<feed xmlns='http://www.w3.org/2005/Atom'>
<title>old-mc/TAIGA.git/src/main/resources/assets/taiga/lang/zh_CN.lang, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/'/>
<entry>
<title>Update zh_CN.lang (#159)</title>
<updated>2018-02-12T00:54:28+00:00</updated>
<author>
<name>冷风</name>
<email>1015042261@qq.com</email>
</author>
<published>2018-02-12T00:54:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=15e62a8530964ad973726d947f1528de99eb7406'/>
<id>15e62a8530964ad973726d947f1528de99eb7406</id>
<content type='text'>
* Update zh_CN.lang

* Update abyssum.json

* Update aurorium.json

* Update jauxum.json

* Update karmesine.json

* Update obsidiorite.json

* Update ovium.json

* Update uru.json

* Update zh_CN.lang

* Update zh_CN.lang

* Update zh_CN.lang

* Update abyssum.json

* Update prometheum.json
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update zh_CN.lang

* Update abyssum.json

* Update aurorium.json

* Update jauxum.json

* Update karmesine.json

* Update obsidiorite.json

* Update ovium.json

* Update uru.json

* Update zh_CN.lang

* Update zh_CN.lang

* Update zh_CN.lang

* Update abyssum.json

* Update prometheum.json
</pre>
</div>
</content>
</entry>
<entry>
<title>Update zh_CN.lang (#158)</title>
<updated>2018-02-10T04:36:49+00:00</updated>
<author>
<name>冷风</name>
<email>1015042261@qq.com</email>
</author>
<published>2018-02-10T04:36:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=b98cc5284cb052f6d591471308e741e060cc0d30'/>
<id>b98cc5284cb052f6d591471308e741e060cc0d30</id>
<content type='text'>
Updated zh_CN language files (+ book)
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Updated zh_CN language files (+ book)
</pre>
</div>
</content>
</entry>
<entry>
<title>Update zh_CN.lang</title>
<updated>2016-12-17T04:26:35+00:00</updated>
<author>
<name>Urey. Xue</name>
<email>urey.s.knowledge@gmail.com</email>
</author>
<published>2016-12-17T04:26:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=fdd34ae0977517851aa48ae205e3d69996f344d6'/>
<id>fdd34ae0977517851aa48ae205e3d69996f344d6</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[1.2] Material rework (#60)</title>
<updated>2016-12-05T19:34:02+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>chefeificationful@gmail.com</email>
</author>
<published>2016-12-05T19:34:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=826ab1cf3a01dadae2a5d5a204fa557f7134eac6'/>
<id>826ab1cf3a01dadae2a5d5a204fa557f7134eac6</id>
<content type='text'>
* Developement tests for nbt data in traits

* Lot of trait changes and better balancing

* Traits reworked a bit, new traits added.

* First correction of NBT Data in Trait (Soulbound). Is shown twice. Still needs corrections.

* Few fixes in traits and new trait "catcher"

* Small fix, needs workaround

* fixed some catch issues

* Fixed Catcher and Reviving Traits, new Trait: Souleater. Updated build.gradle for new TiC Version.

* Splitted SoulEater to get the bad touch to an extra trait "Cursed". Added method for using nbt more easily. Changed declaration names of fluids

* Some minor changes in Traits, Registry and Utils.

* Iron_nugget is replaced with oreDict Item when not loaded via TAIGA.

* Beginning of new material  integration. Lot of names changed, lot more work to do here. Many null pointer exceptions and no changes of values up to now.

* Some Small changes in names, registry and recipes

* Some weird stuff I don't remember :D

* fixed some things I missed while merging

* Rollback to something

* More Stuff

* fixed some merging stuff

* Fixed some misspelled names. Actually working with lots of restrictions.

* Rearranged alloys, tried to add blocks / ingots for non-tinker-materials, but they won't work.

* Again tried to fix the melting issue, but non-tinker materials still are not able to be casted as a block, ingot or nugget...

* Fixed integration of materials without tools.

* changed IMC to direct lib calls

* removed more IMC, removed redundant code

* some reformatting

* Alloy integration reworked, needs to be balanced.

* updated deps, renamed some func's, added duplicate material check

* some more renaming

* some reformatting, fixed wrong import, fixed string cmp's

* Added images for blocks, ingots, nuggets and dust. Json changes do not work yet.

* some reformatting

* Removed old json files. Placeholder needed.

* Fixed block json, items not working yet.

* Fixed my own derp (missing json files)

* Reduced materials to ensure unique traits for most of them. Still 30 though, but reduced by 20 more :'( RIP

* Changed some generator stuff, not working properly right now!

* rewrote offset generation, added some debug command, fixed some stuff

* fixed on-surface-generation, made dependencies more flexible

* reverted gen-weight back to its normal value

* Meteor generator implemented.

* fixed generating on ground

* optimized a thing

* Replaced Uru with Osram, replaced Meteorite with Uru, added Meteorite again for Hull-Material and late game alloy.

* Some changes in generation of ores, not ready yet.

