diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-03-21 17:34:07 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-03-21 17:34:07 +0300 |
| commit | 7305ba719930ea3fbf8aa987aeec48b33cdbd82e (patch) | |
| tree | 2307517925d965cd9228c8649013b07639987846 /assets/ihl | |
| parent | 5cb4c6e24033cf337812390d99a6817d24d21eab (diff) | |
Oregen
Diffstat (limited to 'assets/ihl')
20 files changed, 4 insertions, 56 deletions
diff --git a/assets/ihl/lang/en_US.lang b/assets/ihl/lang/en_US.lang index 430d7c2..c373c8d 100644 --- a/assets/ihl/lang/en_US.lang +++ b/assets/ihl/lang/en_US.lang @@ -2,7 +2,10 @@ language.name=HAYO language.region=US language.code=en_US +ihl.powerCableTooltip=This cable could be used to provide power thru unloaded chunks. ihl.detonator_delay=Detonation delay: +ihl.explosionPower=Explosion power: +ihl.mTNT=gram of TNT ihl.seconds=s tile.pileBlock.name=Pile of something detonator.name=Detonator @@ -28,32 +31,10 @@ item.advanced_handpump.name=IHL advanced handpump item.collector.name=IHL Collector item.collectorHeavy.name=IHL Heavy Collector item.handpump_discharged.name=IHL handpump -tile.IHLShieldAssemblyUnitBlock.name=IHL TS-02 AU -item.IHLDriver.name=IHL TS-02 Driver -ihl.gui.ts02=IHL TS-02 -ihl.gui.ts02reverse_on=Reverse mode on -ihl.gui.ts02reverse_off=Reverse mode off -ihl.gui.ts02auto_reverse_on=Auto reverse mode on -ihl.gui.ts02auto_reverse_off=Auto reverse mode off -ihl.gui.charger_ejector=IHL ACE -ihl.gui.charger_ejector_auto_eject=Activate fully charged collectors. -ihl.gui.charger_ejector_do_not_auto_eject=Do not activate fully charged collectors. -ihl.gui.charger_ejector_call_collectors=Send gathering signal to collectors in range of 64 m. -ihl.gui.charger_ejector_erase_memory=Erase collectors memory. -item.chargerEjectorItem.name=IHL ACE -tile.IHLDriverBlock.name=IHL TS-02 driver -tile.IHLShieldBlock.name=IHL TS-02 -tile.chargerEjectorBlock.name=IHL ACE tile.boneBlock.name=Bone pillar entity.LostHead.name=Wailer -tile.basicHarvestorBlock.name=IHL Auto crop harvestor -tile.blowerBlock.name=IHL Industrial fan tile.ihlExplosive.name=Explosive pack -ihl.gui.blower=Air speed: -ihl.gui.blowerUnits=m/s -tile.glassBox.name=Glass box -item.glassBox.name=Glass box tile.evaporatorBlock.name=Evaporator tile.electricEvaporatorBlock.name=Electric evaporator tile.sackBlock.name=Rubber tree sap gathering sack @@ -88,11 +69,6 @@ itemDustIridiumAndSodiumOxide.name=Iridium and sodium oxide tile.tditBlock.name=Transdimensional item teleporter item.tditFrequencyTransmitter.name=T.D.I.T. frequency transmitter -item.flexibleCableWithClamp.name=Hank of cable -item.flexibleCableCopper2x.name=Hank of cable -item.flexibleCableCopper4x.name=Hank of cable -item.flexibleCableCopper8x.name=Hank of cable -item.flexibleCableCopper16x.name=Hank of cable tile.cableAnchor.name=Junction box wire.name=Uninsulated wire cable.name=Cable @@ -173,7 +149,6 @@ pipeRubberWithSulfur.name=Non-vulcanized rubber pipe pipeVulcanizedRubber.name=Vulcanized rubber pipe tinSnipsSteel.name=Tin snips hammer.name=Hammer -pencil.name=Pencil grindstone.name=Grindstone chisel.name=Chisel needleFile.name=Needle file @@ -504,7 +479,6 @@ fluid.solution.calciumchloride=Calcium chloride dissolved in water ihl.use_with_cryogenic_distiller=Use with cryogenic distiller ihl.dsmhint=Use flint & steel on this block to get result. ihl.gui.lathe=Lathe -ihl.gui.missing.engine=Missing electric engine. /n Put engine here to start machine. tile.glowningAir.name=Air tile.glassBoxBlock.name=Glass box tile.spotlight.name=Spotlight @@ -569,24 +543,4 @@ ihl.viseSetOfMoldedParts=set of parts for vise ihl.rollingMachineSetOfMoldedParts=parts for rolling machine ihl.polishingPucks=polishing pucks ihl.turboCompressorSetOfMoldedParts=parts for turbo compressor -ihl.extruderSetOfMoldedParts=set of parts for extruder -EightPinDataCable.name=8 pin data transfering cable -tile.redstoneSignalConverter.name=Switch unit -ihl.guidebook.title01=Getting started -ihl.guidebook.section01.1=Iron workbench is a main crafting device for all realistic parts of IHL. GUI of workbench contain 4 separated parts. -ihl.guidebook.section01.2=/n 1. First left one - iron workbench and crafting devices, which are surrounding workbench in a range of 1 block. A red exclamation mark under device icon means, that by some reason device is not ready for use. For Gaedes mercury rotary pump it means missing engine or missing electricity or simple previous operation is not ended. For gas welding station - not enough acetylene or oxygen in gas cylinders to perform an operation. If status of crafting device is changed while player is still looking into GUI, visible status will not change accordingly. You may reopen GUI or put away or add new material/tool to reset outputs and crafting devices status. /n 2. Second one - is a tools slots. Tools will not be spent on a craft process, nethertheless they will be damaged after crafting. /n 3. Third one - is a materials slots. Depending on which recipe is choosed, material will be consumed accordingly. Note, that if recipe need 128 m of copper wire, there will be exactly that amount cutted from wire, leaving remaining quantity on its place. /n 4. Fourth. This is possible results of current combination of crafting devices, tools and materials. By clicking slot player will choose one certain output. All possible outputs differs from each other with colored frames. A result of operation will be added to players' inventory. If there is no free space, slot clicking will not result in anything. -ihl.guidebook.title02=Distillation column -ihl.guidebook.section02.1=The distillation column is a setup, which is used for separating fluids on a fraction. For example - separate raw oil in diesel fuel and fueloil (mazute). -ihl.guidebook.section02.2=For working distillation column you need heat source (for example electric heat generator), fractionator bottom, fractionator cover, reflux condenser and any amount of fractionator sections you want (more sections - faster process). Also you need 2 fluid tank at outputs (basically bronze tub is ok) and at least 2 IC2 fluid regulator devices, which can be replaced with gregtech pumps with pipes, or any other block, who could output fluids in tanks. -ihl.guidebook.title03=Cable production -ihl.guidebook.section03.1=For fast and effectively flexible cable production you may use following setup: -ihl.guidebook.section03.2=Assembly production line as shown on picture. There is no discharge slot in those machines, but there is electric motor slot instead, which is must be filled with electric motor for machines to work. Most of machines are created via casting. Use muffle furnace for injection mold, if it was crafted with stearin, before placing it. Melt metals in crucible, using muffle furnace to obtain molten metal. Right click with filled crucible on placed injection mold, wait for 2–3 seconds and destroy mold. Tar pitch can be obtained from bucket with spruce resin, which is gained by placing sap gathering sack on spruce tree. To get glass fibers use fiberglass spinnerets, oleic acid or seed oil and glass blocks and place coiler near machine as showed on picture, but without vulcanization mold. Mutton lard can be gained from sheep, if you kill them with sharpened carving knife. Everything else is showed in NEI. -ihl.guidebook.title04=HVDC line -ihl.guidebook.section04.1=High Voltage Direct Current line allow you to transfer alomost losslessly huge amounts of energy via flexible cables. -ihl.guidebook.section04.2=At first you need frequency generator. This device will generate alternating voltage, which are nessesary for a second device - rectifier/transformer (RTU). Both of them have no GUI. By right-clicking RTU you can raise output voltage, and by pressing "IC2 mode" button (which are "M" by default on keyboard) and right-clicking with this key pressed you can lower one. At a other side of map you must place as much battery-switch units (BSU) as nessesary to lower voltage to standart 400V. A number of BSU must be so n=V/500. For example for 8000 V you need 8000/500=16 BSU connected to each other side-by-side. -ihl.guidebook.title05=Sulfuric acid -ihl.guidebook.section05.1=IHL itself use a more or less scientifically accurate way of chemical synthesis. Thus, to synthesise sulfuric acid you need to reproduce a vintage so-called "chamber method" by assembling setup according picture below. -ihl.guidebook.section05.2=You need to burn down sulfur with saltpeter in chemically resistant oven (made from porcelain) and at the same time let steam in chimney knee with integrated steam injector (100 mb/tick will be enough) and in a same time cool down precipitator with any cold liquid (a cheapest one, of course, is water and 10 mb per tick is enough). Using liquid nitrogen, for example, does not give you any benefits. If you did everything right you will get a lot of sulfuric acid very fast. -ihl.guidebook.title06=Sap gathering -ihl.guidebook.section06.1=You can gather either rubber tree sap from IC2 rubber tree or you can gather spruce resin from vanilla spruce trees. -ihl.guidebook.section06.2=Place a sack correctly on rubber tree trunk or spruce. If you made everything right, soon you will see a sap drops falling into sack. You can drain sack with ic2 fluid cell or universal fluid cell, or use gregtech or buildcraft pipes or just place evaporator right under it - sack will autoutput at tileentity below it. Use evaporator or coagulator (GT6) or centrifuge (GT5) to convert rubber tree sap to sticky resin item. Conversion rate for solid fuel evaporator is 100 mB per one sticky resin item. +ihl.extruderSetOfMoldedParts=set of parts for extruder
\ No newline at end of file diff --git a/assets/ihl/sounds.json b/assets/ihl/sounds.json index d1369e7..c51e488 100644 --- a/assets/ihl/sounds.json +++ b/assets/ihl/sounds.json @@ -5,12 +5,6 @@ "handpumpOne"
]
},
- "collectorHurt": {
- "category": "neutral",
- "sounds": [
- "collectorHurt"
- ]
- },
"lostHeadCry": {
"category": "hostile",
"sounds": [
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