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<title>old-mc/TAIGA.git/src/main/java/com/sosnitzka/taiga/traits/TraitCurvature.java, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
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<entry>
<title>fixed #157</title>
<updated>2018-06-11T05:35:45+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>539@idlegandalf.com</email>
</author>
<published>2018-06-11T05:35:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=556d79156b55ab5a0804e8a4f8c76f540ec2c78d'/>
<id>556d79156b55ab5a0804e8a4f8c76f540ec2c78d</id>
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removed some not used traits

Signed-off-by: Giovanni Harting &lt;539@idlegandalf.com&gt;
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removed some not used traits

Signed-off-by: Giovanni Harting &lt;539@idlegandalf.com&gt;
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</entry>
<entry>
<title>1.12.2; not well tested; book integration still broken</title>
<updated>2018-02-08T18:37:21+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>539@idlegandalf.com</email>
</author>
<published>2018-02-08T18:37:21+00:00</published>
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</entry>
<entry>
<title>first 1.11.1 attempt</title>
<updated>2017-07-08T20:15:11+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>539@idlegandalf.com</email>
</author>
<published>2017-07-08T20:14:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=2e51738c4598e6c3ae67dd94cc318b4aceac7030'/>
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<entry>
<title>updated forge and mappings, removed some images not in use</title>
<updated>2017-01-14T08:09:33+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>539@idlegandalf.com</email>
</author>
<published>2017-01-14T08:09:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=ab7c7fc2dee4e7a4139b9c47a7acfd4b1aaa4e02'/>
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<entry>
<title>[1.2] Material rework (#60)</title>
<updated>2016-12-05T19:34:02+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>chefeificationful@gmail.com</email>
</author>
<published>2016-12-05T19:34:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=826ab1cf3a01dadae2a5d5a204fa557f7134eac6'/>
<id>826ab1cf3a01dadae2a5d5a204fa557f7134eac6</id>
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* Developement tests for nbt data in traits

* Lot of trait changes and better balancing

* Traits reworked a bit, new traits added.

* First correction of NBT Data in Trait (Soulbound). Is shown twice. Still needs corrections.

* Few fixes in traits and new trait "catcher"

* Small fix, needs workaround

* fixed some catch issues

* Fixed Catcher and Reviving Traits, new Trait: Souleater. Updated build.gradle for new TiC Version.

* Splitted SoulEater to get the bad touch to an extra trait "Cursed". Added method for using nbt more easily. Changed declaration names of fluids

* Some minor changes in Traits, Registry and Utils.

* Iron_nugget is replaced with oreDict Item when not loaded via TAIGA.

* Beginning of new material  integration. Lot of names changed, lot more work to do here. Many null pointer exceptions and no changes of values up to now.

* Some Small changes in names, registry and recipes

* Some weird stuff I don't remember :D

* fixed some things I missed while merging

* Rollback to something

* More Stuff

* fixed some merging stuff

* Fixed some misspelled names. Actually working with lots of restrictions.

* Rearranged alloys, tried to add blocks / ingots for non-tinker-materials, but they won't work.

* Again tried to fix the melting issue, but non-tinker materials still are not able to be casted as a block, ingot or nugget...

* Fixed integration of materials without tools.

* changed IMC to direct lib calls

* removed more IMC, removed redundant code

* some reformatting

* Alloy integration reworked, needs to be balanced.

* updated deps, renamed some func's, added duplicate material check

* some more renaming

* some reformatting, fixed wrong import, fixed string cmp's

* Added images for blocks, ingots, nuggets and dust. Json changes do not work yet.

* some reformatting

* Removed old json files. Placeholder needed.

* Fixed block json, items not working yet.

* Fixed my own derp (missing json files)

* Reduced materials to ensure unique traits for most of them. Still 30 though, but reduced by 20 more :'( RIP

* Changed some generator stuff, not working properly right now!

* rewrote offset generation, added some debug command, fixed some stuff

* fixed on-surface-generation, made dependencies more flexible

* reverted gen-weight back to its normal value

* Meteor generator implemented.

* fixed generating on ground

* optimized a thing

* Replaced Uru with Osram, replaced Meteorite with Uru, added Meteorite again for Hull-Material and late game alloy.

* Some changes in generation of ores, not ready yet.

* Added Cobble Meteorite. Added debug command. Implemented rest of ore generation. Some minor fixes left for generation including balancing.

* Some changes for ore generation. Added 2 separate Generic Blocks for meteorite and their cobble variant.

* some cleanup in Generator class, added meteor world save handler

* Added Textures. Added blockstates and item models. Fixed fluid rendering.

* renamed world save data file to be little more specific, removed a unused method

* some preps for the upcoming release

* First attempt of well balancing material stats. Renamed TiberiumX to Triberium.

