| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-07-24 | Cleaned code. Added nugget icons. Fixed some textures. TODO: metal texture ↵ | Robert Sosnitzka | |
| rendering | |||
| 2016-07-24 | removed "limiting" implementation of @Zkaface, was just plain wrong | Giovanni Harting | |
| 2016-07-24 | removed class not needed | Giovanni Harting | |
| 2016-07-22 | Add documentation and fix book icons | StevenTheEVILZ | |
| 2016-07-22 | Rebalanced Tiberium. | Robert Sosnitzka | |
| 2016-07-22 | Added nuggets + json files. F | Robert Sosnitzka | |
| Removed unnecessary lignite ores. Fixed oreDict | |||
| 2016-07-21 | Fixed and balanced traits. Fixed bug where block could not be broken ↵ | Robert Sosnitzka | |
| sometimes. Fixed missing Ores. Fixed translation. | |||
| 2016-07-20 | Fixed frequency of cascade effect in trait cascade | Robert Sosnitzka | |
| 2016-07-20 | removed tickhandler for now | Giovanni Harting | |
| 2016-07-20 | fixed last derps with automated building | Giovanni Harting | |
| 2016-07-20 | Adjusted tiberium ore, removed vanilla smelting recipes, adjusted three ↵ | Robert Sosnitzka | |
| traits (one left), description for materials added | |||
| 2016-07-19 | first implementaion of a custom TickHandler | Giovanni Harting | |
| 2016-07-19 | Fixed oreDictionary for blocks | Robert Sosnitzka | |
| 2016-07-19 | Fixed oreDictionary entries for slaggoldOre and slagironOre. | Robert Sosnitzka | |
| 2016-07-19 | Fixed oreDictionary entries for iron nugget, slag gold and slag iron. | Robert Sosnitzka | |
| 2016-07-19 | Added oredict entry for iron nugget | Robert Sosnitzka | |
| 2016-07-19 | fixed load dependency order, fixes #1 #2 | Giovanni Harting | |
| bumped version up to 1.0.1 | |||
| 2016-07-19 | Fixed Lignite and its registration, added 2 more variants - same texture. | Robert Sosnitzka | |
| 2016-07-18 | Revert "Added config for ore generation" | Robert Sosnitzka | |
| 2016-07-18 | Added config for ore generation | ConnorRowe | |
| 2016-07-18 | Project renamed to "TAIGA: Tinkers alloying addon" | Robert Sosnitzka | |
| 2016-07-18 | general code cleanup | Giovanni Harting | |
| 2016-07-18 | Final adjustments, 2 additional traits, 1 trait rewritten. Liquids + ↵ | Robert Sosnitzka | |
| textures included. German and english translation added. | |||
| 2016-07-16 | fixed fluid blocks, just need to add all into the JSON @Zkaface | Giovanni Harting | |
| 2016-07-16 | Rest of names fixed! | Robert Sosnitzka | |
| 2016-07-16 | Fixed missing and wrong positioned names | Robert Sosnitzka | |
| 2016-07-15 | Fixed density, viscosity and temperature of materials and their smelting. | Robert Sosnitzka | |
| 2016-07-15 | Last traits added. Renamed most Items, Blocks & Traits. | Robert Sosnitzka | |
| 2016-07-14 | Lot of traits! | Robert Sosnitzka | |
| 2016-06-29 | Added separate handle and head traits for several materials, to specify them ↵ | Robert Sosnitzka | |
| more. | |||
| 2016-06-28 | Fixed trait 'haunted' to be more fun and useful! | Robert Sosnitzka | |
| 2016-06-28 | test of new AITask | Giovanni Harting | |
| 2016-06-28 | changed trait haunted together with AIPanic | Robert Sosnitzka | |
| 2016-06-24 | New trait: haunted | Robert Sosnitzka | |
| 2016-06-23 | New Traits, rebalanced traits! | Robert Sosnitzka | |
| 2016-06-20 | New Traits + Balancing. | Robert Sosnitzka | |
| Cascade: Random breaking of blocks around initial block. Fracture: Random breaking of max. 9 blocks in direction. Dark: Heals tool, but gives weak- and darkness. Glimmer: Gives a chance of night vision effect. Analysing: ++More EXP, less drops! | |||
| 2016-06-19 | New traits! | Robert Sosnitzka | |
| 2016-06-13 | added some stuff | Giovanni Harting | |
| 2016-06-13 | fixed some stuff | Giovanni Harting | |
| 2016-06-13 | Fixing Explosions in TraitInstable | Robert Sosnitzka | |
| 2016-06-12 | Custom Explosion seems to work... idk how! | Robert Sosnitzka | |
| 2016-06-12 | Custom Explosion "ZExplosion", called via TraitInstable, works, but does not ↵ | Robert Sosnitzka | |
| destroy anything... still needs to be reworked. | |||
| 2016-06-11 | Tried to create manual Explosion without player damage. Did not work... | Robert Sosnitzka | |
| 2016-06-09 | New Trait: Analysing - No mob loot, 75% less block loot, + a lot of xp! | Robert Sosnitzka | |
| 2016-06-08 | Fixed events showing up on every tool, instead on tool with trait. Also ↵ | Robert Sosnitzka | |
| balanced new traits to be more useful, but with a small restriction. | |||
| 2016-06-07 | More Traits. Problem: @SubscribeEvent runs for every kind of tool ... | Robert Sosnitzka | |
| 2016-06-04 | More Traits. #Garish #Fracture | Robert Sosnitzka | |
| 2016-06-02 | Added second trait. | Robert Sosnitzka | |
| 2016-05-31 | Changed durability of all materials and alloys for better balancing. | Robert Sosnitzka | |
| 2016-05-27 | Squashed commit of the following: | Giovanni Harting | |
| commit 73a56e617debf4e47665ab454f443820b3b00c66 Author: Giovanni Harting <539@idlegandalf.com> Date: Fri May 27 16:07:58 2016 +0200 removed IMCs because there are not needed anymore commit 7e241adc9384d0b23e3178b5e0367b7b9130a081 Author: Giovanni Harting <539@idlegandalf.com> Date: Fri May 27 13:54:03 2016 +0200 updated mappings to stable_24 added a updated tinker (mappings) | |||
