diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2016-11-05 13:48:54 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2016-11-05 13:48:54 +0300 |
| commit | ffe23313fb7421b0a1849b420baf708999023f7b (patch) | |
| tree | 38b717e2a8cc996000de0f297cd4a84ad60a1ab5 /ihl/flexible_cable/IronWorkbenchRender.java | |
| parent | 05c78126859231a68e199dc34613689bd0978e2f (diff) | |
item icons on IronWorkbench
Diffstat (limited to 'ihl/flexible_cable/IronWorkbenchRender.java')
| -rw-r--r-- | ihl/flexible_cable/IronWorkbenchRender.java | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/ihl/flexible_cable/IronWorkbenchRender.java b/ihl/flexible_cable/IronWorkbenchRender.java new file mode 100644 index 0000000..3bfc946 --- /dev/null +++ b/ihl/flexible_cable/IronWorkbenchRender.java @@ -0,0 +1,40 @@ +package ihl.flexible_cable;
+import net.minecraft.client.renderer.entity.RenderManager;
+import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.ResourceLocation;
+import org.lwjgl.opengl.GL11;
+
+import ic2.api.tile.IWrenchable;
+import ihl.IHLModInfo;
+import ihl.utils.IHLItemRenderer;
+
+public class IronWorkbenchRender extends TileEntitySpecialRenderer{
+private final float scale=1F/16F;
+private IHLItemRenderer itemRenderer=new IHLItemRenderer(true);
+
+public IronWorkbenchRender(){}
+
+public void renderAModelAt(IronWorkbenchTileEntity tile, double x, double y, double z, float f) {
+ GL11.glPushMatrix();
+ GL11.glTranslatef((float)x + 0.5F, (float)y+0.5F, (float)z + 0.5F);
+ GL11.glRotatef(90f, 1F, 0F, 0F);
+ int index = 0;
+ for (int i = 0; i < tile.tools.size() && index < 8; i++) {
+ if (tile.tools.get(i)!=null) {
+ float iy = index >= 4 ? -0.5f : 0f;
+ float ix = (index % 2) * 0.4f-0.2f;
+ float iz = (index / 2) * 0.4f-0.2f + iy * 1.5f;
+ this.itemRenderer.doRender(RenderManager.instance,tile.tools.get(i),ix,iz,iy-0.002f*index);
+ index++;
+ }
+ }
+ GL11.glPopMatrix();
+}
+
+ @Override
+ public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8)
+ {
+ this.renderAModelAt((IronWorkbenchTileEntity)par1TileEntity, par2, par4, par6, par8);
+ }
+}
|