* Final changes... ready for beta testing

* Added missing alloys.

* Corrected balancing of ore generation. Still WIP

* removed some last debug out

* one last reformat
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<pre>
* Developement tests for nbt data in traits

* Lot of trait changes and better balancing

* Traits reworked a bit, new traits added.

* First correction of NBT Data in Trait (Soulbound). Is shown twice. Still needs corrections.

* Few fixes in traits and new trait "catcher"

* Small fix, needs workaround

* fixed some catch issues

* Fixed Catcher and Reviving Traits, new Trait: Souleater. Updated build.gradle for new TiC Version.

* Splitted SoulEater to get the bad touch to an extra trait "Cursed". Added method for using nbt more easily. Changed declaration names of fluids

* Some minor changes in Traits, Registry and Utils.

* Iron_nugget is replaced with oreDict Item when not loaded via TAIGA.

* Beginning of new material  integration. Lot of names changed, lot more work to do here. Many null pointer exceptions and no changes of values up to now.

* Some Small changes in names, registry and recipes

* Some weird stuff I don't remember :D

* fixed some things I missed while merging

* Rollback to something

* More Stuff

* fixed some merging stuff

* Fixed some misspelled names. Actually working with lots of restrictions.

* Rearranged alloys, tried to add blocks / ingots for non-tinker-materials, but they won't work.

* Again tried to fix the melting issue, but non-tinker materials still are not able to be casted as a block, ingot or nugget...

* Fixed integration of materials without tools.

* changed IMC to direct lib calls

* removed more IMC, removed redundant code

* some reformatting

* Alloy integration reworked, needs to be balanced.

* updated deps, renamed some func's, added duplicate material check

* some more renaming

* some reformatting, fixed wrong import, fixed string cmp's

* Added images for blocks, ingots, nuggets and dust. Json changes do not work yet.

* some reformatting

* Removed old json files. Placeholder needed.

* Fixed block json, items not working yet.

* Fixed my own derp (missing json files)

* Reduced materials to ensure unique traits for most of them. Still 30 though, but reduced by 20 more :'( RIP

* Changed some generator stuff, not working properly right now!

* rewrote offset generation, added some debug command, fixed some stuff

* fixed on-surface-generation, made dependencies more flexible

* reverted gen-weight back to its normal value

* Meteor generator implemented.

* fixed generating on ground

* optimized a thing

* Replaced Uru with Osram, replaced Meteorite with Uru, added Meteorite again for Hull-Material and late game alloy.

* Some changes in generation of ores, not ready yet.

* Added Cobble Meteorite. Added debug command. Implemented rest of ore generation. Some minor fixes left for generation including balancing.

* Some changes for ore generation. Added 2 separate Generic Blocks for meteorite and their cobble variant.

* some cleanup in Generator class, added meteor world save handler

* Added Textures. Added blockstates and item models. Fixed fluid rendering.

* renamed world save data file to be little more specific, removed a unused method

* some preps for the upcoming release

* First attempt of well balancing material stats. Renamed TiberiumX to Triberium.

* Final changes... ready for beta testing

* Added missing alloys.

* Corrected balancing of ore generation. Still WIP

* removed some last debug out

* one last reformat
</pre>
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</content>
</entry>
<entry>
<title>updated deps</title>
<updated>2016-10-16T00:32:25+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>539@idlegandalf.com</email>
</author>
<published>2016-10-16T00:32:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=c170c9d21d715e44d2a2536bc9048a4e6336cbe7'/>
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<entry>
<title>increased min-height</title>
<updated>2016-09-12T20:26:02+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>539@idlegandalf.com</email>
</author>
<published>2016-09-12T20:26:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=cf3aa58fa18a4beedef4750ae5fbc05f6ca0b93c'/>
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<entry>
<title>fixed endless loop in teleport trait, closes #38</title>
<updated>2016-09-12T20:24:56+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>539@idlegandalf.com</email>
</author>
<published>2016-09-12T20:24:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=b7e996a9d711297225270a6f785cb8739cea0049'/>
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<entry>
<title>general code cleanup</title>
<updated>2016-07-27T09:29:58+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>539@idlegandalf.com</email>
</author>
<published>2016-07-27T09:29:58+00:00</published>
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<id>faa70ed22450e3a2591572bea1f6f6b0c9773365</id>
<content type='text'>
try and add changes generation back into gradle again
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try and add changes generation back into gradle again
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<entry>
<title>Fixed and balanced traits. Fixed bug where block could not be broken sometimes. Fixed missing Ores. Fixed translation.</title>
<updated>2016-07-21T15:29:09+00:00</updated>
<author>
<name>Robert Sosnitzka</name>
<email>robert.sosnitzka@gmail.com</email>
</author>
<published>2016-07-21T15:29:09+00:00</published>
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