* Added Cobble Meteorite. Added debug command. Implemented rest of ore generation. Some minor fixes left for generation including balancing.

* Some changes for ore generation. Added 2 separate Generic Blocks for meteorite and their cobble variant.

* some cleanup in Generator class, added meteor world save handler

* Added Textures. Added blockstates and item models. Fixed fluid rendering.

* renamed world save data file to be little more specific, removed a unused method

* some preps for the upcoming release

* First attempt of well balancing material stats. Renamed TiberiumX to Triberium.

* Final changes... ready for beta testing

* Added missing alloys.

* Corrected balancing of ore generation. Still WIP

* removed some last debug out

* one last reformat
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Developement tests for nbt data in traits

* Lot of trait changes and better balancing

* Traits reworked a bit, new traits added.

* First correction of NBT Data in Trait (Soulbound). Is shown twice. Still needs corrections.

* Few fixes in traits and new trait "catcher"

* Small fix, needs workaround

* fixed some catch issues

* Fixed Catcher and Reviving Traits, new Trait: Souleater. Updated build.gradle for new TiC Version.

* Splitted SoulEater to get the bad touch to an extra trait "Cursed". Added method for using nbt more easily. Changed declaration names of fluids

* Some minor changes in Traits, Registry and Utils.

* Iron_nugget is replaced with oreDict Item when not loaded via TAIGA.

* Beginning of new material  integration. Lot of names changed, lot more work to do here. Many null pointer exceptions and no changes of values up to now.

* Some Small changes in names, registry and recipes

* Some weird stuff I don't remember :D

* fixed some things I missed while merging

* Rollback to something

* More Stuff

* fixed some merging stuff

* Fixed some misspelled names. Actually working with lots of restrictions.

* Rearranged alloys, tried to add blocks / ingots for non-tinker-materials, but they won't work.

* Again tried to fix the melting issue, but non-tinker materials still are not able to be casted as a block, ingot or nugget...

* Fixed integration of materials without tools.

* changed IMC to direct lib calls

* removed more IMC, removed redundant code

* some reformatting

* Alloy integration reworked, needs to be balanced.

* updated deps, renamed some func's, added duplicate material check

* some more renaming

* some reformatting, fixed wrong import, fixed string cmp's

* Added images for blocks, ingots, nuggets and dust. Json changes do not work yet.

* some reformatting

* Removed old json files. Placeholder needed.

* Fixed block json, items not working yet.

* Fixed my own derp (missing json files)

* Reduced materials to ensure unique traits for most of them. Still 30 though, but reduced by 20 more :'( RIP

* Changed some generator stuff, not working properly right now!

* rewrote offset generation, added some debug command, fixed some stuff

* fixed on-surface-generation, made dependencies more flexible

* reverted gen-weight back to its normal value

* Meteor generator implemented.

* fixed generating on ground

* optimized a thing

* Replaced Uru with Osram, replaced Meteorite with Uru, added Meteorite again for Hull-Material and late game alloy.

* Some changes in generation of ores, not ready yet.

* Added Cobble Meteorite. Added debug command. Implemented rest of ore generation. Some minor fixes left for generation including balancing.

* Some changes for ore generation. Added 2 separate Generic Blocks for meteorite and their cobble variant.

* some cleanup in Generator class, added meteor world save handler

* Added Textures. Added blockstates and item models. Fixed fluid rendering.

* renamed world save data file to be little more specific, removed a unused method

* some preps for the upcoming release

* First attempt of well balancing material stats. Renamed TiberiumX to Triberium.

* Final changes... ready for beta testing

* Added missing alloys.

* Corrected balancing of ore generation. Still WIP

* removed some last debug out

* one last reformat
</pre>
</div>
</content>
</entry>
<entry>
<title>Added creative tabs for blocks and items and associated language entries. Added check for iron nugget, to prevent double registry.</title>
<updated>2016-07-28T12:59:08+00:00</updated>
<author>
<name>Robert Sosnitzka</name>
<email>robert.sosnitzka@gmail.com</email>
</author>
<published>2016-07-28T12:59:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=e15a07bdb8106e2abe27c28ab4ab8b6cf37e2a5e'/>
<id>e15a07bdb8106e2abe27c28ab4ab8b6cf37e2a5e</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Update zh_CN file</title>
<updated>2016-07-25T10:22:25+00:00</updated>
<author>
<name>tartaric_acid</name>
<email>568248266@qq.com</email>
</author>
<published>2016-07-25T10:22:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=b075c521b2a30e2a2529a2f6b570e50642ea1de1'/>
<id>b075c521b2a30e2a2529a2f6b570e50642ea1de1</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Create a zh_CN file</title>
<updated>2016-07-25T08:37:52+00:00</updated>
<author>
<name>tartaric_acid</name>
<email>568248266@qq.com</email>
</author>
<published>2016-07-25T08:37:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=6ee71f3dc1e22a8811e2b6a362a8310d87cf292c'/>
<id>6ee71f3dc1e22a8811e2b6a362a8310d87cf292c</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
