From 6312636fd9a4d0f56dc7c9ff474a99d879bcb4e9 Mon Sep 17 00:00:00 2001 From: OnyxDarkKnight Date: Mon, 23 Mar 2015 14:51:06 +0000 Subject: Reworked the whole repo. --- .../renders/TileEntityShadowEyeRender.java | 79 ++++++++++++++++++++++ 1 file changed, 79 insertions(+) create mode 100644 src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowEyeRender.java (limited to 'src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowEyeRender.java') diff --git a/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowEyeRender.java b/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowEyeRender.java new file mode 100644 index 0000000..7bf2363 --- /dev/null +++ b/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowEyeRender.java @@ -0,0 +1,79 @@ +package darkknight.jewelrycraft.tileentity.renders; + +import net.minecraft.block.Block; +import net.minecraft.client.Minecraft; +import net.minecraft.client.renderer.OpenGlHelper; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; +import net.minecraft.entity.Entity; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.ResourceLocation; +import net.minecraft.world.World; +import org.lwjgl.opengl.GL11; +import darkknight.jewelrycraft.model.ModelShadowEye; +import darkknight.jewelrycraft.tileentity.TileEntityShadowEye; + +public class TileEntityShadowEyeRender extends TileEntitySpecialRenderer +{ + ModelShadowEye eye = new ModelShadowEye(); + + /** + * @param te + * @param x + * @param y + * @param z + * @param scale + */ + @Override + public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) + { + GL11.glPushMatrix(); + GL11.glTranslatef((float)x + 0.5F, (float)y + 1.6F, (float)z + 0.5F); + TileEntityShadowEye eyeS = (TileEntityShadowEye)te; + String texture = "textures/tileentities/ShadowEye" + eyeS.opening + ".png"; + ResourceLocation blockTexture = new ResourceLocation("jewelrycraft", texture); + Minecraft.getMinecraft().renderEngine.bindTexture(blockTexture); + GL11.glPushMatrix(); + GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); + try{ + int block = te.getBlockMetadata(); + if (block == 0) GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); + else if (block == 1){ + GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); + GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); + }else if (block == 2){ + GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); + GL11.glRotatef(180F, 1.0F, 0.0F, 1.0F); + } + } + catch(Exception e){} + try{ + EntityPlayer player = te.getWorldObj().getClosestPlayer(te.xCoord, te.yCoord, te.zCoord, 16D); + if (player != null) eye.render(player, te.xCoord, te.yCoord, te.zCoord, te.blockMetadata, eyeS.opening, 0.0625F); + } + catch(Exception e){ + eye.render((Entity)null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); + } + GL11.glPopMatrix(); + GL11.glPopMatrix(); + } + + /** + * @param world + * @param i + * @param j + * @param k + * @param block + */ + public void adjustLightFixture(World world, int i, int j, int k, Block block) + { + Tessellator tess = Tessellator.instance; + float brightness = block.getLightOpacity(world, i, j, k); + int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); + int modulousModifier = skyLight % 65536; + int divModifier = skyLight / 65536; + tess.setColorOpaque_F(brightness, brightness, brightness); + OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, modulousModifier, divModifier); + } +} -- cgit v1.2.3