diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2016-04-11 19:44:54 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2016-04-11 19:44:54 +0300 |
| commit | 05c78126859231a68e199dc34613689bd0978e2f (patch) | |
| tree | 050bea104a18c72905095d29f31bec2935a27a24 /ihl/model/CableHolderSelectionBoxSpecialRenderer.java | |
Initial commit
Diffstat (limited to 'ihl/model/CableHolderSelectionBoxSpecialRenderer.java')
| -rw-r--r-- | ihl/model/CableHolderSelectionBoxSpecialRenderer.java | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/ihl/model/CableHolderSelectionBoxSpecialRenderer.java b/ihl/model/CableHolderSelectionBoxSpecialRenderer.java new file mode 100644 index 0000000..9bb22f1 --- /dev/null +++ b/ihl/model/CableHolderSelectionBoxSpecialRenderer.java @@ -0,0 +1,38 @@ +package ihl.model; + +import ihl.flexible_cable.AnchorTileEntity; +import ihl.interfaces.ISelectionBoxSpecialRenderer; +import ihl.utils.IHLUtils; +import net.minecraft.client.Minecraft; +import net.minecraft.client.renderer.OpenGlHelper; +import net.minecraft.client.renderer.RenderGlobal; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.util.MovingObjectPosition; + +import org.lwjgl.opengl.GL11; + +public class CableHolderSelectionBoxSpecialRenderer implements ISelectionBoxSpecialRenderer +{ + public void drawSelectionBox(EntityPlayer player, ItemStack currentItem, MovingObjectPosition movingObjectPosition, float partialTick) + { + AnchorTileEntity ate = (AnchorTileEntity) Minecraft.getMinecraft().theWorld.getTileEntity(movingObjectPosition.blockX, movingObjectPosition.blockY, movingObjectPosition.blockZ); + short facing = IHLUtils.getFacingFromPlayerView(player, true); + double[] portPos = ate.energyNetNodes[facing].getPortPos(player); + GL11.glEnable(GL11.GL_BLEND); + OpenGlHelper.glBlendFunc(770, 771, 1, 0); + GL11.glColor4f(0.0F, 0.0F, 0.0F, 0.8F); + GL11.glLineWidth(2.0F); + GL11.glDisable(GL11.GL_TEXTURE_2D); + GL11.glDepthMask(false); + double offsetX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double)partialTick; + double offsetY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double)partialTick; + double offsetZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double)partialTick; + double size=0.1d; + RenderGlobal.drawOutlinedBoundingBox(AxisAlignedBB.getBoundingBox(portPos[0]-size, portPos[1]-size, portPos[2]-size, portPos[0]+size, portPos[1]+size, portPos[2]+size).getOffsetBoundingBox(-offsetX, -offsetY, -offsetZ), -1); + GL11.glDepthMask(true); + GL11.glEnable(GL11.GL_TEXTURE_2D); + GL11.glDisable(GL11.GL_BLEND); + } +} |
