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<title>old-mc/TAIGA.git/src/main/resources/assets/taiga/models/item, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/'/>
<entry>
<title>Added Dilithium Ore and assigned crystals. Added some Book pages as a test (need to be fixed before next release).</title>
<updated>2017-01-01T20:39:02+00:00</updated>
<author>
<name>Robert Sosnitzka</name>
<email>robert.sosnitzka@gmail.com</email>
</author>
<published>2017-01-01T20:39:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=18bd88e7f98bb62d704d933341599bbb7b2ce3c7'/>
<id>18bd88e7f98bb62d704d933341599bbb7b2ce3c7</id>
<content type='text'>
Removed deprecated stuff.
Removed 2016, Added 2017.
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Removed deprecated stuff.
Removed 2016, Added 2017.
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</entry>
<entry>
<title>Added missing json files, fixed some coloring and spelling issues</title>
<updated>2016-12-24T12:39:55+00:00</updated>
<author>
<name>Robert Sosnitzka</name>
<email>robert.sosnitzka@gmail.com</email>
</author>
<published>2016-12-24T12:39:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=eabc1ffe8c81b57d07e3a1ef7fb07b646f032e96'/>
<id>eabc1ffe8c81b57d07e3a1ef7fb07b646f032e96</id>
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</entry>
<entry>
<title>[1.2] Material rework (#60)</title>
<updated>2016-12-05T19:34:02+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>chefeificationful@gmail.com</email>
</author>
<published>2016-12-05T19:34:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=826ab1cf3a01dadae2a5d5a204fa557f7134eac6'/>
<id>826ab1cf3a01dadae2a5d5a204fa557f7134eac6</id>
<content type='text'>
* Developement tests for nbt data in traits

* Lot of trait changes and better balancing

* Traits reworked a bit, new traits added.

* First correction of NBT Data in Trait (Soulbound). Is shown twice. Still needs corrections.

* Few fixes in traits and new trait "catcher"

* Small fix, needs workaround

* fixed some catch issues

* Fixed Catcher and Reviving Traits, new Trait: Souleater. Updated build.gradle for new TiC Version.

* Splitted SoulEater to get the bad touch to an extra trait "Cursed". Added method for using nbt more easily. Changed declaration names of fluids

* Some minor changes in Traits, Registry and Utils.

* Iron_nugget is replaced with oreDict Item when not loaded via TAIGA.

* Beginning of new material  integration. Lot of names changed, lot more work to do here. Many null pointer exceptions and no changes of values up to now.

* Some Small changes in names, registry and recipes

* Some weird stuff I don't remember :D

* fixed some things I missed while merging

* Rollback to something

* More Stuff

* fixed some merging stuff

* Fixed some misspelled names. Actually working with lots of restrictions.

* Rearranged alloys, tried to add blocks / ingots for non-tinker-materials, but they won't work.

* Again tried to fix the melting issue, but non-tinker materials still are not able to be casted as a block, ingot or nugget...

* Fixed integration of materials without tools.

* changed IMC to direct lib calls

* removed more IMC, removed redundant code

* some reformatting

* Alloy integration reworked, needs to be balanced.

* updated deps, renamed some func's, added duplicate material check

* some more renaming

* some reformatting, fixed wrong import, fixed string cmp's

* Added images for blocks, ingots, nuggets and dust. Json changes do not work yet.

* some reformatting

* Removed old json files. Placeholder needed.

* Fixed block json, items not working yet.

* Fixed my own derp (missing json files)

* Reduced materials to ensure unique traits for most of them. Still 30 though, but reduced by 20 more :'( RIP

* Changed some generator stuff, not working properly right now!

* rewrote offset generation, added some debug command, fixed some stuff

* fixed on-surface-generation, made dependencies more flexible

* reverted gen-weight back to its normal value

* Meteor generator implemented.

* fixed generating on ground

* optimized a thing

* Replaced Uru with Osram, replaced Meteorite with Uru, added Meteorite again for Hull-Material and late game alloy.

* Some changes in generation of ores, not ready yet.

* Added Cobble Meteorite. Added debug command. Implemented rest of ore generation. Some minor fixes left for generation including balancing.

* Some changes for ore generation. Added 2 separate Generic Blocks for meteorite and their cobble variant.

* some cleanup in Generator class, added meteor world save handler

* Added Textures. Added blockstates and item models. Fixed fluid rendering.

* renamed world save data file to be little more specific, removed a unused method

* some preps for the upcoming release

* First attempt of well balancing material stats. Renamed TiberiumX to Triberium.

* Final changes... ready for beta testing

* Added missing alloys.

* Corrected balancing of ore generation. Still WIP

* removed some last debug out

* one last reformat
</content>
<content type='xhtml'>
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<pre>
* Developement tests for nbt data in traits

* Lot of trait changes and better balancing

* Traits reworked a bit, new traits added.

* First correction of NBT Data in Trait (Soulbound). Is shown twice. Still needs corrections.

* Few fixes in traits and new trait "catcher"

* Small fix, needs workaround

* fixed some catch issues

* Fixed Catcher and Reviving Traits, new Trait: Souleater. Updated build.gradle for new TiC Version.

