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package darkknight.jewelrycraft.block;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;

public class BlockGlow extends Block
{
    protected BlockGlow()
    {
        super(Material.air);
    }
    
    public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int i)
    {
        return null;
    }
    
    public boolean isCollidable()
    {
        return false;
    }
    
    public boolean isOpaqueCube()
    {
        return false;
    }
    
    public boolean renderAsNormalBlock()
    {
        return false;
    }
    
    public int getRenderType()
    {
        return -1;
    }
}