From 9a4d1e95ea7784f0f98ea2913701a3a3c28aefaa Mon Sep 17 00:00:00 2001 From: bculkin2442 Date: Thu, 24 May 2018 16:03:42 -0400 Subject: Formatting pass --- .../jewelrycraft/item/render/ItemRender.java | 901 ++++++++++++++------- 1 file changed, 611 insertions(+), 290 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java') diff --git a/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java b/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java index 9b665ec..50f3472 100755 --- a/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java +++ b/src/main/java/darkknight/jewelrycraft/item/render/ItemRender.java @@ -31,24 +31,23 @@ import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.MinecraftForgeClient; public class ItemRender implements IItemRenderer { - TileEntitySpecialRenderer render; - public TileEntity entity; - ModelBase model; - private RenderBlocks renderBlocksIr = - new RenderBlocks(); - private Minecraft mc = - Minecraft.getMinecraft(); - private static final ResourceLocation RES_ITEM_GLINT = - new ResourceLocation("textures/misc/enchanted_item_glint.png"); - private float tran = 0F; + TileEntitySpecialRenderer render; + public TileEntity entity; + ModelBase model; + private RenderBlocks renderBlocksIr = new RenderBlocks(); + private Minecraft mc = Minecraft + .getMinecraft(); + private static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation( + "textures/misc/enchanted_item_glint.png"); + private float tran = 0F; /** * @param render * @param entity * @param model */ - public ItemRender(TileEntitySpecialRenderer render, TileEntity entity, - ModelBase model) { + public ItemRender(TileEntitySpecialRenderer render, + TileEntity entity, ModelBase model) { this.entity = entity; this.render = render; this.model = model; @@ -63,7 +62,8 @@ public class ItemRender implements IItemRenderer { * @return */ @Override - public boolean handleRenderType(ItemStack item, ItemRenderType type) { + public boolean handleRenderType(ItemStack item, + ItemRenderType type) { return true; } @@ -92,63 +92,83 @@ public class ItemRender implements IItemRenderer { && JewelryNBT.item(item) == null) { if (type == IItemRenderer.ItemRenderType.ENTITY) { GL11.glRotatef(180f, 0f, 1f, 0f); - GL11.glTranslatef(-0.5f, -0.5f, -0.4f); + GL11.glTranslatef(-0.5f, -0.5f, + -0.4f); } - render.renderTileEntityAt(entity, 0.0D, 0.0D, 0.0D, 0.0F); + render.renderTileEntityAt(entity, 0.0D, + 0.0D, 0.0D, 0.0F); } else if (JewelryNBT.item(item) != null) { GL11.glPushMatrix(); GL11.glColor3f(1F, 1F, 0F); - if (Item.getItemById(Integer.valueOf(item.getTagCompound() - .getTag("target").toString().split(",")[0] - .substring(4).replace("s", ""))) != null) - renderItem(Minecraft.getMinecraft().thePlayer, - JewelryNBT.item(item), 0, type); + if (Item.getItemById(Integer.valueOf(item + .getTagCompound() + .getTag("target") + .toString().split(",")[0] + .substring(4) + .replace("s", ""))) != null) + renderItem(Minecraft + .getMinecraft().thePlayer, + JewelryNBT.item(item), + 0, type); else - renderItem(Minecraft.getMinecraft().thePlayer, - new ItemStack(Blocks.end_portal), 0, type); + renderItem(Minecraft + .getMinecraft().thePlayer, + new ItemStack(Blocks.end_portal), + 0, type); GL11.glPopMatrix(); } else { GL11.glPushMatrix(); GL11.glColor3f(1F, 1F, 0F); - renderItem(Minecraft.getMinecraft().thePlayer, - new ItemStack(Blocks.end_portal), 0, type); + renderItem(Minecraft + .getMinecraft().thePlayer, + new ItemStack(Blocks.end_portal), + 0, type); GL11.glPopMatrix(); } } } - public void renderItem(EntityLivingBase entity, ItemStack itemStack, - int meta, ItemRenderType type) { + public void renderItem(EntityLivingBase entity, + ItemStack itemStack, int meta, + ItemRenderType type) { GL11.glPushMatrix(); - TextureManager texturemanager = this.mc.getTextureManager(); + TextureManager texturemanager = this.mc + .getTextureManager(); if (itemStack != null) { Item item = itemStack.getItem(); Block block = Block.getBlockFromItem(item); - IItemRenderer customRenderer = - MinecraftForgeClient.getItemRenderer(itemStack, type); + IItemRenderer customRenderer = MinecraftForgeClient + .getItemRenderer(itemStack, type); if (customRenderer != null) { - texturemanager - .bindTexture(texturemanager.getResourceLocation( + texturemanager.bindTexture(texturemanager + .getResourceLocation( itemStack.getItemSpriteNumber())); if (type.equals(ItemRenderType.EQUIPPED)) - GL11.glTranslatef(0.7F, 0.55F, 0.55F); - ForgeHooksClient.renderEquippedItem(type, customRenderer, - renderBlocksIr, entity, itemStack); + GL11.glTranslatef(0.7F, 0.55F, + 0.55F); + ForgeHooksClient.renderEquippedItem(type, + customRenderer, + renderBlocksIr, entity, + itemStack); } else if (itemStack.getItemSpriteNumber() == 0 - && item instanceof ItemBlock && RenderBlocks - .renderItemIn3d(block.getRenderType())) { - texturemanager.bindTexture( - texturemanager.getResourceLocation(0)); + && item instanceof ItemBlock + && RenderBlocks.renderItemIn3d( + block.getRenderType())) { + texturemanager.bindTexture(texturemanager + .getResourceLocation(0)); if (type.equals(ItemRenderType.EQUIPPED)) - GL11.glTranslatef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(0.5F, 0.5F, + 0.5F); if (itemStack != null && block != null && block.getRenderBlockPass() != 0) { GL11.glDepthMask(false); - renderBlockAsItem(block, itemStack.getItemDamage(), + renderBlockAsItem(block, itemStack + .getItemDamage(), 1.0F); GL11.glDepthMask(true); } else { - renderBlockAsItem(block, itemStack.getItemDamage(), + renderBlockAsItem(block, itemStack + .getItemDamage(), 1.0F); } } else { @@ -157,10 +177,11 @@ public class ItemRender implements IItemRenderer { GL11.glPopMatrix(); return; } - texturemanager - .bindTexture(texturemanager.getResourceLocation( + texturemanager.bindTexture(texturemanager + .getResourceLocation( itemStack.getItemSpriteNumber())); - TextureUtil.func_152777_a(false, false, 1.0F); + TextureUtil.func_152777_a(false, false, + 1.0F); Tessellator tessellator = Tessellator.instance; float f = iicon.getMinU(); float f1 = iicon.getMaxU(); @@ -170,42 +191,63 @@ public class ItemRender implements IItemRenderer { float f6 = 1.6F; GL11.glScalef(f6, f6, f6); if (type.equals(ItemRenderType.ENTITY)) { - GL11.glTranslatef(0.0F, 0.0265F, 0.0F); - GL11.glRotatef(-30F, 0.0F, 0.0F, 1.0F); - GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); - GL11.glScalef(0.625F, 0.625F, 0.625F); + GL11.glTranslatef(0.0F, 0.0265F, + 0.0F); + GL11.glRotatef(-30F, 0.0F, 0.0F, + 1.0F); + GL11.glRotatef(45F, 0.0F, 1.0F, + 0.0F); + GL11.glScalef(0.625F, 0.625F, + 0.625F); } - if (!type.equals(ItemRenderType.EQUIPPED_FIRST_PERSON)) { + if (!type.equals( + ItemRenderType.EQUIPPED_FIRST_PERSON)) { GL11.glRotatef(45f, 0f, 1f, 0f); GL11.glRotatef(180f, 0f, 1f, 0f); GL11.glRotatef(30f, 1f, 0f, 0f); if (type.equals(ItemRenderType.EQUIPPED)) { - GL11.glRotatef(35f, 1f, 0f, 0f); - GL11.glTranslatef(0F, -0.15F, -0.6F); + GL11.glRotatef(35f, 1f, 0f, + 0f); + GL11.glTranslatef(0F, + -0.15F, + -0.6F); } - GL11.glTranslatef(-0.5F, -0.5F, 0.0F); - } else if (type - .equals(ItemRenderType.EQUIPPED_FIRST_PERSON)) { - GL11.glTranslatef(-0.35F, 0.4F, 0.93F); + GL11.glTranslatef(-0.5F, -0.5F, + 0.0F); + } else if (type.equals( + ItemRenderType.EQUIPPED_FIRST_PERSON)) { + GL11.glTranslatef(-0.35F, 0.4F, + 0.93F); GL11.glRotatef(45f, 0f, 1f, 0f); GL11.glRotatef(-25f, 0f, 0f, 1f); } - if (itemStack.getItem().requiresMultipleRenderPasses()) { - for (int x = 0; x < itemStack.getItem() - .getRenderPasses(itemStack.getItemDamage()); - x++) { - iicon = itemStack.getItem().getIcon(itemStack, x); + if (itemStack.getItem() + .requiresMultipleRenderPasses()) { + for (int x = 0; x < itemStack + .getItem() + .getRenderPasses( + itemStack.getItemDamage()); x++) { + iicon = itemStack.getItem() + .getIcon(itemStack, + x); f = iicon.getMinU(); f1 = iicon.getMaxU(); f2 = iicon.getMinV(); f3 = iicon.getMaxV(); - ItemRenderer.renderItemIn2D(tessellator, f1, f2, f, - f3, iicon.getIconWidth(), - iicon.getIconHeight(), 0.0625F); + ItemRenderer.renderItemIn2D( + tessellator, + f1, f2, f, + f3, + iicon.getIconWidth(), + iicon.getIconHeight(), + 0.0625F); } } else { - ItemRenderer.renderItemIn2D(tessellator, f1, f2, f, f3, - iicon.getIconWidth(), iicon.getIconHeight(), + ItemRenderer.renderItemIn2D( + tessellator, f1, + f2, f, f3, + iicon.getIconWidth(), + iicon.getIconHeight(), 0.0625F); } GL11.glDepthFunc(GL11.GL_EQUAL); @@ -213,19 +255,21 @@ public class ItemRender implements IItemRenderer { GL11.glPushMatrix(); float f8 = 0.325F; GL11.glScalef(f8, f8, f8); - float f9 = (float) (Minecraft.getSystemTime() % 30000L) + float f9 = (float) (Minecraft + .getSystemTime() % 30000L) / 30000.0F * 8.0F; GL11.glTranslatef(-f9, 0.0F, 0.0F); GL11.glRotatef(30.0F, 0.0F, 0.0F, 1.0F); - ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, - 1.0F, 256, 256, 0.0625F); + ItemRenderer.renderItemIn2D(tessellator, + 0.0F, 0.0F, 1.0F, 1.0F, + 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glDisable(GL12.GL_RESCALE_NORMAL); - texturemanager - .bindTexture(texturemanager.getResourceLocation( + texturemanager.bindTexture(texturemanager + .getResourceLocation( itemStack.getItemSpriteNumber())); TextureUtil.func_147945_b(); } @@ -255,51 +299,69 @@ public class ItemRender implements IItemRenderer { f1 = 0.0625F; tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1.0F, 0.0F); - renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 0)); + renderBlocksIr.renderFaceYNeg(block, 0.0D, + 0.0D, 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, 0)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); - renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 1)); + renderBlocksIr.renderFaceYPos(block, 0.0D, + 0.0D, 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, 1)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1.0F); tessellator.addTranslation(0.0F, 0.0F, f1); - renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 2)); - tessellator.addTranslation(0.0F, 0.0F, -f1); + renderBlocksIr.renderFaceZNeg(block, 0.0D, + 0.0D, 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, 2)); + tessellator.addTranslation(0.0F, 0.0F, + -f1); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); - tessellator.addTranslation(0.0F, 0.0F, -f1); - renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 3)); + tessellator.addTranslation(0.0F, 0.0F, + -f1); + renderBlocksIr.renderFaceZPos(block, 0.0D, + 0.0D, 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, 3)); tessellator.addTranslation(0.0F, 0.0F, f1); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1.0F, 0.0F, 0.0F); tessellator.addTranslation(f1, 0.0F, 0.0F); - renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 4)); - tessellator.addTranslation(-f1, 0.0F, 0.0F); + renderBlocksIr.renderFaceXNeg(block, 0.0D, + 0.0D, 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, 4)); + tessellator.addTranslation(-f1, 0.0F, + 0.0F); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); - tessellator.addTranslation(-f1, 0.0F, 0.0F); - renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 5)); + tessellator.addTranslation(-f1, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXPos(block, 0.0D, + 0.0D, 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, 5)); tessellator.addTranslation(f1, 0.0F, 0.0F); tessellator.draw(); GL11.glTranslatef(0.0625F, 0.0F, 0.0625F); - GL11.glScalef(0.9375F - 0.0625F, 1F, 0.9375F - 0.0625F); + GL11.glScalef(0.9375F - 0.0625F, 1F, + 0.9375F - 0.0625F); shinyBlock(tessellator, false); } else if (j == 22) { // Chest GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - TileEntityRendererChestHelper.instance.renderChest(block, - damage, luminacy); + TileEntityRendererChestHelper.instance + .renderChest(block, damage, + luminacy); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glTranslatef(0.0625F, 0.0F, 0.0625F); GL11.glScalef(0.9375F - 0.0625F, 0.875F, @@ -309,45 +371,83 @@ public class ItemRender implements IItemRenderer { // Stairs for (k = 0; k < 2; ++k) { if (k == 0) { - renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, - 1.0D, 1.0D, 0.5D); + renderBlocksIr.setRenderBounds( + 0.0D, 0.0D, + 0.0D, 1.0D, + 1.0D, + 0.5D); } if (k == 1) { - renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.5D, - 1.0D, 0.5D, 1.0D); + renderBlocksIr.setRenderBounds( + 0.0D, 0.0D, + 0.5D, 1.0D, + 0.5D, + 1.0D); } - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + GL11.glTranslatef(-0.5F, -0.5F, + -0.5F); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, -1.0F, 0.0F); - renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 0)); + tessellator.setNormal(0.0F, -1.0F, + 0.0F); + renderBlocksIr.renderFaceYNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 0)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 1.0F, 0.0F); - renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 1)); + tessellator.setNormal(0.0F, 1.0F, + 0.0F); + renderBlocksIr.renderFaceYPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 1)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, -1.0F); - renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 2)); + tessellator.setNormal(0.0F, 0.0F, + -1.0F); + renderBlocksIr.renderFaceZNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 2)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, 1.0F); - renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 3)); + tessellator.setNormal(0.0F, 0.0F, + 1.0F); + renderBlocksIr.renderFaceZPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 3)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(-1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 4)); + tessellator.setNormal(-1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 4)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 5)); + tessellator.setNormal(1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 5)); tessellator.draw(); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(0.5F, 0.5F, + 0.5F); } } else if (j == 27) { // Dragon Egg @@ -386,287 +486,499 @@ public class ItemRender implements IItemRenderer { b0 = 3; } float f5 = (float) b0 / 16.0F; - float f6 = 1.0F - (float) k / 16.0F; - float f7 = 1.0F - (float) (k + b1) / 16.0F; + float f6 = 1.0F - (float) k + / 16.0F; + float f7 = 1.0F - (float) (k + b1) + / 16.0F; k += b1; - renderBlocksIr.setRenderBounds((double) (0.5F - f5), - (double) f7, (double) (0.5F - f5), - (double) (0.5F + f5), (double) f6, + renderBlocksIr.setRenderBounds( + (double) (0.5F - f5), + (double) f7, + (double) (0.5F - f5), + (double) (0.5F + f5), + (double) f6, (double) (0.5F + f5)); - tessellator.setNormal(0.0F, -1.0F, 0.0F); - renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 0)); - tessellator.setNormal(0.0F, 1.0F, 0.0F); - renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 1)); - tessellator.setNormal(0.0F, 0.0F, -1.0F); - renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 2)); - tessellator.setNormal(0.0F, 0.0F, 1.0F); - renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 3)); - tessellator.setNormal(-1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 4)); - tessellator.setNormal(1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 5)); + tessellator.setNormal(0.0F, -1.0F, + 0.0F); + renderBlocksIr.renderFaceYNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 0)); + tessellator.setNormal(0.0F, 1.0F, + 0.0F); + renderBlocksIr.renderFaceYPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 1)); + tessellator.setNormal(0.0F, 0.0F, + -1.0F); + renderBlocksIr.renderFaceZNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 