From 01c8701b68986ccfa83e902515716838d6829311 Mon Sep 17 00:00:00 2001 From: Onyx Date: Tue, 1 Dec 2015 20:55:30 +0000 Subject: - Fixed all of the bugs mentioned on github - Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given --- .../renders/TileEntityHandPedestalRender.java | 92 +++++++++++----------- 1 file changed, 46 insertions(+), 46 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityHandPedestalRender.java') diff --git a/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityHandPedestalRender.java b/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityHandPedestalRender.java index ac98ca6..d639d93 100644 --- a/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityHandPedestalRender.java +++ b/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityHandPedestalRender.java @@ -1,47 +1,47 @@ -package darkknight.jewelrycraft.tileentity.renders; - -import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.ResourceLocation; -import org.lwjgl.opengl.GL11; -import darkknight.jewelrycraft.model.ModelHandPedestal; -import darkknight.jewelrycraft.tileentity.TileEntityHandPedestal; - -/** - * @author Paul Fulham (pau101) - */ -public class TileEntityHandPedestalRender extends TileEntitySpecialRenderer -{ - private ModelHandPedestal model; - private ResourceLocation texture; - - /** - * @param model - * @param texture - */ - public TileEntityHandPedestalRender(ModelHandPedestal model, ResourceLocation texture) - { - this.model = model; - this.texture = texture; - } - - /** - * @param te - * @param x - * @param y - * @param z - * @param partialRenderTicks - */ - @Override - public void renderTileEntityAt(TileEntity te, double x, double y, double z, float partialRenderTicks) - { - GL11.glPushMatrix(); - GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); - TileEntityHandPedestal pedestal = (TileEntityHandPedestal)te; - bindTexture(texture); - GL11.glRotatef(180, 0, 0, 1); - GL11.glRotatef(pedestal.getWorldObj() == null ? 180 : pedestal.getBlockMetadata() % 8 / 8F * 360, 0, 1, 0); - model.render(pedestal, partialRenderTicks, 0.0625F); - GL11.glPopMatrix(); - } +package darkknight.jewelrycraft.tileentity.renders; + +import org.lwjgl.opengl.GL11; +import darkknight.jewelrycraft.model.ModelHandPedestal; +import darkknight.jewelrycraft.tileentity.TileEntityHandPedestal; +import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.ResourceLocation; + +/** + * @author Paul Fulham (pau101) + */ +public class TileEntityHandPedestalRender extends TileEntitySpecialRenderer +{ + private ModelHandPedestal model; + private ResourceLocation texture; + + /** + * @param model + * @param texture + */ + public TileEntityHandPedestalRender(ModelHandPedestal model, ResourceLocation texture) + { + this.model = model; + this.texture = texture; + } + + /** + * @param te + * @param x + * @param y + * @param z + * @param partialRenderTicks + */ + @Override + public void renderTileEntityAt(TileEntity te, double x, double y, double z, float partialRenderTicks) + { + GL11.glPushMatrix(); + GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); + TileEntityHandPedestal pedestal = (TileEntityHandPedestal)te; + bindTexture(texture); + GL11.glRotatef(180, 0, 0, 1); + GL11.glRotatef(pedestal.getWorldObj() == null ? 180 : pedestal.getBlockMetadata() % 8 / 8F * 360, 0, 1, 0); + model.render(pedestal, partialRenderTicks, 0.0625F); + GL11.glPopMatrix(); + } } \ No newline at end of file -- cgit v1.2.3