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package darkknight.jewelrycraft.block;

import java.util.Random;

import darkknight.jewelrycraft.tileentity.TileEntityMidasTouch;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class BlockMidasTouch extends BlockContainer {
	protected BlockMidasTouch(Material mat) {
		super(mat);
		setHarvestLevel("pickaxe", 2);
	}

	@Override
	public TileEntity createNewTileEntity(World world, int var2) {
		return new TileEntityMidasTouch();
	}

	@Override
	public boolean renderAsNormalBlock() {
		return false;
	}

	@Override
	public boolean shouldSideBeRendered(IBlockAccess iblockaccess,
			int i, int j, int k, int l) {
		return false;
	}

	@Override
	public boolean isOpaqueCube() {
		return false;
	}

	@Override
	public int getRenderType() {
		return -1;
	}

	@Override
	public int quantityDropped(Random rand) {
		return 0;
	}

	@Override
	public Item getItemDropped(int id, Random rand, int size) {
		return Items.gold_nugget;
	}

	@Override
	public void onBlockHarvested(World world, int i, int j, int k,
			int meta, EntityPlayer player) {
		// Do nothing
	}

	@Override
	public void setBlockBoundsBasedOnState(IBlockAccess world, int x,
			int y, int z) {
		TileEntity tile = world.getTileEntity(x, y, z);
		if (((TileEntityMidasTouch) tile).target != null)
			this.setBlockBounds(0.5f
					- ((TileEntityMidasTouch) tile).target.width
							/ 2,
					0F,
					0.5f - ((TileEntityMidasTouch) tile).target.width
							/ 2,
					0.5f + ((TileEntityMidasTouch) tile).target.width
							/ 2,
					((TileEntityMidasTouch) tile).target.height,
					0.5f + ((TileEntityMidasTouch) tile).target.width
							/ 2);
	}

	@Override
	public void registerBlockIcons(IIconRegister icon) {
		blockIcon = icon.registerIcon("minecraft:gold_block");
	}
}