package darkknight.jewelrycraft.effects; import java.util.Iterator; import java.util.List; import darkknight.jewelrycraft.api.ModifierEffects; import darkknight.jewelrycraft.damage.DamageSourceList; import darkknight.jewelrycraft.item.ItemBracelet; import darkknight.jewelrycraft.item.ItemEarrings; import darkknight.jewelrycraft.item.ItemNecklace; import darkknight.jewelrycraft.item.ItemRing; import darkknight.jewelrycraft.potions.PotionList; import darkknight.jewelrycraft.util.JewelryNBT; import darkknight.jewelrycraft.util.Variables; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.ChatComponentText; import net.minecraft.util.DamageSource; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.StatCollector; public class EffectFeather extends ModifierEffects { public EffectFeather() { super(new ItemStack(Items.feather)); } @Override public void action(ItemStack item, EntityPlayer player, Item jewelry) { // Positive earrings if (jewelry instanceof ItemEarrings) { AxisAlignedBB axisalignedbb = player.boundingBox .expand(1.0D, 1.0D, 1.0D); List list = player.worldObj .getEntitiesWithinAABB( EntityArrow.class, axisalignedbb); if (!player.worldObj.isRemote && list != null && !list.isEmpty()) { Iterator iterator = list.iterator(); while (iterator.hasNext()) { EntityArrow arrow = (EntityArrow) iterator .next(); if ((arrow.shootingEntity == null || !(arrow.shootingEntity .equals(player)) || arrow.canBePickedUp == 0) && rand.nextInt(2 + JewelryNBT.numberOfModifiers( item)) == 0) arrow.setDead(); } } } if (jewelry instanceof ItemBracelet) { // Positive bracelet if (player.motionY < 0) player.motionY *= (0.6D + (JewelryNBT .numberOfModifiers(item) - 1) * 0.03D); if (rand.nextInt(JewelryNBT .numberOfModifiers(item)) == 0) player.fallDistance = 0F; // Negative bracelet if (!player.isPotionActive(Potion.moveSlowdown) || player.getActivePotionEffect( Potion.moveSlowdown) .getDuration() < 30) player.addPotionEffect(new PotionEffect( Potion.moveSlowdown.id, 80 + JewelryNBT.numberOfModifiers( item) * 10, 1 + JewelryNBT.numberOfModifiers( item) / 4)); } } @Override public boolean onEntityAttackedCancellable(ItemStack item, EntityPlayer player, Entity target, Item jewelry, float amount) { NBTTagCompound enemyData = target.getEntityData(); if (jewelry instanceof ItemRing && !player.worldObj.isRemote) { if (enemyData.getInteger("reAttacked") == 0) { // Negative ring enemyData.setInteger("reAttacked", enemyData.getInteger( "reAttacked") + 1); target.attackEntityFrom(DamageSource .causePlayerDamage(player), amount / (2F + (JewelryNBT .numberOfModifiers( item) - 1) * 0.3F)); // Positive ring if (rand.nextInt(2) == 0 && target instanceof EntityLivingBase) ((EntityLivingBase) target) .addPotionEffect( new PotionEffect( PotionList.stun.id, (51 - JewelryNBT.numberOfModifiers( item)) * 2, 0, false)); return true; } enemyData.setInteger("reAttacked", 0); } return false; } @Override public boolean onPlayerAttackedCancellable(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry, float amount) { // Positive necklace if (jewelry instanceof ItemNecklace && rand.nextInt(3 + JewelryNBT.numberOfModifiers(item)) == 0 && source != DamageSourceList.weak && source != DamageSource.inFire && source != DamageSource.onFire && source != DamageSource.lava) { player.addChatComponentMessage( new ChatComponentText( EnumChatFormatting.GRAY + StatCollector.translateToLocal( "chatmessage." + Variables.MODID + ".effect.feather"))); return true; } // Negative necklace if (jewelry instanceof ItemNecklace && (source == DamageSource.inFire || source == DamageSource.onFire || source == DamageSource.lava) && source != DamageSourceList.weak) player.attackEntityFrom(DamageSourceList.weak, amount * (3F + (JewelryNBT .numberOfModifiers( item) - 1) * 0.1F)); // Negative earrings if (jewelry instanceof ItemEarrings && source.damageType.equals("arrow")) player.attackEntityFrom(DamageSourceList.weak, amount * (2F + (JewelryNBT .numberOfModifiers( item) - 1) * 0.1F)); return false; } }