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2017-01-04refactored some config related partsGiovanni Harting
2017-01-03Fixed broken book page. Added examples for showing up in the book. Todo: ↵Robert Sosnitzka
Create a separate template!
2017-01-01Added Dilithium Ore and assigned crystals. Added some Book pages as a test ↵Robert Sosnitzka
(need to be fixed before next release). Removed deprecated stuff. Removed 2016, Added 2017.
2017-01-01be sure dropped xp is positive/null, fixes #89Giovanni Harting
2016-12-25first progress on book integration, need to introduce a custom json structureGiovanni Harting
2016-12-25fixed NPE #86Giovanni Harting
2016-12-24Added missing json files, fixed some coloring and spelling issuesRobert Sosnitzka
2016-12-24Added missing png images filesRobert Sosnitzka
2016-12-23Fixed some names and wrote more clear descriptions. Fixed 2 Traits with ↵Robert Sosnitzka
possible NPE
2016-12-22Resolved a possible arithmetic exception. Divided by zero.Robert Sosnitzka
2016-12-22fixed possible NPEGiovanni Harting
2016-12-22Fixed a Trait where no enchantment effect has been shown after restart. ↵Robert Sosnitzka
Added beserk trait.
2016-12-19Created Trait SuperHeavy, rebalanced material stats for lore.Robert Sosnitzka
2016-12-18Balanced out block hardness. It's tinkers alloying addon, not tinkers ↵Robert Sosnitzka
annoying addon! Fixed some language files and fluid models.
2016-12-17fixed a potential NPEGiovanni Harting
2016-12-17Reimplemented different ore-types for Grantie, Diorite, Andensite. Added ↵Robert Sosnitzka
material, items and other stuff for each ore. Oregen rebalanced. Fixed Generator for Oregen.
2016-12-15small generator fix, not ready yetRobert Sosnitzka
2016-12-14Some generator changesRobert Sosnitzka
2016-12-14Added missing names and two missing textures for liquids. Reworked ↵Robert Sosnitzka
Configuration, did not work - still need to be fixed. Changed some Temperatures, added two additional liquids for melting.
2016-12-09fixed some crash with WorldSaveDataGiovanni Harting
2016-12-05fixed buildGiovanni Harting
2016-12-05[1.2] Material rework (#60)Giovanni Harting
* Developement tests for nbt data in traits * Lot of trait changes and better balancing * Traits reworked a bit, new traits added. * First correction of NBT Data in Trait (Soulbound). Is shown twice. Still needs corrections. * Few fixes in traits and new trait "catcher" * Small fix, needs workaround * fixed some catch issues * Fixed Catcher and Reviving Traits, new Trait: Souleater. Updated build.gradle for new TiC Version. * Splitted SoulEater to get the bad touch to an extra trait "Cursed". Added method for using nbt more easily. Changed declaration names of fluids * Some minor changes in Traits, Registry and Utils. * Iron_nugget is replaced with oreDict Item when not loaded via TAIGA. * Beginning of new material integration. Lot of names changed, lot more work to do here. Many null pointer exceptions and no changes of values up to now. * Some Small changes in names, registry and recipes * Some weird stuff I don't remember :D * fixed some things I missed while merging * Rollback to something * More Stuff * fixed some merging stuff * Fixed some misspelled names. Actually working with lots of restrictions. * Rearranged alloys, tried to add blocks / ingots for non-tinker-materials, but they won't work. * Again tried to fix the melting issue, but non-tinker materials still are not able to be casted as a block, ingot or nugget... * Fixed integration of materials without tools. * changed IMC to direct lib calls * removed more IMC, removed redundant code * some reformatting * Alloy integration reworked, needs to be balanced. * updated deps, renamed some func's, added duplicate material check * some more renaming * some reformatting, fixed wrong import, fixed string cmp's * Added images for blocks, ingots, nuggets and dust. Json changes do not work yet. * some reformatting * Removed old json files. Placeholder needed. * Fixed block json, items not working yet. * Fixed my own derp (missing json files) * Reduced materials to ensure unique traits for most of them. Still 30 though, but reduced by 20 more :'( RIP * Changed some generator stuff, not working properly right now! * rewrote offset generation, added some debug command, fixed some stuff * fixed on-surface-generation, made dependencies more flexible * reverted gen-weight back to its normal value * Meteor generator implemented. * fixed generating on ground * optimized a thing * Replaced Uru with Osram, replaced Meteorite with Uru, added Meteorite again for Hull-Material and late game alloy. * Some changes in generation of ores, not ready yet. * Added Cobble Meteorite. Added debug command. Implemented rest of ore generation. Some minor fixes left for generation including balancing. * Some changes for ore generation. Added 2 separate Generic Blocks for meteorite and their cobble variant. * some cleanup in Generator class, added meteor world save handler * Added Textures. Added blockstates and item models. Fixed fluid rendering. * renamed world save data file to be little more specific, removed a unused method * some preps for the upcoming release * First attempt of well balancing material stats. Renamed TiberiumX to Triberium. * Final changes... ready for beta testing * Added missing alloys. * Corrected balancing of ore generation. Still WIP * removed some last debug out * one last reformat
2016-11-08fixed player being null when instable triggers (fixes #57)Giovanni Harting
2016-10-18fixed reviving trait not works with wither skeletons, closes #32Giovanni Harting
2016-10-18fixed fracture breaking bedrock, closes #35Giovanni Harting
2016-10-18fixed some versoning stuffGiovanni Harting
2016-10-16updated depsGiovanni Harting
2016-09-12increased min-heightGiovanni Harting
2016-09-12fixed endless loop in teleport trait, closes #38Giovanni Harting
2016-09-11updated dependenciesGiovanni Harting
compatibility with latest TCon
2016-08-17Added recipes for ingots, blocks and nuggets!Robert Sosnitzka
2016-08-05Changed explosion size, cause users struggling with that piece of shit. ↵Robert Sosnitzka
Iron_nugget is replaced with oreDict Item when not loaded via TAIGA.
2016-07-28Added creative tabs for blocks and items and associated language entries. ↵Robert Sosnitzka
Added check for iron nugget, to prevent double registry.
2016-07-28Removed dev block helper. Fixed trait cascade not to break whole mountains.Robert Sosnitzka
2016-07-28Removed unused configuration menu. Fixed misspelled menu entry.Robert Sosnitzka
2016-07-28Fixed a lot of minor issues. Added configuration for ore values and ore ↵Robert Sosnitzka
generation.
2016-07-27some minor fixesGiovanni Harting
2016-07-27general code cleanupGiovanni Harting
try and add changes generation back into gradle again
2016-07-26Added integration for non-vanilla dimensions.Robert Sosnitzka
Fixed some config basics.
2016-07-25removed debug outGiovanni Harting
2016-07-25fixed config init is not called on client sideGiovanni Harting
2016-07-25first attempt ti implement a config file, does not function atmGiovanni Harting
2016-07-25Swapped position of rubium and adamantite in end dimension. Fixed misspelled ↵Robert Sosnitzka
instable to unstable.
2016-07-25- Swapped ore generation for titanite and adamantite (nether <> end).Robert Sosnitzka
- Fixed some generated tool textures - Fixed hardness / blast resistance of blocks
2016-07-24Corrected rest of generated material textures.Robert Sosnitzka
2016-07-24Cleaned code. Added nugget icons. Fixed some textures. TODO: metal texture ↵Robert Sosnitzka
rendering
2016-07-24removed "limiting" implementation of @Zkaface, was just plain wrongGiovanni Harting
2016-07-24removed class not neededGiovanni Harting
2016-07-22Add documentation and fix book iconsStevenTheEVILZ
2016-07-22Rebalanced Tiberium.Robert Sosnitzka