From 9a4d1e95ea7784f0f98ea2913701a3a3c28aefaa Mon Sep 17 00:00:00 2001 From: bculkin2442 Date: Thu, 24 May 2018 16:03:42 -0400 Subject: Formatting pass --- .../jewelrycraft/model/ItemStackModelRenderer.java | 25 +++++++++++++--------- 1 file changed, 15 insertions(+), 10 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java') diff --git a/src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java b/src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java index 9a5539b..fe5a183 100755 --- a/src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java +++ b/src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java @@ -16,11 +16,11 @@ import net.minecraft.util.ResourceLocation; * @author Paul Fulham (pau101) */ public class ItemStackModelRenderer extends ModelRenderer { - private RenderItem renderItem; + private RenderItem renderItem; private TextureManager textureManager; private ResourceLocation resetResourceLocation; - private EntityItem entityItem; - private Minecraft mc; + private EntityItem entityItem; + private Minecraft mc; /** * @param modelBase @@ -31,8 +31,8 @@ public class ItemStackModelRenderer extends ModelRenderer { super(modelBase); renderItem = (RenderItem) RenderManager.instance.entityRenderMap .get(EntityItem.class); - textureManager = - (mc = Minecraft.getMinecraft()).getTextureManager(); + textureManager = (mc = Minecraft.getMinecraft()) + .getTextureManager(); this.resetResourceLocation = resetResourceLocation; } @@ -43,7 +43,8 @@ public class ItemStackModelRenderer extends ModelRenderer { if (itemStack == null || itemStack.getItem() == null) entityItem = null; else { - entityItem = new EntityItem(null, 0, 0, 0, itemStack); + entityItem = new EntityItem(null, 0, 0, 0, + itemStack); entityItem.hoverStart = 0; } } @@ -59,12 +60,16 @@ public class ItemStackModelRenderer extends ModelRenderer { GL11.glPushMatrix(); GL11.glTranslatef(offsetX, offsetY, offsetZ); GL11.glTranslatef(rotationPointX * scale, - rotationPointY * scale, rotationPointZ * scale); - GL11.glRotatef(rotateAngleZ * (180 / (float) Math.PI), 0, 0, + rotationPointY * scale, + rotationPointZ * scale); + GL11.glRotatef(rotateAngleZ + * (180 / (float) Math.PI), 0, 0, 1); - GL11.glRotatef(rotateAngleY * (180 / (float) Math.PI), 0, 1, + GL11.glRotatef(rotateAngleY + * (180 / (float) Math.PI), 0, 1, 0); - GL11.glRotatef(rotateAngleX * (180 / (float) Math.PI), 1, 0, + GL11.glRotatef(rotateAngleX + * (180 / (float) Math.PI), 1, 0, 0); boolean fancyGraphics = mc.gameSettings.fancyGraphics; mc.gameSettings.fancyGraphics = true; -- cgit v1.2.3