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package darkknight.jewelrycraft.renders;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
public class RendererSmelter implements ISimpleBlockRenderingHandler
{
public static int renderID;
public static Tessellator t;
public static float minU, minV, maxU, maxV;
public RendererSmelter(int id)
{
renderID = id;
}
@Override
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer)
{
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
{
t = Tessellator.instance;
t.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z));
t.setColorOpaque_F(0.6F, 0.6F, 0.6F);
bindTexture(Blocks.dirt.getIcon(1, 2));
t.addVertexWithUV(x, y + 0.5F, z, minU, minV);
t.addVertexWithUV(x, y, z, minU, maxV);
t.addVertexWithUV(x, y, z + 1F, maxU, maxV);
t.addVertexWithUV(x, y + 0.5F, z + 1F, maxU, minV);
return true;
}
public void bindTexture(IIcon texture)
{
minU = texture.getMinU();
minV = texture.getInterpolatedV(8);
maxU = texture.getMaxU();
maxV = texture.getMaxV();
}
@Override
public boolean shouldRender3DInInventory(int modelId)
{
return false;
}
@Override
public int getRenderId()
{
return renderID;
}
}
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