From 01c8701b68986ccfa83e902515716838d6829311 Mon Sep 17 00:00:00 2001 From: Onyx Date: Tue, 1 Dec 2015 20:55:30 +0000 Subject: - Fixed all of the bugs mentioned on github - Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given --- src/main/java/darkknight/jewelrycraft/potions/PotionStun.java | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/potions/PotionStun.java') diff --git a/src/main/java/darkknight/jewelrycraft/potions/PotionStun.java b/src/main/java/darkknight/jewelrycraft/potions/PotionStun.java index 0e8ad7f..e1f43e6 100644 --- a/src/main/java/darkknight/jewelrycraft/potions/PotionStun.java +++ b/src/main/java/darkknight/jewelrycraft/potions/PotionStun.java @@ -3,12 +3,8 @@ */ package darkknight.jewelrycraft.potions; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; import darkknight.jewelrycraft.util.Variables; import net.minecraft.entity.EntityLivingBase; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; /** * @author Sorin -- cgit v1.2.3