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package darkknight.jewelrycraft.effects;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import darkknight.jewelrycraft.item.ItemBracelet;
import darkknight.jewelrycraft.item.ItemEarrings;
import darkknight.jewelrycraft.item.ItemNecklace;
import darkknight.jewelrycraft.item.ItemRing;
import darkknight.jewelrycraft.util.JewelryNBT;
import darkknight.jewelrycraft.util.PlayerUtils;
public class EffectBlazePowder extends ModifierEffects
{
public EffectBlazePowder()
{
super(new ItemStack(Items.blaze_powder));
}
@Override
public void action(ItemStack item, EntityPlayer player, Item jewelry)
{
int pos = JewelryNBT.doesModifierExist(item, modifier);
if (jewelry instanceof ItemNecklace && pos != -1){
//Positive for necklace
player.extinguish();
//Negative for necklace
if (player.isInWater()) player.attackEntityFrom(DamageSource.drown, 1f);
}
//Negative for bracelet
if (jewelry instanceof ItemBracelet && pos != -1 && player.isInWater()){
player.motionX *= 0.6D;
player.motionY *= 0.6D;
player.motionZ *= 0.6D;
player.motionY -= 0.02D;
if (player.isCollidedHorizontally) player.motionY = 0.30000001192092896D;
}
//Negative for earrings
if (jewelry instanceof ItemEarrings && pos != -1){
if (player.getAir() >= 300) player.setAir(player.getAir() / 2);
else player.setAir(player.getAir() - 1);
}
}
@Override
public boolean onEntityAttackedCacellable(ItemStack item, EntityPlayer player, Entity target, Item jewelry, float amount)
{
int pos = JewelryNBT.doesModifierExist(item, modifier);
//Balanced for ring
if (jewelry instanceof ItemRing && pos != -1 && !player.isInWater()) target.setFire(2);
return false;
}
@Override
public boolean onPlayerAttackedCacellable(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry, float amount)
{
// int pos = JewelryNBT.doesModifierExist(item, modifier);
// if (jewelry instanceof ItemEarrings && pos != -1 && rand.nextInt(4) == 0) if (source == DamageSource.lava || source == DamageSource.inFire || source == DamageSource.onFire){
// //Positive for earrings
// int stackSize = JewelryNBT.modifier(item).get(pos).stackSize;
// player.heal((float)(0.05 * stackSize));
// return true;
// }
// //Positive for bracelet
// if (jewelry instanceof ItemBracelet && pos != -1) if (source == DamageSource.inFire || source == DamageSource.onFire || source == DamageSource.lava && player.worldObj.isMaterialInBB(AxisAlignedBB.getBoundingBox(player.boundingBox.minX, player.boundingBox.minY, player.boundingBox.minZ, player.boundingBox.maxX, player.boundingBox.maxY - 0.7, player.boundingBox.maxZ), Material.lava) && !player.worldObj.isMaterialInBB(AxisAlignedBB.getBoundingBox(player.boundingBox.minX, player.boundingBox.minY + 0.9, player.boundingBox.minZ, player.boundingBox.maxX, player.boundingBox.maxY, player.boundingBox.maxZ), Material.lava)) return true;
return false;
}
public void onEntityAttacked(ItemStack item, EntityPlayer player, Entity target, Item jewelry, float amount)
{
}
public void onPlayerAttacked(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry, float amount)
{
int pos = JewelryNBT.doesModifierExist(item, modifier);
NBTTagCompound playerInfo = PlayerUtils.getModPlayerPersistTag(player, "Jewelrycraft");
if (jewelry instanceof ItemEarrings && pos != -1 && rand.nextInt(4) == 0) if (source == DamageSource.lava || source == DamageSource.inFire || source == DamageSource.onFire){
//Positive for earrings
int stackSize = JewelryNBT.modifier(item).get(pos).stackSize;
player.heal((float)(0.05 * stackSize));
playerInfo.setBoolean("negateDamage", true);
}
//Positive for bracelet
if (jewelry instanceof ItemBracelet && pos != -1) if (source == DamageSource.inFire || source == DamageSource.onFire || source == DamageSource.lava && player.worldObj.isMaterialInBB(AxisAlignedBB.getBoundingBox(player.boundingBox.minX, player.boundingBox.minY, player.boundingBox.minZ, player.boundingBox.maxX, player.boundingBox.maxY - 0.7, player.boundingBox.maxZ), Material.lava) && !player.worldObj.isMaterialInBB(AxisAlignedBB.getBoundingBox(player.boundingBox.minX, player.boundingBox.minY + 0.9, player.boundingBox.minZ, player.boundingBox.maxX, player.boundingBox.maxY, player.boundingBox.maxZ), Material.lava)) playerInfo.setBoolean("negateDamage", true);
}
}
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