Curses - Multiplicate number of enemies around you by 2 every time you get hit - An enemy spawns 8 projectiles, 1 in each direction, when it is killed - Whenever you get damaged, an item is either removed from inventory (if it has no durability) or reduces the durability - Summons a monster whenever you use a potion - All monsters change to a specific type (eg. a Zombie and 2 Skeletons become 3 Spiders) - Previous curses remain attached to you even after you die (except this one) - Half of the damage you deal to an enemy is redirected to you - When near a player, one of your curses is transferred to him (except this one) - You have half of your normal health and deal half as normal damage (this includes weapon damage) - Only 25% of the mobs you kill have a chance of dropping experience - When you kill too many mobs, a guardian is summoned - Killing too many mobs sends you to the Shadows - You are no longer able to speak (chat messages) - There is a chance for a near-by Tile Entity to be removed - Random chance of precious blocks to be removed - Killing a boss results in you dying as well - Every time you kill an animal, there is a 25% chance for a minion to spawn(they help you, but have low health) - Killing a minnion summons a Dad - Slaying a dad grants you one wish - Next time you revive, an extra curse is permanently added to you - You can shoot tears from your eyes - Bloddy vision (simply annoying, but if you have tears you can do more damage) - Swords deal more damage - You destroy all blocks you are near - Creepers blow up instantly when near you - TNT explodes immediately as it is placed down - Creepers explode when hit - One of your curses is transferred to an item, whoever has that item gets that curse - A cursed item cannot be removed from inventory, even after death - Slimes get bigger when killed, rather than small - You can never die, but you deal no damage at all and can never heal (lasts until a full moon, when you suddenly die) - During full moon you have half of your life points - During full moon you deal 4 times more damage, but will take half of the total damaged dealt during the night in the morning and your armour is reduced by 75% - You slowly take damage over 7 days, during this time you can't heal - All food is poisonous (food poison) - Food damages you equal to the amount of hunger it heals - Food heals half of its hunger - Food no longer heals hunger - You can no longer swim - You swim twice as slow - Water is lava - The floor is lava - Your spawn point is reset to the original location and you can no longer set your spawn point - You can't throw away anything or craft stuff - You burst in flames whenever you take damage from entities - You get poisoned whenever you eat - You are blinded (potion effect) and get completely blind for 5 seconds when you get damaged - You get teleported randomly at random times