package bspkrs.briefcasespeakers; import net.minecraft.network.INetworkManager; import net.minecraft.network.NetLoginHandler; import net.minecraft.network.packet.NetHandler; import net.minecraft.network.packet.Packet1Login; import net.minecraft.server.MinecraftServer; import bspkrs.briefcasespeakers.client.BriefcaseSpeakersClient; import bspkrs.briefcasespeakers.lib.Reference; import bspkrs.briefcasespeakers.server.BriefcaseSpeakersServer; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.Mod.Metadata; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.IConnectionHandler; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkMod.SidedPacketHandler; import cpw.mods.fml.common.network.Player; @Mod(modid = Reference.MODID, name = Reference.MODNAME, version = Reference.VERSION) @NetworkMod(clientSideRequired = false, serverSideRequired = false, clientPacketHandlerSpec = @SidedPacketHandler(channels = { Reference.MODID }, packetHandler = BriefcaseSpeakersClient.class), serverPacketHandlerSpec = @SidedPacketHandler(channels = { Reference.MODID }, packetHandler = BriefcaseSpeakersServer.class), connectionHandler = BriefcaseSpeakersMod.class) public class BriefcaseSpeakersMod implements IConnectionHandler { @Instance(Reference.MODID) public static BriefcaseSpeakersMod instance; @Metadata(Reference.MODID) public Metadata metadata; @SidedProxy(clientSide = "bspkrs.treecapitator.fml.ClientProxy", serverSide = "bspkrs.treecapitator.fml.CommonProxy") public CommonProxy proxy; @EventHandler public void preInit(FMLPreInitializationEvent e) { } @EventHandler public void init(FMLInitializationEvent e) { } @EventHandler public void postInit(FMLPostInitializationEvent e) { } @Override public void playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager) { // TODO Auto-generated method stub } @Override public String connectionReceived(NetLoginHandler netHandler, INetworkManager manager) { // TODO Auto-generated method stub return null; } @Override public void connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager manager) { // TODO Auto-generated method stub } @Override public void connectionOpened(NetHandler netClientHandler, MinecraftServer server, INetworkManager manager) { // TODO Auto-generated method stub } @Override public void connectionClosed(INetworkManager manager) { // TODO Auto-generated method stub } @Override public void clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login) { // TODO Auto-generated method stub } }