From 208b1f1e0d5faf601b53818b04f6699b2e6cb6bc Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Tue, 5 May 2015 22:07:10 +0100 Subject: - Working on a GUI showing what curses you get with a description on them - Added a search bar in the Liquids Tab for easier searching - Fixed an issue with golden objects giving errors due to missing default texture - Improved the Infamy Mask to have less parts, thus causing less lag - Improved ingots and ore detection - Fixed certain ores when smelted outputting a different ingot - Necklaces and Rings now render as well - Updated the guide at the Guide item to have the proper link to the mod as well as mention the right people who helped with it - Added a list of the ores that work in the guide - Added a new tab to the guide regarding the ores and the ingots they create - Changed the stun effect caused by rings with feathers as modifiers to be a potion effect instead --- src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java') diff --git a/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java b/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java index 5c54002..3bd4afe 100644 --- a/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java +++ b/src/main/java/darkknight/jewelrycraft/item/render/MaskRender.java @@ -25,6 +25,8 @@ public class MaskRender extends TileEntitySpecialRenderer { GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(texture); + GL11.glTranslatef(0.1615F, 0F, 0.03F); + GL11.glScalef(1.0F, 1.0F, 0.5F); mask.render(entity, 0F, 0F, 0F, 0F, 0F, 0.02F); GL11.glPopMatrix(); } -- cgit v1.2.3