From 453d20a124a81bbd26ede4f405298e0ede3f23e4 Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Sat, 25 Apr 2015 01:34:58 +0100 Subject: - Changed the build.gradle file to output more fancy files and proper build names - Fixed a problem with the Golden Object crashing if it doesn't have an object in the Jewelry Modifier GUI - Improved the GUI of the Jewelry Modifier so it keeps the selection even if you re-size the screen and added a button for adding items for Golden Objects --- src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java') diff --git a/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java b/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java index 9b12602..0b6de4b 100644 --- a/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java +++ b/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java @@ -89,7 +89,13 @@ public class ItemRender implements IItemRenderer GL11.glColor3f(1F, 1F, 0F); if(Item.getItemById(Integer.valueOf(item.getTagCompound().getTag("target").toString().split(",")[0].substring(4).replace("s", ""))) != null) renderItem(Minecraft.getMinecraft().thePlayer, JewelryNBT.item(item), 0, type); - else renderItem(Minecraft.getMinecraft().thePlayer, new ItemStack(Blocks.end_portal), 0, type);; + else renderItem(Minecraft.getMinecraft().thePlayer, new ItemStack(Blocks.end_portal), 0, type); + GL11.glPopMatrix(); + } + else{ + GL11.glPushMatrix(); + GL11.glColor3f(1F, 1F, 0F); + renderItem(Minecraft.getMinecraft().thePlayer, new ItemStack(Blocks.end_portal), 0, type); GL11.glPopMatrix(); } } -- cgit v1.2.3