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package darkknight.jewelrycraft.block;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
public class BlockGlow extends Block
{
protected BlockGlow()
{
super(Material.air);
}
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int i)
{
return null;
}
public boolean isCollidable()
{
return false;
}
public boolean isOpaqueCube()
{
return false;
}
public boolean renderAsNormalBlock()
{
return false;
}
public int getRenderType()
{
return -1;
}
}
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