package darkknight.jewelrycraft.particles; import java.util.Iterator; import java.util.List; import org.lwjgl.opengl.GL11; import darkknight.jewelrycraft.damage.DamageSourceList; import net.minecraft.client.Minecraft; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.Tessellator; import net.minecraft.entity.Entity; import net.minecraft.entity.projectile.EntityThrowable; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; public class EntityShadowsFX extends EntityFX { float moteParticleScale; ResourceLocation texture; /** * @param world * @param x * @param y * @param z * @param size * @param maxAge * @param texture */ public EntityShadowsFX(World world, double x, double y, double z, float size, float maxAge, ResourceLocation texture) { super(world, x, y, z, 0D, 0D, 0D); particleMaxAge = (int)(28D / (Math.random() * 0.3D + 0.7D) * maxAge); particleGravity = 0F; motionX = motionY = motionZ = 0; particleScale *= size; moteParticleScale = particleScale; noClip = true; this.texture = texture; setSize(0.01F, 0.01F); } /** * @param tessellator * @param partialTicks * @param minX * @param minY * @param minZ * @param maxX * @param maxZ */ @Override public void renderParticle(Tessellator tessellator, float partialTicks, float minX, float minY, float minZ, float maxX, float maxZ) { tessellator.draw(); Minecraft.getMinecraft().renderEngine.bindTexture(texture); GL11.glColor4f(1, 1, 1, 1); tessellator.startDrawingQuads(); tessellator.setBrightness(getBrightnessForRender(0)); float scale = 0.1F * particleScale; float x = (float)(posX - interpPosX); float y = (float)(posY - interpPosY); float z = (float)(posZ - interpPosZ); tessellator.setColorRGBA_F(0F, 0F, 0F, 0.5F); tessellator.addVertexWithUV(x - minX * scale - maxX * scale, y - minY * scale, z - minZ * scale - maxZ * scale, 0, 0); tessellator.addVertexWithUV(x - minX * scale + maxX * scale, y + minY * scale, z - minZ * scale + maxZ * scale, 1, 0); tessellator.addVertexWithUV(x + minX * scale + maxX * scale, y + minY * scale, z + minZ * scale + maxZ * scale, 1, 1); tessellator.addVertexWithUV(x + minX * scale - maxX * scale, y - minY * scale, z + minZ * scale - maxZ * scale, 0, 1); tessellator.draw(); tessellator.startDrawingQuads(); } /** * */ @Override public void onUpdate() { prevPosX = posX; prevPosY = posY; prevPosZ = posZ; motionX = motionY = motionZ = 0; if (particleAge++ >= particleMaxAge) setDead(); AxisAlignedBB axisalignedbb = boundingBox.expand(16.0D, 16.0D, 16.0D); List list1 = worldObj.getEntitiesWithinAABB(Entity.class, axisalignedbb); if (!worldObj.isRemote && list1 != null && !list1.isEmpty()){ Iterator iterator = list1.iterator(); while (iterator.hasNext()){ Entity entity = (Entity)iterator.next(); if (entity != null && posX <= entity.posX + 0.5F && posX >= entity.posX - 0.5F && posZ <= entity.posZ + 0.5F && posZ >= entity.posZ - 0.5F) entity.attackEntityFrom(DamageSourceList.shadows, 100F); if (entity instanceof EntityThrowable) ((EntityThrowable)entity).setDead(); } } } /** * @return */ @Override public int getFXLayer() { return 2; } }