2)); + tessellator.setNormal(0.0F, 0.0F, + 1.0F); + renderBlocksIr.renderFaceZPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 3)); + tessellator.setNormal(-1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 4)); + tessellator.setNormal(1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 5)); } tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); - renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, - 1.0D, 1.0D); + renderBlocksIr.setRenderBounds(0.0D, 0.0D, + 0.0D, 1.0D, 1.0D, 1.0D); } else if (j == 11) { // Fence for (k = 0; k < 4; ++k) { f2 = 0.125F; if (k == 0) { renderBlocksIr.setRenderBounds( - (double) (0.5F - f2), 0.0D, 0.0D, - (double) (0.5F + f2), 1.0D, + (double) (0.5F - f2), + 0.0D, 0.0D, + (double) (0.5F + f2), + 1.0D, (double) (f2 * 2.0F)); } if (k == 1) { renderBlocksIr.setRenderBounds( - (double) (0.5F - f2), 0.0D, - (double) (1.0F - f2 * 2.0F), - (double) (0.5F + f2), 1.0D, 1.0D); + (double) (0.5F - f2), + 0.0D, + (double) (1.0F - f2 + * 2.0F), + (double) (0.5F + f2), + 1.0D, + 1.0D); } f2 = 0.0625F; if (k == 2) { renderBlocksIr.setRenderBounds( (double) (0.5F - f2), - (double) (1.0F - f2 * 3.0F), + (double) (1.0F - f2 + * 3.0F), (double) (-f2 * 2.0F), - (double) (0.5F + f2), (double) (1.0F - f2), - (double) (1.0F + f2 * 2.0F)); + (double) (0.5F + f2), + (double) (1.0F - f2), + (double) (1.0F + f2 + * 2.0F)); } if (k == 3) { renderBlocksIr.setRenderBounds( (double) (0.5F - f2), - (double) (0.5F - f2 * 3.0F), + (double) (0.5F - f2 + * 3.0F), (double) (-f2 * 2.0F), - (double) (0.5F + f2), (double) (0.5F - f2), - (double) (1.0F + f2 * 2.0F)); + (double) (0.5F + f2), + (double) (0.5F - f2), + (double) (1.0F + f2 + * 2.0F)); } - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + GL11.glTranslatef(-0.5F, -0.5F, + -0.5F); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, -1.0F, 0.0F); - renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 0)); + tessellator.setNormal(0.0F, -1.0F, + 0.0F); + renderBlocksIr.renderFaceYNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 0)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 1.0F, 0.0F); - renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 1)); + tessellator.setNormal(0.0F, 1.0F, + 0.0F); + renderBlocksIr.renderFaceYPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 1)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, -1.0F); - renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 2)); + tessellator.setNormal(0.0F, 0.0F, + -1.0F); + renderBlocksIr.renderFaceZNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 2)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, 1.0F); - renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 3)); + tessellator.setNormal(0.0F, 0.0F, + 1.0F); + renderBlocksIr.renderFaceZPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 3)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(-1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 4)); + tessellator.setNormal(-1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 4)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 5)); + tessellator.setNormal(1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 5)); tessellator.draw(); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(0.5F, 0.5F, + 0.5F); } - renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, - 1.0D, 1.0D); + renderBlocksIr.setRenderBounds(0.0D, 0.0D, + 0.0D, 1.0D, 1.0D, 1.0D); } else if (j == 21) { // Fence Gate for (k = 0; k < 3; ++k) { f2 = 0.0625F; if (k == 0) { renderBlocksIr.setRenderBounds( - (double) (0.5F - f2), 0.30000001192092896D, - 0.0D, (double) (0.5F + f2), 1.0D, + (double) (0.5F - f2), + 0.30000001192092896D, + 0.0D, + (double) (0.5F + f2), + 1.0D, (double) (f2 * 2.0F)); } if (k == 1) { renderBlocksIr.setRenderBounds( - (double) (0.5F - f2), 0.30000001192092896D, - (double) (1.0F - f2 * 2.0F), - (double) (0.5F + f2), 1.0D, 1.0D); + (double) (0.5F - f2), + 0.30000001192092896D, + (double) (1.0F - f2 + * 2.0F), + (double) (0.5F + f2), + 1.0D, + 1.0D); } f2 = 0.0625F; if (k == 2) { renderBlocksIr.setRenderBounds( - (double) (0.5F - f2), 0.5D, 0.0D, - (double) (0.5F + f2), (double) (1.0F - f2), + (double) (0.5F - f2), + 0.5D, 0.0D, + (double) (0.5F + f2), + (double) (1.0F - f2), 1.0D); } - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + GL11.glTranslatef(-0.5F, -0.5F, + -0.5F); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, -1.0F, 0.0F); - renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 0)); + tessellator.setNormal(0.0F, -1.0F, + 0.0F); + renderBlocksIr.renderFaceYNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 0)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 1.0F, 0.0F); - renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 1)); + tessellator.setNormal(0.0F, 1.0F, + 0.0F); + renderBlocksIr.renderFaceYPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 1)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, -1.0F); - renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 2)); + tessellator.setNormal(0.0F, 0.0F, + -1.0F); + renderBlocksIr.renderFaceZNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 2)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, 1.0F); - renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 3)); + tessellator.setNormal(0.0F, 0.0F, + 1.0F); + renderBlocksIr.renderFaceZPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 3)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(-1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 4)); + tessellator.setNormal(-1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXNeg( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 4)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSide(block, 5)); + tessellator.setNormal(1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXPos( + block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSide( + block, + 5)); tessellator.draw(); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(0.5F, 0.5F, + 0.5F); } } else if (j == 32) { // Wall for (k = 0; k < 2; ++k) { if (k == 0) { - renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.3125D, - 1.0D, 0.8125D, 0.6875D); + renderBlocksIr.setRenderBounds( + 0.0D, 0.0D, + 0.3125D, + 1.0D, + 0.8125D, + 0.6875D); } if (k == 1) { - renderBlocksIr.setRenderBounds(0.25D, 0.0D, 0.25D, - 0.75D, 1.0D, 0.75D); + renderBlocksIr.setRenderBounds( + 0.25D, + 0.0D, + 0.25D, + 0.75D, + 1.0D, + 0.75D); } - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + GL11.glTranslatef(-0.5F, -0.5F, + -0.5F); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, -1.0F, 0.0F); - renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(0.0F, -1.0F, + 0.0F); + renderBlocksIr.renderFaceYNeg( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 0, damage)); + block, + 0, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 1.0F, 0.0F); - renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(0.0F, 1.0F, + 0.0F); + renderBlocksIr.renderFaceYPos( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 1, damage)); + block, + 1, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, -1.0F); - renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(0.0F, 0.0F, + -1.0F); + renderBlocksIr.renderFaceZNeg( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 2, damage)); + block, + 2, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, 1.0F); - renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(0.0F, 0.0F, + 1.0F); + renderBlocksIr.renderFaceZPos( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 3, damage)); + block, + 3, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(-1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(-1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXNeg( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 