = new ModelMask(); MaskRender mask = new MaskRender(); - - public static String[] infamyCache = new String[] {}; + EarringsRender earrings = new EarringsRender(); + BraceletRender bracelet = new BraceletRender(); + public static String[] infamyCache = new String[]{}; @SubscribeEvent public void renderScreen(RenderPlayerEvent.Specials.Post event) - { - if (infamyCache != null) - { - Iterator players = event.entityPlayer.worldObj.playerEntities.iterator(); - - while(players.hasNext()) - { + { + ModelBiped main = event.renderer.modelBipedMain; + Iterator players = event.entityPlayer.worldObj.playerEntities.iterator(); + if (infamyCache != null){ + while (players.hasNext()){ EntityPlayer player = players.next(); - if (checkPlayerInfamy(player.getDisplayName()) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())) - { + NBTTagCompound playerInfo = PlayerUtils.getModPlayerPersistTag(player, Variables.MODID); +// System.out.println(event.entityPlayer + " | " + player + " | " + playerInfo); + if (checkPlayerInfamy(player.getDisplayName()) && event.entityPlayer.getDisplayName().equals(player.getDisplayName()) && playerInfo.getInteger("cursePoints") > 0){ float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * event.partialRenderTick; float yawOffset = player.prevRenderYawOffset + (player.renderYawOffset - player.prevRenderYawOffset) * event.partialRenderTick; float pitch = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * event.partialRenderTick; @@ -50,19 +53,71 @@ public class PlayerRenderHandler mask.doRender(event.entityPlayer, 0F, 0F, 0F, 0F, 0F); GL11.glPopMatrix(); } + if (playerInfo.hasKey("ext17") && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ + NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext17"); + ItemStack item = ItemStack.loadItemStackFromNBT(nbt); + float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * event.partialRenderTick; + float yawOffset = player.prevRenderYawOffset + (player.renderYawOffset - player.prevRenderYawOffset) * event.partialRenderTick; + float pitch = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * event.partialRenderTick; + GL11.glPushMatrix(); + GL11.glColor4f(1, 1, 1, 1); + GL11.glRotatef(yawOffset, 0, -1, 0); + GL11.glRotatef(yaw - 90, 0, 1, 0); + GL11.glRotatef(pitch, 0, 0, -1); + GL11.glRotatef(90F, 0, 1F, 0F); + RenderHelper.translateToHeadLevel(player); + GL11.glScalef(0.07f, 0.07f, 0.07f); + GL11.glTranslatef(0.0F, 3.0F, -2.0F); + int gemColor = -1; + int ingotColor = -1; + if (JewelryNBT.gem(item) != null) gemColor = JewelryNBT.gemColor(item); + if (JewelryNBT.ingot(item) != null) ingotColor = JewelryNBT.ingotColor(item); + earrings.doRender(event.entityPlayer, 0F, 0F, (float)ingotColor, (float)gemColor, 0F); + GL11.glPopMatrix(); + } + for(int i = 10; i <= 13; i++) + if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ + NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i); + ItemStack item = ItemStack.loadItemStackFromNBT(nbt); + GL11.glPushMatrix(); + GL11.glColor4f(1, 1, 1, 1); + GL11.glTranslatef((i / 12 == 1) ? -0.275F : 0.475F, 0.2F + ((i / 12 == 1) ? (i - 12) * 0.08F : (i - 10) * 0.08F), 0F); + if (player.isSneaking()) GL11.glTranslatef(0F, 0F, -((i == 10 || i == 12) ? (0.1F) : 0.05F)); + if (i / 12 == 1){ + GL11.glScalef(0.05f, 0.03f, 0.05f); + GL11.glRotatef(main.bipedRightArm.rotateAngleX * (180F / (float)Math.PI), 1F, 0F, 0F); + GL11.glRotatef(main.bipedRightArm.rotateAngleY * (180F / (float)Math.PI), 0F, 1F, 0F); + GL11.glRotatef(main.bipedRightArm.rotateAngleZ * (180F / (float)Math.PI), 0F, 0F, 1F); + int gemColor = -1; + int ingotColor = -1; + if (JewelryNBT.gem(item) != null) gemColor = JewelryNBT.gemColor(item); + if (JewelryNBT.ingot(item) != null) ingotColor = JewelryNBT.ingotColor(item); + bracelet.doRender(event.entityPlayer, 0F, 0F, (float)ingotColor, (float)gemColor, 0.0F); + }else{ + GL11.glScalef(0.05f, 0.03f, 0.05f); + GL11.glRotatef(main.bipedLeftArm.rotateAngleX * (180F / (float)Math.PI), 1F, 0F, 0F); + GL11.glRotatef(main.bipedLeftArm.rotateAngleY * (180F / (float)Math.PI), 0F, 1F, 0F); + GL11.glRotatef(main.bipedLeftArm.rotateAngleZ * (180F / (float)Math.PI), 0F, 0F, 1F); + int gemColor = -1; + int ingotColor = -1; + if (JewelryNBT.gem(item) != null) gemColor = JewelryNBT.gemColor(item); + if (JewelryNBT.ingot(item) != null) ingotColor = JewelryNBT.ingotColor(item); + bracelet.doRender(event.entityPlayer, 0F, 0F, (float)ingotColor, (float)gemColor, 0F); + } + GL11.glPopMatrix(); + } } } } - + /** * @param string * @return */ private boolean checkPlayerInfamy(String string) { - for (int i = 0; i < infamyCache.length; i++) + for(int i = 0; i < infamyCache.length; i++) if (infamyCache[i].equals(string)) return true; - return false; } } -- cgit v1.2.3