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package darkknight.jewelrycraft.renders;
import org.lwjgl.opengl.GL11;
import darkknight.jewelrycraft.model.ModelSmelter;
import darkknight.jewelrycraft.tileentity.TileEntitySmelter;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
public class TileEntitySmelterRender extends TileEntitySpecialRenderer
{
ModelSmelter modelSmelter = new ModelSmelter();
String texture = "textures/tileentities/Smelter.png", lava = "texture/blocks/lava_still.png";
@Override
public void renderTileEntityAt (TileEntity te, double x, double y, double z, float scale)
{
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
ResourceLocation blockTexture = new ResourceLocation("jewelrycraft", texture);
Tessellator tessellator = Tessellator.instance;
ResourceLocation lava = new ResourceLocation(null, "textures/blocks/lava_still.png");
Minecraft.getMinecraft().renderEngine.bindTexture(blockTexture);
int block = te.getBlockMetadata();
GL11.glPushMatrix();
if(block == 0) GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
else if(block == 1) GL11.glRotatef(180F, 1F, 0.0F, 1F);
else if(block == 2) GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F);
else if(block == 3) GL11.glRotatef(180F, 1.0F, 0.0F, 1.0F);
modelSmelter.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
Minecraft.getMinecraft().renderEngine.bindTexture(lava);
Block.lavaStill.getIcon(3, 0).getInterpolatedU(0);
double minu = Block.lavaStill.getIcon(3, 0).getInterpolatedU(0);
double minv = Block.lavaStill.getIcon(3, 0).getInterpolatedV(((TileEntitySmelter)te).flow);
double maxu = Block.lavaStill.getIcon(3, 0).getInterpolatedU(256);
double maxv = Block.lavaStill.getIcon(3, 0).getInterpolatedV(16 + ((TileEntitySmelter)te).flow);
GL11.glPushMatrix();
GL11.glScalef(1f/16f, 1f/16f, 1f/16f);
GL11.glDisable(GL11.GL_LIGHTING);
tessellator.startDrawingQuads();
tessellator.addVertexWithUV(5, 20, 6, minu, minv);
tessellator.addVertexWithUV(-5, 20, 6, maxu, minv);
tessellator.addVertexWithUV(-5, 20, -6, maxu, maxv);
tessellator.addVertexWithUV(5, 20, -6, minu, maxv);
tessellator.addVertexWithUV(-4, 20, -7, maxu, maxv);
tessellator.addVertexWithUV(4, 20, -7, maxu, minv);
tessellator.addVertexWithUV(4, 20, -6, minu, minv);
tessellator.addVertexWithUV(-4, 20, -6, minu, maxv);
tessellator.addVertexWithUV(4, 20, 7, maxu, maxv);
tessellator.addVertexWithUV(-4, 20, 7, maxu, minv);
tessellator.addVertexWithUV(-4, 20, 6, minu, minv);
tessellator.addVertexWithUV(4, 20, 6, minu, maxv);
tessellator.draw();
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
GL11.glPopMatrix();
GL11.glPopMatrix();
}
public void adjustLightFixture (World world, int i, int j, int k, Block block)
{
Tessellator tess = Tessellator.instance;
float brightness = block.getBlockBrightness(world, i, j, k);
int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
int modulousModifier = skyLight % 65536;
int divModifier = skyLight / 65536;
tess.setColorOpaque_F(brightness, brightness, brightness);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier);
}
}
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