4, damage)); + block, + 4, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXPos( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 5, damage)); + block, + 5, + damage)); tessellator.draw(); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(0.5F, 0.5F, + 0.5F); } - renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, - 1.0D, 1.0D); + renderBlocksIr.setRenderBounds(0.0D, 0.0D, + 0.0D, 1.0D, 1.0D, 1.0D); } else if (j == 35) { // Anvil GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - renderBlocksIr.renderBlockAnvilOrient((BlockAnvil) block, - 0, 0, 0, damage << 2, true); + renderBlocksIr.renderBlockAnvilOrient( + (BlockAnvil) block, 0, 0, + 0, damage << 2, true); GL11.glTranslatef(0.5F, 0.5F, 0.5F); } else if (j == 34) { // Beacon for (k = 0; k < 3; ++k) { if (k == 0) { - renderBlocksIr.setRenderBounds(0.125D, 0.0D, - 0.125D, 0.875D, 0.1875D, 0.875D); - renderBlocksIr - .setOverrideBlockTexture(renderBlocksIr - .getBlockIcon(Blocks.obsidian)); + renderBlocksIr.setRenderBounds( + 0.125D, + 0.0D, + 0.125D, + 0.875D, + 0.1875D, + 0.875D); + renderBlocksIr.setOverrideBlockTexture( + renderBlocksIr.getBlockIcon( + Blocks.obsidian)); } else if (k == 1) { - renderBlocksIr.setRenderBounds(0.1875D, 0.1875D, - 0.1875D, 0.8125D, 0.875D, 0.8125D); - renderBlocksIr - .setOverrideBlockTexture(renderBlocksIr - .getBlockIcon(Blocks.beacon)); + renderBlocksIr.setRenderBounds( + 0.1875D, + 0.1875D, + 0.1875D, + 0.8125D, + 0.875D, + 0.8125D); + renderBlocksIr.setOverrideBlockTexture( + renderBlocksIr.getBlockIcon( + Blocks.beacon)); } else if (k == 2) { - renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, - 1.0D, 1.0D, 1.0D); + renderBlocksIr.setRenderBounds( + 0.0D, 0.0D, + 0.0D, 1.0D, + 1.0D, + 1.0D); renderBlocksIr.setOverrideBlockTexture( - renderBlocksIr.getBlockIcon(Blocks.glass)); + renderBlocksIr.getBlockIcon( + Blocks.glass)); } - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + GL11.glTranslatef(-0.5F, -0.5F, + -0.5F); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, -1.0F, 0.0F); - renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(0.0F, -1.0F, + 0.0F); + renderBlocksIr.renderFaceYNeg( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 0, damage)); + block, + 0, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 1.0F, 0.0F); - renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(0.0F, 1.0F, + 0.0F); + renderBlocksIr.renderFaceYPos( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 1, damage)); + block, + 1, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, -1.0F); - renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(0.0F, 0.0F, + -1.0F); + renderBlocksIr.renderFaceZNeg( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 2, damage)); + block, + 2, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(0.0F, 0.0F, 1.0F); - renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(0.0F, 0.0F, + 1.0F); + renderBlocksIr.renderFaceZPos( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 3, damage)); + block, + 3, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(-1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(-1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXNeg( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 4, damage)); + block, + 4, + damage)); tessellator.draw(); tessellator.startDrawingQuads(); - tessellator.setNormal(1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, + tessellator.setNormal(1.0F, 0.0F, + 0.0F); + renderBlocksIr.renderFaceXPos( + block, 0.0D, 0.0D, + 0.0D, renderBlocksIr.getBlockIconFromSideAndMetadata( - block, 5, damage)); + block, + 5, + damage)); tessellator.draw(); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); + GL11.glTranslatef(0.5F, 0.5F, + 0.5F); } - renderBlocksIr.