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package darkknight.jewelrycraft.random;
import java.util.Random;
import net.minecraft.item.ItemStack;
import net.minecraft.util.WeightedRandom;
public class WeightedRandomItem extends WeightedRandom.Item {
private final ItemStack item;
private int maxMeta, minMeta, minItem, maxItem;
public WeightedRandomItem(ItemStack item, int weight) {
super(weight);
this.item = item;
this.minItem = 1;
this.maxItem = 1;
this.maxMeta = 0;
this.minMeta = 0;
}
public WeightedRandomItem(ItemStack item, int maxMetadata,
int weight) {
this(item, weight);
this.maxMeta = maxMetadata;
}
public WeightedRandomItem(ItemStack item, int weight, int minItem,
int maxItem) {
this(item, weight);
this.minItem = minItem;
this.maxItem = maxItem;
}
public WeightedRandomItem setMaxMetadata(int meta) {
this.maxMeta = meta;
return this;
}
public WeightedRandomItem setMinMetadata(int meta) {
this.minMeta = meta;
return this;
}
public WeightedRandomItem setMinItem(int min) {
this.minItem = min;
return this;
}
public WeightedRandomItem setMaxItem(int max) {
this.maxItem = max;
return this;
}
public ItemStack getItem(Random random) {
ItemStack itemstack = this.item.copy();
if (maxMeta > 0)
itemstack.setItemDamage(
minMeta + random.nextInt(maxMeta - minMeta));
if (maxItem > 1)
itemstack.stackSize = this.minItem
+ random.nextInt(this.maxItem - this.minItem + 1);
return itemstack;
}
}
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