From 9a4d1e95ea7784f0f98ea2913701a3a3c28aefaa Mon Sep 17 00:00:00 2001 From: bculkin2442 Date: Thu, 24 May 2018 16:03:42 -0400 Subject: Formatting pass --- .../darkknight/jewelrycraft/model/ModelShadowEye.java | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java') diff --git a/src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java b/src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java index ba3426c..1ea7819 100755 --- a/src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java +++ b/src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java @@ -22,7 +22,7 @@ public class ModelShadowEye extends ModelBase { ModelRenderer Cable2; ModelRenderer Cable3; ModelRenderer Cable4; - float field_82221_e, field_82220_d; + float field_82221_e, field_82220_d; /** * @@ -121,18 +121,21 @@ public class ModelShadowEye extends ModelBase { Eye.rotateAngleX = 0F; Eye.rotateAngleZ = 0F; if (f3 == 0) - Eye.rotateAngleY = (float) (0.5F * Math.PI); + Eye.rotateAngleY = (float) (0.5F + * Math.PI); else if (f3 == 1) Eye.rotateAngleY = (float) (Math.PI); else if (f3 == 2) - Eye.rotateAngleY = (float) (1.5F * Math.PI); + Eye.rotateAngleY = (float) (1.5F + * Math.PI); else if (f3 == 3) Eye.rotateAngleY = (float) (0F * Math.PI); } } public static float[] getRotation(double posX1, double posY1, - double posZ1, double posX2, double posY2, double posZ2) { + double posZ1, double posX2, double posY2, + double posZ2) { float[] rotation = new float[2]; double diffX = posX2 - posX1; double diffZ = posZ2 - posZ1; @@ -146,9 +149,11 @@ public class ModelShadowEye extends ModelBase { } else if (diffZ >= 0.0D && diffX <= 0.0D) { yaw = Math.toDegrees(-Math.atan(diffX / diffZ)); } else if (diffZ <= 0.0D && diffX >= 0.0D) { - yaw = -90D + Math.toDegrees(Math.atan(diffZ / diffX)); + yaw = -90D + Math.toDegrees( + Math.atan(diffZ / diffX)); } else if (diffZ <= 0.0D && diffX <= 0.0D) { - yaw = 90D + Math.toDegrees(Math.atan(diffZ / diffX)); + yaw = 90D + Math.toDegrees( + Math.atan(diffZ / diffX)); } rotation[0] = (float) yaw; return rotation; -- cgit v1.2.3