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package darkknight.jewelrycraft.client;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import darkknight.jewelrycraft.util.Variables;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
/**
* @author TinkersCOnstruct
*/
@SideOnly(Side.CLIENT)
public abstract class AbstractTab extends GuiButton
{
ResourceLocation texture = new ResourceLocation(Variables.MODID, "textures/gui/hearts.png");
ItemStack renderStack;
RenderItem itemRenderer = new RenderItem();
public AbstractTab(int id, int posX, int posY, ItemStack renderStack)
{
super(id, posX, posY, 18, 18, "");
this.renderStack = renderStack;
}
@Override
public void drawButton (Minecraft mc, int mouseX, int mouseY)
{
if (this.visible)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int xOffset = this.enabled ? 0 : 8;
mc.renderEngine.bindTexture(this.texture);
this.drawTexturedModalRect(this.xPosition, yPosition, 144 + xOffset, 32, 18, 18);
GL11.glPushMatrix();
RenderHelper.enableGUIStandardItemLighting();
this.zLevel = 100.0F;
this.itemRenderer.zLevel = 100.0F;
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
this.itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 1, yPosition + 1);
this.itemRenderer.renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, renderStack, xPosition + 1, yPosition + 1);
GL11.glDisable(GL11.GL_LIGHTING);
this.itemRenderer.zLevel = 0.0F;
this.zLevel = 0.0F;
RenderHelper.disableStandardItemLighting();
GL11.glPopMatrix();
}
}
@Override
public boolean mousePressed (Minecraft mc, int mouseX, int mouseY)
{
boolean inWindow = this.enabled && this.visible && mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
if (inWindow) this.onTabClicked();
return inWindow;
}
public abstract void onTabClicked ();
public abstract boolean shouldAddToList ();
}
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