package darkknight.jewelrycraft.renders; import org.lwjgl.opengl.GL11; import darkknight.jewelrycraft.model.ModelSmelter; import darkknight.jewelrycraft.tileentity.TileEntitySmelter; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.Entity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; public class TileEntitySmelterRender extends TileEntitySpecialRenderer { ModelSmelter modelSmelter = new ModelSmelter(); String texture = "textures/tileentities/Smelter.png", lava = "texture/blocks/lava_still.png"; @Override public void renderTileEntityAt (TileEntity te, double x, double y, double z, float scale) { GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); ResourceLocation blockTexture = new ResourceLocation("jewelrycraft", texture); Tessellator tessellator = Tessellator.instance; ResourceLocation lava = new ResourceLocation(null, "textures/blocks/lava_still.png"); Minecraft.getMinecraft().renderEngine.bindTexture(blockTexture); int block = te.getBlockMetadata(); GL11.glPushMatrix(); if(block == 0) GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); else if(block == 1) GL11.glRotatef(180F, 1F, 0.0F, 1F); else if(block == 2) GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); else if(block == 3) GL11.glRotatef(180F, 1.0F, 0.0F, 1.0F); modelSmelter.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); Minecraft.getMinecraft().renderEngine.bindTexture(lava); Block.lavaStill.getIcon(3, 0).getInterpolatedU(0); double minu = Block.lavaStill.getIcon(3, 0).getInterpolatedU(0); double minv = Block.lavaStill.getIcon(3, 0).getInterpolatedV(((TileEntitySmelter)te).flow); double maxu = Block.lavaStill.getIcon(3, 0).getInterpolatedU(256); double maxv = Block.lavaStill.getIcon(3, 0).getInterpolatedV(16 + ((TileEntitySmelter)te).flow); GL11.glPushMatrix(); GL11.glScalef(1f/16f, 1f/16f, 1f/16f); GL11.glDisable(GL11.GL_LIGHTING); tessellator.startDrawingQuads(); tessellator.addVertexWithUV(5, 20, 6, minu, minv); tessellator.addVertexWithUV(-5, 20, 6, maxu, minv); tessellator.addVertexWithUV(-5, 20, -6, maxu, maxv); tessellator.addVertexWithUV(5, 20, -6, minu, maxv); tessellator.addVertexWithUV(-4, 20, -7, maxu, maxv); tessellator.addVertexWithUV(4, 20, -7, maxu, minv); tessellator.addVertexWithUV(4, 20, -6, minu, minv); tessellator.addVertexWithUV(-4, 20, -6, minu, maxv); tessellator.addVertexWithUV(4, 20, 7, maxu, maxv); tessellator.addVertexWithUV(-4, 20, 7, maxu, minv); tessellator.addVertexWithUV(-4, 20, 6, minu, minv); tessellator.addVertexWithUV(4, 20, 6, minu, maxv); tessellator.draw(); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); GL11.glPopMatrix(); GL11.glPopMatrix(); } public void adjustLightFixture (World world, int i, int j, int k, Block block) { Tessellator tess = Tessellator.instance; float brightness = block.getBlockBrightness(world, i, j, k); int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); int modulousModifier = skyLight % 65536; int divModifier = skyLight / 65536; tess.setColorOpaque_F(brightness, brightness, brightness); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier); } }