package darkknight.jewelrycraft.effects; import java.util.Iterator; import java.util.List; import net.minecraft.entity.Entity; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.ChatComponentText; import net.minecraft.util.DamageSource; import net.minecraft.util.EnumChatFormatting; import darkknight.jewelrycraft.damage.DamageSourceList; import darkknight.jewelrycraft.item.ItemBracelet; import darkknight.jewelrycraft.item.ItemEarrings; import darkknight.jewelrycraft.item.ItemNecklace; import darkknight.jewelrycraft.item.ItemRing; import darkknight.jewelrycraft.util.JewelryNBT; import darkknight.jewelrycraft.util.PlayerUtils; import darkknight.jewelrycraft.util.Variables; public class EffectFeather extends ModifierEffects { public EffectFeather() { super(new ItemStack(Items.feather)); } @Override public void action(ItemStack item, EntityPlayer player, Item jewelry) { boolean exists = JewelryNBT.doesModifierExist(item, modifier); NBTTagCompound playerInfo = PlayerUtils.getModPlayerPersistTag(player, Variables.MODID); // Positive earrings if (jewelry instanceof ItemEarrings && exists){ AxisAlignedBB axisalignedbb = player.boundingBox.expand(1.0D, 1.0D, 1.0D); List list = player.worldObj.getEntitiesWithinAABB(EntityArrow.class, axisalignedbb); if (!player.worldObj.isRemote && list != null && !list.isEmpty()){ Iterator iterator = list.iterator(); while (iterator.hasNext()){ EntityArrow arrow = (EntityArrow)iterator.next(); if ((arrow.shootingEntity == null || !(arrow.shootingEntity.equals(player)) || arrow.canBePickedUp == 0) && rand.nextInt(2 + JewelryNBT.numberOfModifiers(item)) == 0) arrow.setDead(); } } } if (jewelry instanceof ItemBracelet && exists){ // Positive bracelet if (player.motionY < 0) player.motionY *= (0.6D + (JewelryNBT.numberOfModifiers(item) - 1) * 0.03D); if (rand.nextInt(JewelryNBT.numberOfModifiers(item)) == 0) player.fallDistance = 0F; // Negative bracelet if (!player.isPotionActive(Potion.moveSlowdown) || player.getActivePotionEffect(Potion.moveSlowdown).getDuration() < 30) player.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 80 + JewelryNBT.numberOfModifiers(item) * 10, 1 + JewelryNBT.numberOfModifiers(item) / 4)); } } @Override public void onEntityAttacked(ItemStack item, EntityPlayer player, Entity target, Item jewelry, float amount) { boolean exists = JewelryNBT.doesModifierExist(item, modifier); NBTTagCompound playerInfo = PlayerUtils.getModPlayerPersistTag(player, Variables.MODID); NBTTagCompound enemyData = target.getEntityData(); if (jewelry instanceof ItemRing && exists && enemyData.getInteger("reAttacked") == 0){ // Negative ring enemyData.setInteger("reAttacked", enemyData.getInteger("reAttacked") + 1); target.attackEntityFrom(DamageSource.causePlayerDamage(player), amount / (2F + (JewelryNBT.numberOfModifiers(item)-1)*0.1F)); // Positive ring if (rand.nextInt(2) == 0){ enemyData.setInteger("stunTime", 51 - JewelryNBT.numberOfModifiers(item)); enemyData.setBoolean("stunned", true); } playerInfo.setBoolean("weakDamage", true); } if (enemyData.getInteger("reAttacked") == 1) enemyData.setInteger("reAttacked", 0); } @Override public void onPlayerAttacked(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry, float amount) { boolean exists = JewelryNBT.doesModifierExist(item, modifier); NBTTagCompound playerInfo = PlayerUtils.getModPlayerPersistTag(player, Variables.MODID); // Positive necklace if (jewelry instanceof ItemNecklace && exists && rand.nextInt(3 + JewelryNBT.numberOfModifiers(item)) == 0 && source != DamageSourceList.weak && source != DamageSource.inFire && source != DamageSource.onFire && source != DamageSource.lava){ player.addChatComponentMessage(new ChatComponentText(EnumChatFormatting.GRAY + "The necklace protected you from taking damage!")); playerInfo.setBoolean("negateDamage", true); } // Negative necklace if (jewelry instanceof ItemNecklace && exists && (source == DamageSource.inFire || source == DamageSource.onFire || source == DamageSource.lava) && source != DamageSourceList.weak) player.attackEntityFrom(DamageSourceList.weak, amount * (3F + (JewelryNBT.numberOfModifiers(item) - 1)*0.1F)); // Negative earrings if (jewelry instanceof ItemEarrings && exists && source.damageType.equals("arrow") && source != DamageSourceList.weak) player.attackEntityFrom(DamageSourceList.weak, amount * (2F + (JewelryNBT.numberOfModifiers(item) - 1)*0.1F)); } }