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package darkknight.jewelrycraft.api;
import java.util.ArrayList;
import java.util.Random;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraftforge.event.entity.player.PlayerEvent;
public class ModifierEffects
{
protected ItemStack modifier;
protected Random rand = new Random();
protected static ArrayList<ModifierEffects> effects = new ArrayList<ModifierEffects>();
/**
* @param modifier
*/
public ModifierEffects(ItemStack modifier)
{
this.modifier = modifier;
effects.add(this);
}
/**
* @return
*/
public static ArrayList<ModifierEffects> getEffects()
{
return effects;
}
/**
* @param item
* @param player
* @param jewelry
*/
public void action(ItemStack item, EntityPlayer player, Item jewelry)
{};
/**
* @param item
* @param player
* @param target
* @param jewelry
* @return
*/
public boolean onEntityAttackedCacellable(ItemStack item, EntityPlayer player, Entity target, Item jewelry, float amount)
{
return false;
}
/**
* @param item
* @param player
* @param source
* @param jewelry
* @return
*/
public boolean onPlayerAttackedCacellable(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry, float amount)
{
return false;
}
/**
* @param item
* @param player
* @param target
* @param jewelry
* @return
*/
public void onEntityAttacked(ItemStack item, EntityPlayer player, Entity target, Item jewelry, float amount)
{}
/**
* @param item
* @param player
* @param source
* @param jewelry
* @return
*/
public void onPlayerAttacked(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry, float amount)
{}
public void onPlayerDead(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry)
{}
public void onPlayerRespawn(ItemStack item, PlayerEvent.Clone event, Item jewelry)
{}
}
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