package darkknight.jewelrycraft.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; /** * ModelMask - OnyxDarkKnight Created using Tabula 4.1.1 */ public class ModelMask extends ModelBase { public ModelRenderer shape1; public ModelRenderer shape2; public ModelRenderer shape3; public ModelRenderer shape4; public ModelRenderer shape5; public ModelRenderer shape6; public ModelRenderer shape7; public ModelRenderer shape8; public ModelRenderer shape9; public ModelMask() { this.textureWidth = 64; this.textureHeight = 64; this.shape6 = new ModelRenderer(this, 41, 4); this.shape6.setRotationPoint(11.0F, 0.0F, 3.0F); this.shape6.addBox(0.0F, 0.0F, 0.0F, 1, 15, 1, 0.0F); this.shape7 = new ModelRenderer(this, 41, 4); this.shape7.setRotationPoint(-3.0F, 0.0F, 3.0F); this.shape7.addBox(0.0F, 0.0F, 0.0F, 1, 15, 1, 0.0F); this.shape4 = new ModelRenderer(this, 31, 2); this.shape4.setRotationPoint(-2.0F, 0.0F, 2.0F); this.shape4.addBox(0.0F, 0.0F, 0.0F, 1, 17, 1, 0.0F); this.shape1 = new ModelRenderer(this, 0, 0); this.shape1.setRotationPoint(0.0F, 0.0F, 0.0F); this.shape1.addBox(0.0F, 0.0F, 0.0F, 9, 19, 1, 0.0F); this.shape9 = new ModelRenderer(this, 46, 8); this.shape9.setRotationPoint(12.0F, 1.0F, 4.0F); this.shape9.addBox(0.0F, 0.0F, 0.0F, 1, 11, 1, 0.0F); this.shape5 = new ModelRenderer(this, 36, 2); this.shape5.setRotationPoint(10.0F, 0.0F, 2.0F); this.shape5.addBox(0.0F, 0.0F, 0.0F, 1, 17, 1, 0.0F); this.shape8 = new ModelRenderer(this, 46, 8); this.shape8.setRotationPoint(-4.0F, 1.0F, 4.0F); this.shape8.addBox(0.0F, 0.0F, 0.0F, 1, 11, 1, 0.0F); this.shape3 = new ModelRenderer(this, 26, 1); this.shape3.setRotationPoint(9.0F, 0.0F, 1.0F); this.shape3.addBox(0.0F, 0.0F, 0.0F, 1, 18, 1, 0.0F); this.shape2 = new ModelRenderer(this, 21, 1); this.shape2.setRotationPoint(-1.0F, 0.0F, 1.0F); this.shape2.addBox(0.0F, 0.0F, 0.0F, 1, 18, 1, 0.0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.shape6.render(f5); this.shape7.render(f5); this.shape4.render(f5); this.shape1.render(f5); this.shape9.render(f5); this.shape5.render(f5); this.shape8.render(f5); this.shape3.render(f5); this.shape2.render(f5); } /** * This is a helper function from Tabula to set the rotation of * model parts */ public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } }