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authorFoghrye4 <foghrye4@gmail.com>2016-04-11 19:44:54 +0300
committerFoghrye4 <foghrye4@gmail.com>2016-04-11 19:44:54 +0300
commit05c78126859231a68e199dc34613689bd0978e2f (patch)
tree050bea104a18c72905095d29f31bec2935a27a24 /assets/ihl/config/ihl-recipe.cfg
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+// <- This is a commentary.
+; <- This is also a commentary.
+// Syntax are simple as fist. Every recipe modifier must start from new line and keyword.
+// Keywords are "addrecipe" and "removerecipe".
+// Right after keyword goes parameters. Parameters are machine name (see in bottom of this file),
+// recipeinput (with parameters) and recipeoutput (with parameters).
+// All parameters are separated with "," symbol.
+// For adding recipe add both input and output.
+// For removing add any of those.
+// Inside "recipeinput" and "recipeoutput" are parameters, separated with ",".
+// For "recipeinput" those parameters are:
+// itemstack(modname:internal_itemname,stacksize,damage)
+// toolitemstack(modname:internal_itemname,stacksize,damage) //For iron workbench only
+// machine(modname:internal_itemname) //For iron workbench only
+// die(transverseSection)
+// fiber(internal_itemname, length)
+// wire(material, length, transverseSection)
+// cable(material, length, transverseSection, insulationMaterial, insulationThickness, insulationBreakdownVoltage)
+// tooloredict(oredict_entry,quantity) //For iron workbench only
+// oredict(oredict_entry,quantity)
+// fluidstack(fluid,quantity)
+// First parameter are string, others are integer.
+// For finding modname:internal_itemname, damage or ore dictionary entry use in-game
+// "ore dictionary item scanner" from IHL in creative mode.
+// For internal fluid names check universal fluid cells tooltip.
+// For "recipeoutput" those parameters are:
+// itemstack(modname:internal_itemname,stacksize,damage) Stacksize can be float.
+// fiber(internal_itemname, length)
+// wire(material, length, transverseSection)
+// cable(material, length, transverseSection, insulationMaterial, insulationThickness, insulationBreakdownVoltage)
+// fluidstack(fluid,quantity)
+// Examples:
+
+//addrecipe
+//(
+//evaporator,
+//recipeinput(fluidstack(water,100)),
+//recipeoutput(itemstack(minecraft:diamond,1,0))
+//)
+
+//addrecipe
+//(
+//wiremill,
+//recipeinput(fluidstack(liquidglass,10),die(150)),
+//recipeoutput(wire(Uran,10,100))
+//)
+
+//removerecipe
+//(
+//evaporator,
+//recipeinput(fluidstack(saltwater,4000))
+//)
+
+//removerecipe
+//(
+//evaporator,
+//recipeoutput(itemstack(ihl:item.ihlSimpleItem,1,144))
+//)