1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
package darkknight.jewelrycraft.client;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import darkknight.jewelrycraft.util.Variables;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
/**
* @author TinkersCOnstruct
*/
@SideOnly(Side.CLIENT)
public abstract class AbstractTab extends GuiButton {
ResourceLocation texture = new ResourceLocation(
Variables.MODID, "textures/gui/hearts.png");
ItemStack renderStack;
RenderItem itemRenderer = new RenderItem();
public AbstractTab(int id, int posX, int posY, ItemStack renderStack) {
super(id, posX, posY, 18, 18, "");
this.renderStack = renderStack;
}
@Override
public void drawButton(Minecraft mc, int mouseX, int mouseY) {
if (this.visible) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int xOffset = this.enabled ? 0 : 8;
mc.renderEngine.bindTexture(this.texture);
this.drawTexturedModalRect(this.xPosition, yPosition,
144 + xOffset, 32, 18, 18);
GL11.glPushMatrix();
RenderHelper.enableGUIStandardItemLighting();
this.zLevel = 100.0F;
this.itemRenderer.zLevel = 100.0F;
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
this.itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer,
mc.renderEngine, renderStack, xPosition + 1,
yPosition + 1);
this.itemRenderer.renderItemOverlayIntoGUI(mc.fontRenderer,
mc.renderEngine, renderStack, xPosition + 1,
yPosition + 1);
GL11.glDisable(GL11.GL_LIGHTING);
this.itemRenderer.zLevel = 0.0F;
this.zLevel = 0.0F;
RenderHelper.disableStandardItemLighting();
GL11.glPopMatrix();
}
}
@Override
public boolean mousePressed(Minecraft mc, int mouseX, int mouseY) {
boolean inWindow = this.enabled && this.visible
&& mouseX >= this.xPosition && mouseY >= this.yPosition
&& mouseX < this.xPosition + this.width
&& mouseY < this.yPosition + this.height;
if (inWindow)
this.onTabClicked();
return inWindow;
}
public abstract void onTabClicked();
public abstract boolean shouldAddToList();
}
|