From 01c8701b68986ccfa83e902515716838d6829311 Mon Sep 17 00:00:00 2001 From: Onyx Date: Tue, 1 Dec 2015 20:55:30 +0000 Subject: - Fixed all of the bugs mentioned on github - Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given --- .../renders/TileEntityShadowHandRender.java | 38 +++++++++++----------- 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowHandRender.java') diff --git a/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowHandRender.java b/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowHandRender.java index d0e2799..85a90d2 100644 --- a/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowHandRender.java +++ b/src/main/java/darkknight/jewelrycraft/tileentity/renders/TileEntityShadowHandRender.java @@ -1,20 +1,20 @@ -package darkknight.jewelrycraft.tileentity.renders; - -import net.minecraft.util.ResourceLocation; -import darkknight.jewelrycraft.model.ModelHandPedestal; - -/** - * @author Paul Fulham (pau101) - */ -public class TileEntityShadowHandRender extends TileEntityHandPedestalRender -{ - - /** - * @param model - * @param texture - */ - public TileEntityShadowHandRender(ModelHandPedestal model, ResourceLocation texture) - { - super(model, texture); - } +package darkknight.jewelrycraft.tileentity.renders; + +import darkknight.jewelrycraft.model.ModelHandPedestal; +import net.minecraft.util.ResourceLocation; + +/** + * @author Paul Fulham (pau101) + */ +public class TileEntityShadowHandRender extends TileEntityHandPedestalRender +{ + + /** + * @param model + * @param texture + */ + public TileEntityShadowHandRender(ModelHandPedestal model, ResourceLocation texture) + { + super(model, texture); + } } \ No newline at end of file -- cgit v1.2.3