package darkknight.jewelrycraft.events; import java.nio.FloatBuffer; import java.util.Iterator; import net.minecraft.block.Block; import net.minecraft.block.BlockAir; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.Vec3; import net.minecraftforge.client.event.RenderHandEvent; import net.minecraftforge.client.event.RenderPlayerEvent; import org.lwjgl.BufferUtils; import org.lwjgl.opengl.GL11; import cpw.mods.fml.common.Loader; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import darkknight.jewelrycraft.api.Curse; import darkknight.jewelrycraft.config.ConfigHandler; import darkknight.jewelrycraft.item.render.BraceletRender; import darkknight.jewelrycraft.item.render.EarringsRender; import darkknight.jewelrycraft.item.render.NecklaceRender; import darkknight.jewelrycraft.item.render.RingRender; import darkknight.jewelrycraft.util.JewelryNBT; public class PlayerRenderHandler { EarringsRender earrings = new EarringsRender(); BraceletRender bracelet = new BraceletRender(); NecklaceRender necklace = new NecklaceRender(); RingRender ring = new RingRender(); public static NBTTagCompound playersInfo = new NBTTagCompound(); float size = 0.055F; @SubscribeEvent public void renderScreen(RenderPlayerEvent.Specials.Post event) { GL11.glPushMatrix(); ModelBiped main = event.renderer.modelBipedMain; ModelRenderer rightArm = event.renderer.modelBipedMain.bipedRightArm; ModelRenderer leftArm = event.renderer.modelBipedMain.bipedLeftArm; ModelRenderer head = event.renderer.modelBipedMain.bipedHead; ModelRenderer body = event.renderer.modelBipedMain.bipedBody; Iterator players = event.entityPlayer.worldObj.playerEntities.iterator(); float rotAngleX = 0F, rotAngleY = 0F, rotAngleZ = 0F; if (playersInfo != null){ while (players.hasNext()){ int[] gemColor = {-1, -1, -1, -1}; int[] ingotColor = {-1, -1, -1, -1}; int gem = -1; int ingot = -1; EntityPlayer player = players.next(); NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName()); if (ConfigHandler.CURSES_ENABLED) for(Curse curse: Curse.getCurseList()) if (curse.canCurseBeActivated(player.worldObj) && playerInfo.getInteger(curse.getName()) > 0 && event.entityPlayer.getDisplayName().equals(player.getDisplayName()) && playerInfo.getInteger("cursePoints") > 0) curse.playerRender(player, event); int no = 0; ModelRenderer arm = rightArm; if (player.inventory.getCurrentItem() != null && Block.getBlockFromItem(player.inventory.getCurrentItem().getItem()) instanceof BlockAir){ GL11.glDisable(GL11.GL_LIGHT1); FloatBuffer colorBuffer = BufferUtils.createFloatBuffer(4); Vec3 lightPos = Vec3.createVectorHelper(0.0D, 2.0D, 1.0D).normalize(); colorBuffer.clear(); colorBuffer.put((float)lightPos.xCoord).put((float)lightPos.yCoord).put((float)lightPos.zCoord).put(-1F); colorBuffer.flip(); GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, colorBuffer); colorBuffer.clear(); colorBuffer.put(0.03f).put(0.03f).put(0.03f).put(1.0F); colorBuffer.flip(); GL11.glLight(GL11.GL_LIGHT0, GL11.GL_DIFFUSE, colorBuffer); } for(int i = 0; i <= 9; i++) if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ gem = -1; ingot = -1; if (no > 4) arm = leftArm; float s = 0.055F; NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i); ItemStack item = ItemStack.loadItemStackFromNBT(nbt); if (Loader.isModLoaded("alpaca")) arm = body; GL11.glPushMatrix(); if (arm.rotateAngleX == 0.0F && arm.rotateAngleY == 0.0F && arm.rotateAngleZ == 0.0F){ if ((arm.rotationPointX + rotAngleX) != 0.0F || (arm.rotationPointY + rotAngleY) != 0.0F || (arm.rotationPointZ + rotAngleZ) != 0.0F) GL11.glTranslatef((arm.rotationPointX + rotAngleX) * s, (arm.rotationPointY + rotAngleY) * s, (arm.rotationPointZ + rotAngleZ) * s); }else if(!Loader.isModLoaded("alpaca")){ GL11.glTranslatef((arm.rotationPointX + rotAngleX) * s, (arm.rotationPointY + rotAngleY) * s, (arm.rotationPointZ + rotAngleZ) * s); if (arm.rotateAngleZ != 0.0F) GL11.glRotatef(arm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); if (arm.rotateAngleY != 0.0F) GL11.glRotatef(arm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); if (arm.rotateAngleX != 0.0F) GL11.glRotatef(arm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); } if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item); if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item); float scale = 0.1f; if (Loader.isModLoaded("alpaca")){ if (no <= 4){ GL11.glTranslatef(0.35F, -4.35F, -2.8F + 0.15F * no); GL11.glRotatef(90f, 0F, 1F, 0F); } else{ GL11.glTranslatef(-0.35F, -4.35F, 1.48F + 0.15F * no); GL11.glRotatef(-90f, 0F, 1F, 0F); } scale = 0.3F; } else{ if (no <= 4) GL11.glTranslatef(0.64F + 0.05F * no, -1.15F, 0.07F); else GL11.glTranslatef(0.59F + 0.05F * no, -1.15F, 0.07F); } GL11.glScalef(scale, scale + scale/2, scale); ring.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F); GL11.glPopMatrix(); no++; } for(int i = 10; i <= 13; i++) if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i); ItemStack item = ItemStack.loadItemStackFromNBT(nbt); if (JewelryNBT.gem(item) != null) gemColor[i - 10] = JewelryNBT.gemColor(item); if (JewelryNBT.ingot(item) != null) ingotColor[i - 10] = JewelryNBT.ingotColor(item); } if ((playerInfo.hasKey("ext10") || playerInfo.hasKey("ext11")) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ GL11.glPushMatrix(); GL11.glColor4f(1, 1, 1, 1); if (Loader.isModLoaded("alpaca")) { rightArm = body; GL11.glTranslatef(0.0F, 0.05F, 0.0F); GL11.glRotatef(-30F, 0.0F, 1.0F, 0.0F); } if (rightArm.rotateAngleX == 0.0F && rightArm.rotateAngleY == 0.0F && rightArm.rotateAngleZ == 0.0F){ if ((rightArm.rotationPointX + rotAngleX) != 0.0F || (rightArm.rotationPointY + rotAngleY) != 0.0F || (rightArm.rotationPointZ + rotAngleZ) != 0.0F) GL11.glTranslatef((rightArm.rotationPointX + rotAngleX) * size, (rightArm.rotationPointY + rotAngleY) * size, (rightArm.rotationPointZ + rotAngleZ) * size); }else if(!Loader.isModLoaded("alpaca")){ GL11.glTranslatef((rightArm.rotationPointX + rotAngleX) * size, (rightArm.rotationPointY + rotAngleY) * size, (rightArm.rotationPointZ + rotAngleZ) * size); if (rightArm.rotateAngleZ != 0.0F) GL11.glRotatef(rightArm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); if (rightArm.rotateAngleY != 0.0F) GL11.glRotatef(rightArm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); if (rightArm.rotateAngleX != 0.0F) GL11.glRotatef(rightArm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); } GL11.glScalef(0.05f, 0.03f, 0.05f); bracelet.doRender(event.entityPlayer, (float)ingotColor[0], (float)gemColor[0], (float)ingotColor[1], (float)gemColor[1], 0.0F); GL11.glPopMatrix(); } if ((playerInfo.hasKey("ext12") || playerInfo.hasKey("ext13")) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ GL11.glPushMatrix(); GL11.glColor4f(1, 1, 1, 1); if (Loader.isModLoaded("alpaca")) { leftArm = body; GL11.glTranslatef(-0.1F, 0.0F, 0.1F); GL11.glRotatef(-140F, 0.0F, 1.0F, 0.0F); } if (leftArm.rotateAngleX == 0.0F && leftArm.rotateAngleY == 0.0F && leftArm.rotateAngleZ == 0.0F){ if ((leftArm.rotationPointX + rotAngleX) != 0.0F || (leftArm.rotationPointY + rotAngleY) != 0.0F || (leftArm.rotationPointZ + rotAngleZ) != 0.0F) GL11.glTranslatef((leftArm.rotationPointX + rotAngleX) * size, (leftArm.rotationPointY + rotAngleY) * size, (leftArm.rotationPointZ + rotAngleZ) * size); }else if(!Loader.isModLoaded("alpaca")){ GL11.glTranslatef((leftArm.rotationPointX + rotAngleX) * size + 0.2F, (leftArm.rotationPointY + rotAngleY) * size, (leftArm.rotationPointZ + rotAngleZ) * size); if (leftArm.rotateAngleZ != 0.0F) GL11.glRotatef(leftArm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); if (leftArm.rotateAngleY != 0.0F) GL11.glRotatef(leftArm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); if (leftArm.rotateAngleX != 0.0F) GL11.glRotatef(leftArm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); } GL11.glScalef(0.05f, 0.03f, 0.05f); bracelet.doRender(event.entityPlayer, (float)ingotColor[2], (float)gemColor[2], (float)ingotColor[3], (float)gemColor[3], 0F); GL11.glPopMatrix(); } no = 0; for(int i = 14; i <= 16; i++) if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ gem = -1; ingot = -1; NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i); ItemStack item = ItemStack.loadItemStackFromNBT(nbt); GL11.glPushMatrix(); if (body.rotateAngleX == 0.0F && body.rotateAngleY == 0.0F && body.rotateAngleZ == 0.0F){ if (body.rotationPointX != 0.0F || body.rotationPointY != 0.0F || body.rotationPointZ != 0.0F) GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size); }else if(!Loader.isModLoaded("alpaca")){ GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size); if (body.rotateAngleZ != 0.0F) GL11.glRotatef(body.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); if (body.rotateAngleY != 0.0F) GL11.glRotatef(body.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); if (body.rotateAngleX != 0.0F) GL11.glRotatef(body.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); } if (Loader.isModLoaded("alpaca")) GL11.glTranslatef(0.0F, 0.55F, -0.28F); GL11.glScalef(0.0625f, 0.0625f, 0.0625f); if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item); if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item); if (no > 0){ GL11.glRotatef(no == 1 ? 25f : -25f, 0F, 0f, 1f); GL11.glRotatef(no == 1 ? -5f : -10f, 1F, 0f, 0f); } necklace.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F); GL11.glPopMatrix(); no++; } if (playerInfo.hasKey("ext17") && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){ gem = -1; ingot = -1; NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext17"); ItemStack item = ItemStack.loadItemStackFromNBT(nbt); GL11.glPushMatrix(); float s = 0.0625F; if (Loader.isModLoaded("alpaca")) head = body; if (head.rotateAngleX == 0.0F && head.rotateAngleY == 0.0F && head.rotateAngleZ == 0.0F){ if (head.rotationPointX != 0.0F || head.rotationPointY != 0.0F || head.rotationPointZ != 0.0F) GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size); }else if(!Loader.isModLoaded("alpaca")){ GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size); if (head.rotateAngleZ != 0.0F) GL11.glRotatef(head.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); if (head.rotateAngleY != 0.0F) GL11.glRotatef(head.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); if (head.rotateAngleX != 0.0F) GL11.glRotatef(head.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); } if (Loader.isModLoaded("alpaca")) GL11.glTranslatef(0.0F, 0.7F, -0.2F); GL11.glScalef(s, s, s); GL11.glTranslatef(0.0F, 1.0F, -2.0F); if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item); if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item); earrings.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F); GL11.glPopMatrix(); } } } GL11.glPopMatrix(); } float rot = 0F; @SubscribeEvent public void renderHand(RenderHandEvent event) { if (playersInfo != null){ EntityPlayer player = Minecraft.getMinecraft().thePlayer; if (player != null){ NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName()); if (ConfigHandler.CURSES_ENABLED) for(Curse curse: Curse.getCurseList()) if (curse.canCurseBeActivated(player.worldObj) && curse != null && playerInfo != null && playerInfo.hasKey(curse.getName()) && playerInfo.getInteger(curse.getName()) > 0 && playerInfo.hasKey("cursePoints") && playerInfo.getInteger("cursePoints") > 0) curse.playerHandRender(player, event); } } } }