/** * */ package darkknight.jewelrycraft.worldGen; import java.util.Random; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenerator; /** * @author Sorin */ public class WorldGenStructure extends WorldGenerator { public boolean generate(World world, BiomeGenBase biome, Random rand, int x, int y, int z) { return false; } @Override public boolean generate(World world, Random rand, int x, int y, int z) { return false; } public boolean isUnderground() { return false; } public int structureNo() { return -1; } }