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package darkknight.jewelrycraft.client.gui;

import cpw.mods.fml.common.network.IGuiHandler;
import cpw.mods.fml.common.network.NetworkRegistry;
import darkknight.jewelrycraft.JewelrycraftMod;
import darkknight.jewelrycraft.client.JewelryInventory;
import darkknight.jewelrycraft.client.gui.container.ContainerCurseInfo;
import darkknight.jewelrycraft.client.gui.container.ContainerGuide;
import darkknight.jewelrycraft.client.gui.container.ContainerJewelryModifier;
import darkknight.jewelrycraft.client.gui.container.ContainerJewelryTab;
import darkknight.jewelrycraft.client.gui.container.ContainerRingChest;
import darkknight.jewelrycraft.util.Variables;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryBasic;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;

public class GuiHandler implements IGuiHandler {
	ResourceLocation	pageTexture		= new ResourceLocation(
			Variables.MODID, "textures/gui/guidePage.png");
	ResourceLocation	flippedPageTexture	= new ResourceLocation(
			Variables.MODID, "textures/gui/guidePageFlip.png");
	ResourceLocation	chestTexture		= new ResourceLocation(
			Variables.MODID, "textures/gui/chest_ring.png");
	ResourceLocation	jewelryInvTexture	= new ResourceLocation(
			Variables.MODID, "textures/gui/jewelry_tab.png");
	ResourceLocation	cursesInvTexture	= new ResourceLocation(
			Variables.MODID, "textures/gui/curses_tab.png");
	ResourceLocation	jewlryModTexture	= new ResourceLocation(
			Variables.MODID,
			"textures/gui/jewelry_modifier.png");

	/**
	 * 
	 */
	public GuiHandler() {
		NetworkRegistry.INSTANCE.registerGuiHandler(
				JewelrycraftMod.instance, this);
	}

	/**
	 * @param ID
	 * @param player
	 * @param world
	 * @param x
	 * @param y
	 * @param z
	 * @return
	 */
	@Override
	public Object getServerGuiElement(int ID, EntityPlayer player,
			World world, int x, int y, int z) {
		switch (ID) {
			case 0:
				return new ContainerRingChest(
						player.inventory,
						(TileEntityChest) world
								.getTileEntity(x,
										y,
										z));
			case 1:
				return new ContainerGuide();
			case 2:
				return new ContainerJewelryTab(player,
						player.inventory,
						new JewelryInventory(
								player));
			case 3:
				return new ContainerJewelryModifier(
						player.inventory,
						new InventoryBasic(
								"ItemModifier",
								false,
								37));
			case 4:
				return new ContainerCurseInfo();
			default:
				return null;
		}
	}

	/**
	 * @param ID
	 * @param player
	 * @param world
	 * @param x
	 * @param y
	 * @param z
	 * @return
	 */
	@Override
	public Object getClientGuiElement(int ID, EntityPlayer player,
			World world, int x, int y, int z) {
		switch (ID) {
			case 0:
				return new GuiRingChest(
						(ContainerRingChest) getServerGuiElement(
								ID, player,
								world, x,
								y, z),
						chestTexture);
			case 1:
				return new GuiGuide(
						(ContainerGuide) getServerGuiElement(
								ID, player,
								world, x,
								y, z),
						world, pageTexture,
						flippedPageTexture);
			case 2:
				return new GuiJewelry(
						new ContainerJewelryTab(
								player,
								player.inventory,
								new JewelryInventory(
										player)),
						jewelryInvTexture);
			case 3:
				return new GuiJewelryModifier(
						(ContainerJewelryModifier) getServerGuiElement(
								ID, player,
								world, x,
								y, z),
						jewlryModTexture);
			case 4:
				return new GuiCurseInfo(
						(ContainerCurseInfo) getServerGuiElement(
								ID, player,
								world, x,
								y, z),
						world, player,
						cursesInvTexture);
			default:
				return null;
		}
	}
}