diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-02-07 20:16:24 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-02-07 20:16:24 +0300 |
| commit | 2636ccdd67b5f33421ab7f9152021bc4ebc147b3 (patch) | |
| tree | bae55386c0a830ac74eeb5cd09ed7fa27ecc90dc /ihl/processing/chemistry/CryogenicDistillerGui.java | |
| parent | 2db8e30b1d2151fdde5d08a6c06aef55f0c397d2 (diff) | |
Fixed an ore dictionary recipes of Iron workbench which using wrong set of items. Fixed wire recipe input. All recipes of Iron workbench now use fluid container input and will drop an empty container.
Diffstat (limited to 'ihl/processing/chemistry/CryogenicDistillerGui.java')
| -rw-r--r-- | ihl/processing/chemistry/CryogenicDistillerGui.java | 92 |
1 files changed, 53 insertions, 39 deletions
diff --git a/ihl/processing/chemistry/CryogenicDistillerGui.java b/ihl/processing/chemistry/CryogenicDistillerGui.java index 3fbbfa4..2bfd969 100644 --- a/ihl/processing/chemistry/CryogenicDistillerGui.java +++ b/ihl/processing/chemistry/CryogenicDistillerGui.java @@ -2,7 +2,9 @@ package ihl.processing.chemistry; import org.lwjgl.opengl.GL11;
+import ic2.core.IC2;
import ihl.utils.IHLRenderUtils;
+import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.util.ResourceLocation;
@@ -15,43 +17,55 @@ public class CryogenicDistillerGui extends GuiContainer { super(latheContainer);
container = latheContainer;
}
-
-
- @Override
- protected void drawGuiContainerForegroundLayer(int par1, int par2) {
- int xOffset = (this.width - xSize) / 2;
- int yOffset = (this.height - ySize) / 2;
-
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- this.mc.renderEngine.bindTexture(tex);
- int i1;
- if (this.container.tileEntity.getEnergy() > 0D)
- {
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.9F);
- i1 = Math.min(this.container.tileEntity.getGUIEnergy(12),12);
- this.drawTexturedModalRect(9, 15 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
- }
- if (this.container.tileEntity.progress > 0)
- {
- i1 = Math.min(this.container.tileEntity.gaugeProgressScaled(18),18);
- this.drawTexturedModalRect(81, 35, 198, 0, i1 + 1, 13);
- }
- if (this.container.tileEntity.fluidTankProducts.getFluid()!=null && this.container.tileEntity.fluidTankProducts.getFluidAmount() > 0)
- {
- IHLRenderUtils.instance.renderIHLFluidTank(this.container.tileEntity.fluidTankProducts, 125, 28, 137, 67, zLevel, par1, par2, xOffset, yOffset);
- }
- }
-
- @Override
- protected void drawGuiContainerBackgroundLayer(float par1, int par2,
- int par3) {
- //draw your Gui here, only thing you need to change is the path
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- this.mc.renderEngine.bindTexture(tex);
- int x = (width - xSize) / 2;
- int y = (height - ySize) / 2;
- this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
- }
+
+ @SuppressWarnings("unchecked")
+ @Override
+ public void initGui() {
+ super.initGui();
+ int x = (width - xSize) / 2;
+ int y = (height - ySize) / 2;
+ this.buttonList.add(new GuiButton(0, x + 7, y + 49, 49, 20, "Empty"));
+ }
+
+ @Override
+ public void actionPerformed(GuiButton button) {
+ super.actionPerformed(button);
+ IC2.network.get().initiateClientTileEntityEvent(this.container.tileEntity, button.id);
+ }
+
+ @Override
+ protected void drawGuiContainerForegroundLayer(int par1, int par2) {
+ int xOffset = (this.width - xSize) / 2;
+ int yOffset = (this.height - ySize) / 2;
+
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ this.mc.renderEngine.bindTexture(tex);
+ int i1;
+ if (this.container.tileEntity.getEnergy() > 0D) {
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.9F);
+ i1 = Math.min(this.container.tileEntity.getGUIEnergy(12), 12);
+ this.drawTexturedModalRect(9, 15 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
+ }
+ if (this.container.tileEntity.progress > 0) {
+ i1 = Math.min(this.container.tileEntity.gaugeProgressScaled(18), 18);
+ this.drawTexturedModalRect(81, 35, 198, 0, i1 + 1, 13);
+ }
+ if (this.container.tileEntity.fluidTankProducts.getFluid() != null
+ && this.container.tileEntity.fluidTankProducts.getFluidAmount() > 0) {
+ IHLRenderUtils.instance.renderIHLFluidTank(this.container.tileEntity.fluidTankProducts, 125, 28, 137, 67,
+ zLevel, par1, par2, xOffset, yOffset);
+ }
+ }
+
+ @Override
+ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
+ // draw your Gui here, only thing you need to change is the path
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ this.mc.renderEngine.bindTexture(tex);
+ int x = (width - xSize) / 2;
+ int y = (height - ySize) / 2;
+ this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
+ }
}
|
