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| author | Giovanni Harting <chefeificationful@gmail.com> | 2016-10-19 22:44:24 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-10-19 22:44:24 +0200 |
| commit | 77a9fad5cec75fee32933e1d0a2743ccdaf59a8b (patch) | |
| tree | ff2f46f90570c859a87d672660d088e17a194c85 /README.md | |
| parent | 9d4e7213eb26c2b792a4dcc1cedef88a4162c04a (diff) | |
fixed typo in readme
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -30,7 +30,7 @@ Latest tests done with: What's going on? === -What's does the mod add? +What does the mod add? * There are 16 kinds of new ores, seperated in 4 categories each: Arcane, solide, ethere and ratio metals. * You are just able to combine some of them as neigbours in a "circle": Arcane <> Solide <> Ethere <> Ratio <> Arcane - you gonna check JEI for Recipes! * The hardness of the new tool depends on their parents. Not every alloy is hard enough, to mine the next alloy-level. |