* Splitted SoulEater to get the bad touch to an extra trait "Cursed". Added method for using nbt more easily. Changed declaration names of fluids

* Some minor changes in Traits, Registry and Utils.

* Iron_nugget is replaced with oreDict Item when not loaded via TAIGA.

* Beginning of new material  integration. Lot of names changed, lot more work to do here. Many null pointer exceptions and no changes of values up to now.

* Some Small changes in names, registry and recipes

* Some weird stuff I don't remember :D

* fixed some things I missed while merging

* Rollback to something

* More Stuff

* fixed some merging stuff

* Fixed some misspelled names. Actually working with lots of restrictions.

* Rearranged alloys, tried to add blocks / ingots for non-tinker-materials, but they won't work.

* Again tried to fix the melting issue, but non-tinker materials still are not able to be casted as a block, ingot or nugget...

* Fixed integration of materials without tools.

* changed IMC to direct lib calls

* removed more IMC, removed redundant code

* some reformatting

* Alloy integration reworked, needs to be balanced.

* updated deps, renamed some func's, added duplicate material check

* some more renaming

* some reformatting, fixed wrong import, fixed string cmp's

* Added images for blocks, ingots, nuggets and dust. Json changes do not work yet.

* some reformatting

* Removed old json files. Placeholder needed.

* Fixed block json, items not working yet.

* Fixed my own derp (missing json files)

* Reduced materials to ensure unique traits for most of them. Still 30 though, but reduced by 20 more :'( RIP

* Changed some generator stuff, not working properly right now!

* rewrote offset generation, added some debug command, fixed some stuff

* fixed on-surface-generation, made dependencies more flexible

* reverted gen-weight back to its normal value

* Meteor generator implemented.

* fixed generating on ground

* optimized a thing

* Replaced Uru with Osram, replaced Meteorite with Uru, added Meteorite again for Hull-Material and late game alloy.

* Some changes in generation of ores, not ready yet.

* Added Cobble Meteorite. Added debug command. Implemented rest of ore generation. Some minor fixes left for generation including balancing.

* Some changes for ore generation. Added 2 separate Generic Blocks for meteorite and their cobble variant.

* some cleanup in Generator class, added meteor world save handler

* Added Textures. Added blockstates and item models. Fixed fluid rendering.

* renamed world save data file to be little more specific, removed a unused method

* some preps for the upcoming release

* First attempt of well balancing material stats. Renamed TiberiumX to Triberium.

* Final changes... ready for beta testing

* Added missing alloys.

* Corrected balancing of ore generation. Still WIP

* removed some last debug out

* one last reformat
</pre>
</div>
</content>
</entry>
<entry>
<title>added missing violium_nugget.json</title>
<updated>2016-07-25T13:06:52+00:00</updated>
<author>
<name>Robert Sosnitzka</name>
<email>robert.sosnitzka@gmail.com</email>
</author>
<published>2016-07-25T13:06:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=93d45ceaeb5f813063a58022a9d56955be06fa47'/>
<id>93d45ceaeb5f813063a58022a9d56955be06fa47</id>
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</entry>
<entry>
<title>adamantite_nugget.json was corrupted</title>
<updated>2016-07-21T22:51:39+00:00</updated>
<author>
<name>Robert Sosnitzka</name>
<email>robert.sosnitzka@gmail.com</email>
</author>
<published>2016-07-21T22:51:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=1a2e0f233badc3beb445aee1565aba5e883c2fcd'/>
<id>1a2e0f233badc3beb445aee1565aba5e883c2fcd</id>
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</entry>
<entry>
<title>Added nuggets + json files. F</title>
<updated>2016-07-21T22:44:17+00:00</updated>
<author>
<name>Robert Sosnitzka</name>
<email>robert.sosnitzka@gmail.com</email>
</author>
<published>2016-07-21T22:44:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=374f1f1d24f37c660989ddbc4316b0440df12bc3'/>
<id>374f1f1d24f37c660989ddbc4316b0440df12bc3</id>
<content type='text'>
Removed unnecessary lignite ores.
Fixed oreDict
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<pre>
Removed unnecessary lignite ores.
Fixed oreDict
</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed oreDictionary entries for iron nugget, slag gold and slag iron.</title>
<updated>2016-07-18T23:15:50+00:00</updated>
<author>
<name>Robert Sosnitzka</name>
<email>robert.sosnitzka@gmail.com</email>
</author>
<published>2016-07-18T23:15:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=0bcf9d2fd159588a8738bdb4cf41ba5871d876fb'/>
<id>0bcf9d2fd159588a8738bdb4cf41ba5871d876fb</id>
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</entry>
<entry>
<title>readded resources (derp from @zkaface, again!)</title>
<updated>2016-07-18T16:42:05+00:00</updated>
<author>
<name>Giovanni Harting</name>
<email>539@idlegandalf.com</email>
</author>
<published>2016-07-18T16:42:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.ashardalon.com/old-mc/TAIGA.git/commit/?id=d4ff6dd9b8af9809f50dc36fe502329946d09a33'/>
<id>d4ff6dd9b8af9809f50dc36fe502329946d09a33</id>
<content type='text'>
fixed some stuff in the readme
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<pre>
fixed some stuff in the readme
</pre>
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</entry>
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