diff options
Diffstat (limited to 'src/main/java/com/sosnitzka/taiga/MaterialTraits.java')
| -rw-r--r-- | src/main/java/com/sosnitzka/taiga/MaterialTraits.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/java/com/sosnitzka/taiga/MaterialTraits.java b/src/main/java/com/sosnitzka/taiga/MaterialTraits.java index ee9ad58..47b2bea 100644 --- a/src/main/java/com/sosnitzka/taiga/MaterialTraits.java +++ b/src/main/java/com/sosnitzka/taiga/MaterialTraits.java @@ -55,7 +55,7 @@ public class MaterialTraits { public static final AbstractTrait superheavy = new TraitSuperHeavy(); public static final AbstractTrait dev = new TraitDevelopement(); public static final AbstractTrait carousel = new TraitCarousel(); - public static final AbstractTrait beserk = new TraitBeserk(); + public static final AbstractTrait berserk = new TraitBerserk(); public static final AbstractTrait leveled1 = new TraitLeveled(1); public static final AbstractTrait leveled2 = new TraitLeveled(2); public static final AbstractTrait leveled3 = new TraitLeveled(3); @@ -91,7 +91,7 @@ public class MaterialTraits { public static Material imperomite = new Material("imperomite", TextFormatting.DARK_RED).addTrait(hollow); public static Material solarium = new Material("solarium", TextFormatting.YELLOW).addTrait(superheavy).addTrait(crushing); public static Material nihilite = new Material("nihilite", TextFormatting.DARK_GRAY).addTrait(souleater); - public static Material adamant = new Material("adamant", TextFormatting.GOLD).addTrait(beserk).addTrait(leveled1, MaterialTypes.EXTRA).addTrait(leveled2, MaterialTypes.HANDLE).addTrait(leveled3, MaterialTypes.HEAD); //.addTrait(dev); + public static Material adamant = new Material("adamant", TextFormatting.GOLD).addTrait(berserk); public static Material dyonite = new Material("dyonite", TextFormatting.GREEN).addTrait(tantrum); public static Material nucleum = new Material("nucleum", TextFormatting.YELLOW).addTrait(decay).addTrait(mutate); public static Material lumix = new Material("lumix", TextFormatting.YELLOW).addTrait(bright, MaterialTypes.HANDLE).addTrait(glimmer, MaterialTypes.HEAD); |
