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package darkknight.jewelrycraft.effects;
import java.util.Iterator;
import java.util.List;
import darkknight.jewelrycraft.api.ModifierEffects;
import darkknight.jewelrycraft.damage.DamageSourceList;
import darkknight.jewelrycraft.item.ItemBracelet;
import darkknight.jewelrycraft.item.ItemEarrings;
import darkknight.jewelrycraft.item.ItemNecklace;
import darkknight.jewelrycraft.item.ItemRing;
import darkknight.jewelrycraft.potions.PotionList;
import darkknight.jewelrycraft.util.JewelryNBT;
import darkknight.jewelrycraft.util.Variables;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.StatCollector;
public class EffectFeather extends ModifierEffects {
public EffectFeather() {
super(new ItemStack(Items.feather));
}
@Override
public void action(ItemStack item, EntityPlayer player,
Item jewelry) {
// Positive earrings
if (jewelry instanceof ItemEarrings) {
AxisAlignedBB axisalignedbb = player.boundingBox
.expand(1.0D, 1.0D, 1.0D);
List<?> list = player.worldObj
.getEntitiesWithinAABB(
EntityArrow.class,
axisalignedbb);
if (!player.worldObj.isRemote && list != null
&& !list.isEmpty()) {
Iterator<?> iterator = list.iterator();
while (iterator.hasNext()) {
EntityArrow arrow = (EntityArrow) iterator
.next();
if ((arrow.shootingEntity == null
|| !(arrow.shootingEntity
.equals(player))
|| arrow.canBePickedUp == 0)
&& rand.nextInt(2
+ JewelryNBT.numberOfModifiers(
item)) == 0)
arrow.setDead();
}
}
}
if (jewelry instanceof ItemBracelet) {
// Positive bracelet
if (player.motionY < 0)
player.motionY *= (0.6D + (JewelryNBT
.numberOfModifiers(item)
- 1) * 0.03D);
if (rand.nextInt(JewelryNBT
.numberOfModifiers(item)) == 0)
player.fallDistance = 0F;
// Negative bracelet
if (!player.isPotionActive(Potion.moveSlowdown)
|| player.getActivePotionEffect(
Potion.moveSlowdown)
.getDuration() < 30)
player.addPotionEffect(new PotionEffect(
Potion.moveSlowdown.id,
80 + JewelryNBT.numberOfModifiers(
item) * 10,
1 + JewelryNBT.numberOfModifiers(
item)
/ 4));
}
}
@Override
public boolean onEntityAttackedCancellable(ItemStack item,
EntityPlayer player, Entity target, Item jewelry,
float amount) {
NBTTagCompound enemyData = target.getEntityData();
if (jewelry instanceof ItemRing
&& !player.worldObj.isRemote) {
if (enemyData.getInteger("reAttacked") == 0) {
// Negative ring
enemyData.setInteger("reAttacked",
enemyData.getInteger(
"reAttacked")
+ 1);
target.attackEntityFrom(DamageSource
.causePlayerDamage(player),
amount / (2F + (JewelryNBT
.numberOfModifiers(
item)
- 1)
* 0.3F));
// Positive ring
if (rand.nextInt(2) == 0
&& target instanceof EntityLivingBase)
((EntityLivingBase) target)
.addPotionEffect(
new PotionEffect(
PotionList.stun.id,
(51 - JewelryNBT.numberOfModifiers(
item))
* 2,
0,
false));
return true;
}
enemyData.setInteger("reAttacked", 0);
}
return false;
}
@Override
public boolean onPlayerAttackedCancellable(ItemStack item,
EntityPlayer player, DamageSource source,
Item jewelry, float amount) {
// Positive necklace
if (jewelry instanceof ItemNecklace && rand.nextInt(3
+ JewelryNBT.numberOfModifiers(item)) == 0
&& source != DamageSourceList.weak
&& source != DamageSource.inFire
&& source != DamageSource.onFire
&& source != DamageSource.lava) {
player.addChatComponentMessage(
new ChatComponentText(
EnumChatFormatting.GRAY
+ StatCollector.translateToLocal(
"chatmessage." + Variables.MODID
+ ".effect.feather")));
return true;
}
// Negative necklace
if (jewelry instanceof ItemNecklace
&& (source == DamageSource.inFire
|| source == DamageSource.onFire
|| source == DamageSource.lava)
&& source != DamageSourceList.weak)
player.attackEntityFrom(DamageSourceList.weak,
amount * (3F + (JewelryNBT
.numberOfModifiers(
item)
- 1) * 0.1F));
// Negative earrings
if (jewelry instanceof ItemEarrings
&& source.damageType.equals("arrow"))
player.attackEntityFrom(DamageSourceList.weak,
amount * (2F + (JewelryNBT
.numberOfModifiers(
item)
- 1) * 0.1F));
return false;
}
}
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