package darkknight.jewelrycraft.renders; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import darkknight.jewelrycraft.model.ModelShadowHand; import darkknight.jewelrycraft.tileentity.TileEntityShadowHand; public class TileEntityShadowHandRender extends TileEntitySpecialRenderer { ModelShadowHand model = new ModelShadowHand(); String texture = "textures/tileentities/ShadowHand.png"; @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) { GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); TileEntityShadowHand tile = (TileEntityShadowHand) te; ResourceLocation blockTexture = new ResourceLocation("jewelrycraft", texture); Minecraft.getMinecraft().renderEngine.bindTexture(blockTexture); GL11.glPushMatrix(); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); try { int block = tile.getBlockMetadata(); if (block == 0) GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); else if (block == 1) GL11.glRotatef(225F, 0.0F, 1.0F, 0.0F); else if (block == 2) GL11.glRotatef(270F, 0.0F, 1.0F, 0.0F); else if (block == 3) GL11.glRotatef(315F, 0.0F, 1.0F, 0.0F); else if (block == 4) GL11.glRotatef(0F, 0.0F, 1.0F, 0.0F); else if (block == 5) GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); else if (block == 6) GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); else if (block == 7) GL11.glRotatef(135F, 0.0F, 1.0F, 0.0F); } catch (Exception e) { } if (tile != null) model.render((Entity) null, tile.grip, 0, 0, 0.0F, 0.0F, 0.0625F); if (tile != null && tile.hasObject && tile.object != null && tile.object != new ItemStack(Item.getItemById(0), 0, 0)) { GL11.glPushMatrix(); GL11.glDisable(GL11.GL_LIGHTING); EntityItem entityitem = new EntityItem(te.getWorldObj(), 0.0D, 0.0D, 0.0D, tile.object); entityitem.hoverStart = 0.0F; tile.object.stackSize = 1; GL11.glTranslatef(0.0F, 0.4F, 0.2F); GL11.glRotatef(180F, 1F, 0F, 0F); GL11.glRotatef(90F, 1F, 0F, 0F); if (RenderManager.instance.options.fancyGraphics) RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); else { GL11.glRotatef(180F, 0F, 1F, 0F); RenderManager.instance.options.fancyGraphics = true; RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); RenderManager.instance.options.fancyGraphics = false; } GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glPopMatrix(); } public void adjustLightFixture(World world, int i, int j, int k, Block block) { Tessellator tess = Tessellator.instance; float brightness = block.getLightOpacity(world, i, j, k); int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); int modulousModifier = skyLight % 65536; int divModifier = skyLight / 65536; tess.setColorOpaque_F(brightness, brightness, brightness); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier); } }