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, - 1.0D, 1.0D); + renderBlocksIr.setRenderBounds(0.0D, 0.0D, + 0.0D, 1.0D, 1.0D, 1.0D); renderBlocksIr.clearOverrideBlockTexture(); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); shinyBlock(tessellator, false); } else { try { - FMLRenderAccessLibrary.renderInventoryBlock( - renderBlocksIr, block, damage, j); + FMLRenderAccessLibrary + .renderInventoryBlock( + renderBlocksIr, + block, + damage, + j); } catch (Exception e) { JewelrycraftMod.logger.error( "Something went wrong with rendering the item"); @@ -683,48 +995,54 @@ public class ItemRender implements IItemRenderer { GL11.glTranslatef(-0.5F, -0.5F, -0.5F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1.0F, 0.0F); - renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSideAndMetadata(block, - 0, damage)); + renderBlocksIr.renderFaceYNeg(block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSideAndMetadata( + block, 0, damage)); tessellator.draw(); GL11.glColor4f(1F, 1F, 0F, 1.0F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); - renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSideAndMetadata(block, - 1, damage)); + renderBlocksIr.renderFaceYPos(block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSideAndMetadata( + block, 1, damage)); tessellator.draw(); GL11.glColor4f(1F, 1F, 0F, 1.0F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1.0F); - renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSideAndMetadata(block, - 2, damage)); + renderBlocksIr.renderFaceZNeg(block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSideAndMetadata( + block, 2, damage)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); - renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSideAndMetadata(block, - 3, damage)); + renderBlocksIr.renderFaceZPos(block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSideAndMetadata( + block, 3, damage)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSideAndMetadata(block, - 4, damage)); + renderBlocksIr.renderFaceXNeg(block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSideAndMetadata( + block, 4, damage)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); - renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, - renderBlocksIr.getBlockIconFromSideAndMetadata(block, - 5, damage)); + renderBlocksIr.renderFaceXPos(block, 0.0D, 0.0D, + 0.0D, + renderBlocksIr.getBlockIconFromSideAndMetadata( + block, 5, damage)); tessellator.draw(); - GL11.glTranslatef((float) block.getBlockBoundsMinX(), + GL11.glTranslatef( + (float) block.getBlockBoundsMinX(), (float) block.getBlockBoundsMinY(), (float) block.getBlockBoundsMinZ()); - GL11.glScalef( - (float) block.getBlockBoundsMaxX() - - (float) block.getBlockBoundsMinX(), + GL11.glScalef((float) block.getBlockBoundsMaxX() + - (float) block.getBlockBoundsMinX(), (float) block.getBlockBoundsMaxY() - (float) block.getBlockBoundsMinY(), (float) block.getBlockBoundsMaxZ() @@ -734,8 +1052,10 @@ public class ItemRender implements IItemRenderer { } } - public void renderShine(Tessellator tessellator, boolean autoAnimate) { - TextureManager texturemanager = this.mc.getTextureManager(); + public void renderShine(Tessellator tessellator, + boolean autoAnimate) { + TextureManager texturemanager = this.mc + .getTextureManager(); texturemanager.bindTexture(RES_ITEM_GLINT); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(768, 1, 1, 0); @@ -753,12 +1073,13 @@ public class ItemRender implements IItemRenderer { } GL11.glRotatef(-30.0F, 0.0F, 0.0F, 1.0F); GL11.glColor3f(1F, 1F, 0F); - ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, - 256, 256, 0.001F); + ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, + 1.0F, 256, 256, 0.001F); GL11.glPopMatrix(); } - public void shinyBlock(Tessellator tessellator, boolean autoAnimate) { + public void shinyBlock(Tessellator tessellator, + boolean autoAnimate) { GL11.glPushMatrix(); GL11.glTranslatef(0F, 0.0F, -0.001F); renderShine(tessellator, autoAnimate); -- cgit v1.2.3