package darkknight.jewelrycraft.block; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; public class BlockGlow extends Block { protected BlockGlow() { super(Material.air); } public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int i) { return null; } public boolean isCollidable() { return false; } public boolean isOpaqueCube() { return false; } public boolean renderAsNormalBlock() { return false; } public int getRenderType() { return -1; } }