diff options
| author | Giovanni Harting <539@idlegandalf.com> | 2016-07-18 18:42:04 +0200 |
|---|---|---|
| committer | Giovanni Harting <539@idlegandalf.com> | 2016-07-18 18:42:05 +0200 |
| commit | d4ff6dd9b8af9809f50dc36fe502329946d09a33 (patch) | |
| tree | 2b896f9e4225c3ab671d77b331ecaf14681c25fd /README.md | |
| parent | 389c35b1a5bc097d9258474a7ef30094fddd3318 (diff) | |
readded resources (derp from @zkaface, again!)
fixed some stuff in the readme
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 30 |
1 files changed, 15 insertions, 15 deletions
@@ -2,14 +2,14 @@ Tinkers Alloying Addon(TAIGA) =============== -TAIGA is an addon for tinkers construct. It aims to find new minable ores, new alloys and a bunch of new tinker traits for them. +TAIGA is an addon for Tinkers Construct. It aims to find new minable ores, new alloys and a bunch of new tinker traits for them. Included: * 16 new meltable Ores with 4 new hardness levels (5,6,7,8) * 16 alloys in combination with new molten ores and molten items * actual 27 new Traits with random, funny, positive or negative effects * two new types of burnable items (e.g. lignite) and a bunch of other alloy-essential items - * Additional Gold and Iron (slagged), for the use in a lot of other mods. Iron is always too rare... + * additional Gold and Iron (slagged), for the use in a lot of other mods. Iron is always too rare... * some new additional Blocks. Most of them just with an optical use - atm @@ -25,22 +25,22 @@ Necessary: Tested with: -[Tinkers Construct 2.3.3a](http://minecraft.curseforge.com/projects/tinkers-construct/files) -[Minecraft Forge 12.18.1.2011](http://files.minecraftforge.net/) +* [Tinkers Construct 2.3.3a](http://minecraft.curseforge.com/projects/tinkers-construct/files) +* [Minecraft Forge 12.18.1.2011](http://files.minecraftforge.net/) -Whats going on? +What's going on? === -Whats new actual? +What's actually new? * There are 16 kinds of new ores, seperated in 4 categories each: Arcane, solide, ethere and ratio metals. * You are just able to combine some of them as neigbours in a "circle": Arcane <> Solide <> Ethere <> Ratio <> Arcane - you gonna check JEI for Recipes! * The hardness of the new tool depends on their parents. Not every alloy is hard enough, to mine the next alloy-level. * At the moment I am up for ideas for better category-like traits! How to start? -* Just start how Tinkers Construct aims you to start. Go out, farm and mine until you find cobalt for high tier tools. -* From that point, you are able to mine harder ores and combine them to new alloys. +* Just start how you would usually start with Tinkers Construct. Go out, farm and mine until you find cobalt for high tier tools. +* From that point, you are able to mine harder materials and combine them to new alloys. -Hardness of each new Ore in case you gonna ask... +Hardness of each new ore in case you gonna ask... * Low Level: Tiberium, Bismuth * Cobalt (4): Prometheum, Eternite, Violium * Titanite (5): Titanite, Rubium, Mythril, Mindorite @@ -49,14 +49,14 @@ Hardness of each new Ore in case you gonna ask... * Adamantiute (8): Adamantite * It is up to you to find out which alloy you need to get to highest tier. -Balancing, more traits, more alloys, more Ores: -* At the moment I have no Idea how well balanced my mod is. -* I hope you give me a lot of good feedback, so i can balance it better!!! +Balancing, more traits, more alloys, more ores: +* At the moment I have no idea how well balanced my mod is. +* I hope you give me a lot of good feedback, so I can balance it better!!! * PLEASE send me requests for new traits, ores and alloy-ides. Especially ideas for a better system of my 4 categories! -Where to request / issue: -* Github, Curseforge or Mail +Where to request or report issues: +* Github, CurseForge or via mail -More? Join our community on mumble (ofsg.eu) for questions or to have a nice talk with us! +More? Join our community on mumble (ofsg.eu) for questions or to have a nice chat with us! |
