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authorRobert Sosnitzka <robert.sosnitzka@gmail.com>2016-06-11 17:38:57 +0200
committerRobert Sosnitzka <robert.sosnitzka@gmail.com>2016-06-11 17:38:57 +0200
commit78e091a0c98c581407bd9b89d20dfe2480dda7c9 (patch)
tree6b4175e18c69b7668faffbbfc4a1a21a21a51bca /src/main/java/com
parentb1ff71cb759302ada7114bfee01bfcff895ec5f7 (diff)
Tried to create manual Explosion without player damage. Did not work...
Diffstat (limited to 'src/main/java/com')
-rw-r--r--src/main/java/com/sosnitzka/ztic_addon/util/ZWorld.java39
-rw-r--r--src/main/java/com/sosnitzka/ztic_addon/util/traits/TraitInstable.java8
-rw-r--r--src/main/java/com/sosnitzka/ztic_addon/util/traits/ZExplosion.java162
3 files changed, 207 insertions, 2 deletions
diff --git a/src/main/java/com/sosnitzka/ztic_addon/util/ZWorld.java b/src/main/java/com/sosnitzka/ztic_addon/util/ZWorld.java
new file mode 100644
index 0000000..05ee2a4
--- /dev/null
+++ b/src/main/java/com/sosnitzka/ztic_addon/util/ZWorld.java
@@ -0,0 +1,39 @@
+package com.sosnitzka.ztic_addon.util;
+
+import com.sosnitzka.ztic_addon.util.traits.ZExplosion;
+import net.minecraft.entity.Entity;
+import net.minecraft.profiler.Profiler;
+import net.minecraft.world.Explosion;
+import net.minecraft.world.World;
+import net.minecraft.world.WorldProvider;
+import net.minecraft.world.chunk.IChunkProvider;
+import net.minecraft.world.storage.ISaveHandler;
+import net.minecraft.world.storage.WorldInfo;
+
+/**
+ * Created by Robert on 11.06.2016.
+ */
+public class ZWorld extends World {
+ protected ZWorld(ISaveHandler saveHandlerIn, WorldInfo info, WorldProvider providerIn, Profiler profilerIn, boolean client) {
+ super(saveHandlerIn, info, providerIn, profilerIn, client);
+ }
+
+ @Override
+ protected IChunkProvider createChunkProvider() {
+ return null;
+ }
+
+ @Override
+ protected boolean isChunkLoaded(int x, int z, boolean allowEmpty) {
+ return false;
+ }
+
+ @Override
+ public Explosion newExplosion(Entity entityIn, double x, double y, double z, float strength, boolean isFlaming, boolean isSmoking) {
+ ZExplosion explosion = new ZExplosion(this, entityIn, x, y, z, strength, isFlaming, isSmoking);
+ if (net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this, explosion)) return explosion;
+ explosion.doExplosionA();
+ explosion.doExplosionB(true);
+ return explosion;
+ }
+}
diff --git a/src/main/java/com/sosnitzka/ztic_addon/util/traits/TraitInstable.java b/src/main/java/com/sosnitzka/ztic_addon/util/traits/TraitInstable.java
index 02ada21..8f9cbf6 100644
--- a/src/main/java/com/sosnitzka/ztic_addon/util/traits/TraitInstable.java
+++ b/src/main/java/com/sosnitzka/ztic_addon/util/traits/TraitInstable.java
@@ -1,5 +1,6 @@
package com.sosnitzka.ztic_addon.util.traits;
+import com.sosnitzka.ztic_addon.util.ZWorld;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
@@ -23,9 +24,12 @@ public class TraitInstable extends AbstractTrait {
@Override
public void afterBlockBreak(ItemStack tool, World world, IBlockState state, BlockPos pos, EntityLivingBase player, boolean wasEffective) {
- if (MathHelper.getRandomIntegerInRange(random, 0, 100) < 2) {
+ ZWorld world2 = (ZWorld) world;
+ if (MathHelper.getRandomIntegerInRange(random, 0, 100) > 2) {
if (!world.isRemote)
- world.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), 2f, true, true);
+
+ world2.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), 2f, true, true);
+
}
}
diff --git a/src/main/java/com/sosnitzka/ztic_addon/util/traits/ZExplosion.java b/src/main/java/com/sosnitzka/ztic_addon/util/traits/ZExplosion.java
new file mode 100644
index 0000000..68f874f
--- /dev/null
+++ b/src/main/java/com/sosnitzka/ztic_addon/util/traits/ZExplosion.java
@@ -0,0 +1,162 @@
+package com.sosnitzka.ztic_addon.util.traits;
+
+import com.google.common.collect.Lists;
+import com.google.common.collect.Maps;
+import com.google.common.collect.Sets;
+import net.minecraft.block.material.Material;
+import net.minecraft.block.state.IBlockState;
+import net.minecraft.enchantment.EnchantmentProtection;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.util.DamageSource;
+import net.minecraft.util.math.AxisAlignedBB;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.util.math.MathHelper;
+import net.minecraft.util.math.Vec3d;
+import net.minecraft.world.Explosion;
+import net.minecraft.world.World;
+
+import java.util.List;
+import java.util.Map;
+import java.util.Random;
+import java.util.Set;
+
+/**
+ * Created by Robert on 11.06.2016.
