package darkknight.jewelrycraft.renders; import java.io.IOException; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import darkknight.jewelrycraft.block.BlockList; import darkknight.jewelrycraft.block.BlockMoltenMetal; import darkknight.jewelrycraft.item.ItemList; import darkknight.jewelrycraft.model.ModelSmelter; import darkknight.jewelrycraft.tileentity.TileEntitySmelter; import darkknight.jewelrycraft.util.JewelryNBT; public class TileEntitySmelterRender extends TileEntitySpecialRenderer { ModelSmelter modelSmelter = new ModelSmelter(); String texture = "textures/tileentities/Smelter.png"; public static final float p = 1 / 16, p3 = 3 * p, p13 = 13 * p, p15 = 15 * p; @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) { GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); ResourceLocation blockTexture = new ResourceLocation("jewelrycraft", texture); Minecraft.getMinecraft().renderEngine.bindTexture(blockTexture); TileEntitySmelter st = (TileEntitySmelter)te; int block = te.getBlockMetadata(); GL11.glPushMatrix(); if (block == 0) GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); else if (block == 1){ GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); } else if (block == 2) GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); else if (block == 3) GL11.glRotatef(180F, 1.0F, 0.0F, 1.0F); modelSmelter.render((Entity) null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); GL11.glPushMatrix(); GL11.glDisable(GL11.GL_LIGHTING); EntityItem entityitem = new EntityItem(te.getWorldObj(), 0.0D, 0.0D, 0.0D, new ItemStack(Blocks.lava)); entityitem.getEntityItem().stackSize = 1; entityitem.hoverStart = 0.0F; GL11.glPushMatrix(); GL11.glPopMatrix(); Tessellator t = Tessellator.instance; float minU, minV, maxU, maxV; IIcon lava = Blocks.lava.getIcon(1, 0); t.setBrightness(15728864); int meta = te.getWorldObj().getBlockMetadata(te.xCoord, te.yCoord, te.zCoord); minU = lava.getMinU(); minV = lava.getMinV(); maxU = lava.getMaxU(); maxV = lava.getMaxV(); /*maxU = lava.getInterpolatedU(10); maxV = lava.getInterpolatedV(14);*/ t.startDrawingQuads(); t.addVertexWithUV(te.xCoord, te.yCoord + p15, te.zCoord, minU, minV); t.addVertexWithUV(te.xCoord, te.yCoord + p15, te.zCoord + 1, minU, maxV); t.addVertexWithUV(te.xCoord + 1, te.yCoord + p15, te.zCoord + 1, maxU, maxV); t.addVertexWithUV(te.xCoord + 1, te.yCoord + p15, te.zCoord, maxU, minV); t.draw(); GL11.glTranslatef(-0F, 1.25F, -0.3F); GL11.glScalef(1.25F, 1.0F, 1.47F); GL11.glRotatef(90F, 1F, 0F, 0f); RenderItem.renderInFrame = true; RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); RenderItem.renderInFrame = false; GL11.glTranslatef(0F, 0.46F, 0.0F); GL11.glScalef(0.8F, 0.1F, 0F); RenderItem.renderInFrame = true; RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); RenderItem.renderInFrame = false; GL11.glTranslatef(0F, -5.6F, 0.0F); RenderItem.renderInFrame = true; RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); RenderItem.renderInFrame = false; GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); if (st != null) { if (st.hasMetal && st.metal != null && st.metal != new ItemStack(Item.getItemById(0), 0, 0) && st.metal.getIconIndex() != null && st.metal.getIconIndex().getIconName() != "") { GL11.glPushMatrix(); GL11.glDisable(GL11.GL_LIGHTING); EntityItem metal = new EntityItem(te.getWorldObj(), 0.0D, 0.0D, 0.0D, st.metal); metal.getEntityItem().stackSize = 1; metal.hoverStart = 0.0F; GL11.glRotatef(-50F, 1F, 0F, 0F); GL11.glRotatef(-50F, 0F, 0F, 1F); GL11.glRotatef(180F, 1F, 0F, 0F); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(-0.9F, -0.9F, -1.6F); if(RenderManager.instance.options.fancyGraphics) RenderManager.instance.renderEntityWithPosYaw(metal, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); else { RenderManager.instance.options.fancyGraphics = true; RenderManager.instance.renderEntityWithPosYaw(metal, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); RenderManager.instance.options.fancyGraphics = false; } GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } if(st.hasMoltenMetal && st.moltenMetal != null && st.moltenMetal != new ItemStack(Item.getItemById(0), 0, 0)) { GL11.glPushMatrix(); GL11.glDisable(GL11.GL_LIGHTING); ItemStack metal = new ItemStack(ItemList.metal); JewelryNBT.addMetal(metal, new ItemStack(st.moltenMetal.getItem())); EntityItem moltenMetal = new EntityItem(te.getWorldObj(), 0.0D, 0.0D, 0.0D, metal); moltenMetal.getEntityItem().stackSize = 1; moltenMetal.hoverStart = 0.0F; GL11.glTranslatef(-0F, 1.1f -.5F*st.quantity, -0.3F); GL11.glScalef(1.25F, 1.0F, 1.47F); GL11.glRotatef(90F, 1F, 0F, 0f); RenderItem.renderInFrame = true; RenderManager.instance.renderEntityWithPosYaw(moltenMetal, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); RenderItem.renderInFrame = false; GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } } GL11.glPopMatrix(); GL11.glPopMatrix(); } public void adjustLightFixture(World world, int i, int j, int k, Block block) { Tessellator tess = Tessellator.instance; float brightness = block.getLightOpacity(world, i, j, k); int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); int modulousModifier = skyLight % 65536; int divModifier = skyLight / 65536; tess.setColorOpaque_F(brightness, brightness, brightness); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier); } }