+ */
+public class ZExplosion extends Explosion {
+
+ /**
+ * whether or not the explosion sets fire to blocks around it
+ */
+ private final boolean isFlaming;
+ /**
+ * whether or not this explosion spawns smoke particles
+ */
+ private final boolean isSmoking;
+ private final Random explosionRNG;
+ private final World worldObj;
+ private final double explosionX;
+ private final double explosionY;
+ private final double explosionZ;
+ private final Entity exploder;
+ private final float explosionSize;
+ private final List<BlockPos> affectedBlockPositions;
+ private final Map<EntityPlayer, Vec3d> playerKnockbackMap;
+ private final Vec3d position;
+
+ public ZExplosion(World worldIn, Entity entityIn, double x, double y, double z, float size, boolean flaming, boolean smoking) {
+ super(worldIn, entityIn, x, y, z, size, flaming, smoking);
+ this.explosionRNG = new Random();
+ this.affectedBlockPositions = Lists.<BlockPos>newArrayList();
+ this.playerKnockbackMap = Maps.<EntityPlayer, Vec3d>newHashMap();
+ this.worldObj = worldIn;
+ this.exploder = entityIn;
+ this.explosionSize = size;
+ this.explosionX = x;
+ this.explosionY = y;
+ this.explosionZ = z;
+ this.isFlaming = flaming;
+ this.isSmoking = smoking;
+ this.position = new Vec3d(explosionX, explosionY, explosionZ);
+ }
+
+ @Override
+ public void doExplosionA() {
+ Set<BlockPos> set = Sets.<BlockPos>newHashSet();
+ int i = 16;
+
+ for (int j = 0; j < 16; ++j) {
+ for (int k = 0; k < 16; ++k) {
+ for (int l = 0; l < 16; ++l) {
+ if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
+ double d0 = (double) ((float) j / 15.0F * 2.0F - 1.0F);
+ double d1 = (double) ((float) k / 15.0F * 2.0F - 1.0F);
+ double d2 = (double) ((float) l / 15.0F * 2.0F - 1.0F);
+ double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
+ d0 = d0 / d3;
+ d1 = d1 / d3;
+ d2 = d2 / d3;
+ float f = this.explosionSize * (0.7F + this.worldObj.rand.nextFloat() * 0.6F);
+ double d4 = this.explosionX;
+ double d6 = this.explosionY;
+ double d8 = this.explosionZ;
+
+ for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
+ BlockPos blockpos = new BlockPos(d4, d6, d8);
+ IBlockState iblockstate = this.worldObj.getBlockState(blockpos);
+
+ if (iblockstate.getMaterial() != Material.AIR) {
+ float f2 = this.exploder != null ? this.exploder.getExplosionResistance(this, this.worldObj, blockpos, iblockstate) : iblockstate.getBlock().getExplosionResistance(worldObj, blockpos, (Entity) null, this);
+ f -= (f2 + 0.3F) * 0.3F;
+ }
+
+ if (f > 0.0F && (this.exploder == null || this.exploder.verifyExplosion(this, this.worldObj, blockpos, iblockstate, f))) {
+ set.add(blockpos);
+ }
+
+ d4 += d0 * 0.30000001192092896D;
+ d6 += d1 * 0.30000001192092896D;
+ d8 += d2 * 0.30000001192092896D;
+ }
+ }
+ }
+ }
+ }
+
+ this.affectedBlockPositions.addAll(set);
+ float f3 = this.explosionSize * 2.0F;
+ int k1 = MathHelper.floor_double(this.explosionX - (double) f3 - 1.0D);
+ int l1 = MathHelper.floor_double(this.explosionX + (double) f3 + 1.0D);
+ int i2 = MathHelper.floor_double(this.explosionY - (double) f3 - 1.0D);
+ int i1 = MathHelper.floor_double(this.explosionY + (double) f3 + 1.0D);
+ int j2 = MathHelper.floor_double(this.explosionZ - (double) f3 - 1.0D);
+ int j1 = MathHelper.floor_double(this.explosionZ + (double) f3 + 1.0D);
+ List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB((double) k1, (double) i2, (double) j2, (double) l1, (double) i1, (double) j1));
+ net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3);
+ Vec3d vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ);
+
+ for (int k2 = 0; k2 < list.size(); ++k2) {
+ Entity entity = (Entity) list.get(k2);
+
+ if (!entity.isImmuneToExplosions()) {
+ double d12 = entity.getDistance(this.explosionX, this.explosionY, this.explosionZ) / (double) f3;
+
+ if (d12 <= 1.0D) {
+ double d5 = entity.posX - this.explosionX;
+ double d7 = entity.posY + (double) entity.getEyeHeight() - this.explosionY;
+ double d9 = entity.posZ - this.explosionZ;
+ double d13 = (double) MathHelper.sqrt_double(d5 * d5 + d7 * d7 + d9 * d9);
+
+ if (d13 != 0.0D) {
+ d5 = d5 / d13;
+ d7 = d7 / d13;
+ d9 = d9 / d13;
+ double d14 = (double) this.worldObj.getBlockDensity(vec3d, entity.getEntityBoundingBox());
+ double d10 = (1.0D - d12) * d14;
+ if (!(entity instanceof EntityPlayer))
+ entity.attackEntityFrom(DamageSource.causeExplosionDamage(this), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f3 + 1.0D)));
+ double d11 = 1.0D;
+
+ if (entity instanceof EntityLivingBase) {
+ d11 = EnchantmentProtection.getBlastDamageReduction((EntityLivingBase) entity, d10);
+ }
+
+ entity.motionX += d5 * d11;
+ entity.motionY += d7 * d11;
+ entity.motionZ += d9 * d11;
+
+ if (entity instanceof EntityPlayer) {
+ EntityPlayer entityplayer = (EntityPlayer) entity;
+
+ if (!entityplayer.isSpectator() && (!entityplayer.isCreative() || !entityplayer.capabilities.isFlying)) {
+ this.playerKnockbackMap.put(entityplayer, new Vec3d(d5 * d10, d7 * d10, d9 * d10));
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}